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Uartsy - Game Art Apprenticeship

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Uartsy - Game Art Apprenticeship

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文件列表

  • Project 1 Basics of High Poly Modeling in 3Ds Max/05 3Ds Max Menu Overview Part 4.m4v 51.0 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/03 3Ds Max Menu Overview Part 2.m4v 22.4 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/15 Edit Edges.m4v 58.0 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/07 Snapping, Duplicating, and Grouping.m4v 47.6 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/16 Edit Polygons.m4v 65.0 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/11 Primitives With Modifiers.m4v 72.8 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/17 Making Cuts.m4v 53.7 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/18 Extruding Options.m4v 48.7 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/20 How to Export Your High Poly Model Part 2.m4v 48.9 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/21 Prop Sheet Assignments.m4v 371.3 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/01 Introduction.m4v 56.3 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/12 Modeling With Turbo Smooth.m4v 56.0 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/04 3Ds Max Menu Overview Part 3.m4v 42.6 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/13 Inserting Edge Loops.m4v 35.7 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/10 Materials Part 3.m4v 30.6 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/08 Instancing and Materials Part 1.m4v 48.0 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/09 Materials Part 2.m4v 36.5 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/19 How to Export Your High Poly Model Part 1.m4v 86.7 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/02 3Ds Max Menu Overview Part 1.m4v 23.0 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/14 Edit Vertices.m4v 52.0 MB
  • Project 1 Basics of High Poly Modeling in 3Ds Max/06 Manipulating 3D Primitives.m4v 40.8 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/13 Checking the Fan in Marmoset.mp4 133.7 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/08 Packing UVs and Exporting for Casting.mp4 60.4 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/19 Q&A Session.mp4 41.6 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/18 Quick Test UV Trick.mp4 65.8 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/15 Reviewing the Rifle.mp4 119.0 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/03 Reducing the Tower Fan Part 2.mp4 101.6 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/10 Comparing Tower Fans in Marmoset.mp4 126.1 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/16 Reducing the Tuba.mp4 153.8 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/12 Reducing the Fan.mp4 42.0 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/22 Checking the Record Player in Marmoset.mp4 35.1 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/11 Using Alpha Cards for the Fan Cage.mp4 190.5 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/21 Reducing the Record Player.mp4 112.5 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/17 Checking the Tuba in Marmoset and Reducing the Oil Can.mp4 172.1 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/05 UVing The Tower Fan Part 2.mp4 119.2 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/06 UVing The Tower Fan Part 3.mp4 96.2 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/20 Reviewing the Record Player.mp4 264.4 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/09 Casting Normal and AO.mp4 145.5 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/02 Reducing the Tower Fan Part 1.mp4 94.0 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/04 UVing The Tower Fan Part 1.mp4 57.1 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/14 Reveiwing the Barber Chair.mp4 117.9 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/01 Introduction.mp4 49.2 MB
  • Project 6 Increasing Your Hi-Poly Modeling Speed/07 UVing The Tower Fan Part 4.mp4 63.6 MB
  • Project 3 Texturing Basics/06 Reducing the Kitchen Mixer Part 1.mp4 93.6 MB
  • Project 3 Texturing Basics/11 Stacking UVs.mp4 34.0 MB
  • Project 3 Texturing Basics/12 Reducing the Postbox.mp4 40.5 MB
  • Project 3 Texturing Basics/21 Texturing Part 1.mp4 60.5 MB
  • Project 3 Texturing Basics/01 Introduction.mp4.jpg 115.0 kB
  • Project 3 Texturing Basics/22 Texturing Part 2.mp4 76.8 MB
  • Project 3 Texturing Basics/16 Class Critique.mp4 3.0 MB
  • Project 3 Texturing Basics/05 Reducing The Wheelbarrow Part 4.mp4 78.2 MB
  • Project 3 Texturing Basics/13 Postbox UVs.mp4 33.2 MB
  • Project 3 Texturing Basics/14 Setting Up For Baking In Xnormals.mp4 19.6 MB
  • Project 3 Texturing Basics/15 Baking Out Normal and AO Maps.mp4 23.5 MB
  • Project 3 Texturing Basics/26 Reducing the Suitcase.mp4 86.7 MB
  • Project 3 Texturing Basics/18 Importing to Marmoset Toolbag 2.mp4 50.7 MB
  • Project 3 Texturing Basics/28 Specualr Maps and Generating a Color Pass.mp4 82.3 MB
  • Project 3 Texturing Basics/04 Reducing The Wheelbarrow Part 3.mp4 106.4 MB
  • Project 3 Texturing Basics/23 Applying AO and Normal Maps in Marmoset.mp4 41.6 MB
  • Project 3 Texturing Basics/09 Reducing the Lamp.mp4 46.6 MB
  • Project 3 Texturing Basics/19 HDR Lighting and Texture Maps.mp4 52.9 MB
  • Project 3 Texturing Basics/10 Reducing the Stove.m4v 51.1 MB
  • Project 3 Texturing Basics/02 Reducing The Wheelbarrow Part 1.mp4 66.8 MB
  • Project 3 Texturing Basics/20 Tranbsparency and Render Settings.mp4 47.3 MB
  • Project 3 Texturing Basics/27 Homework Discussion.mp4 27.4 MB
  • Project 3 Texturing Basics/25 Importing the Diving Helmet to Marmoset.mp4 52.1 MB
  • Project 3 Texturing Basics/08 Reducing the Kitchen Mixer Part 3.mp4 87.3 MB
  • Project 3 Texturing Basics/07 Reducing the Kitchen Mixer Part 2.mp4 96.2 MB
  • Project 3 Texturing Basics/17 Baking Maps in 3Ds Max.mp4 39.7 MB
  • Project 3 Texturing Basics/03 Reducing The Wheelbarrow Part 2.mp4 82.9 MB
  • Project 3 Texturing Basics/24 Casting the Diving Helmet.mp4 58.2 MB
  • Project 3 Texturing Basics/01 Introduction.mp4 47.1 MB
  • Project 9 Getting More Comfortable With the Software/15 Maintaining Edge Orientation.mp4 17.2 MB
  • Project 9 Getting More Comfortable With the Software/07 Making Stiching On The Hat.mp4 63.7 MB
  • Project 9 Getting More Comfortable With the Software/03 Reviewing The Gernade.mp4 79.7 MB
  • Project 9 Getting More Comfortable With the Software/17 Optimizing Geometry On The Camera Part 2.mp4 92.5 MB
  • Project 9 Getting More Comfortable With the Software/23 Exporting Maps In Xnormals.mp4 39.2 MB
  • Project 9 Getting More Comfortable With the Software/26 Q&A and Outro.mp4 25.3 MB
  • Project 9 Getting More Comfortable With the Software/16 Optimizing Geometry On The Camera Part 1.mp4 87.0 MB
  • Project 9 Getting More Comfortable With the Software/18 Adjusting Uv's and Geometry On Camera Part 1.mp4 94.7 MB
  • Project 9 Getting More Comfortable With the Software/08 Adjusting Topology On The Hat.mp4 48.8 MB
  • Project 9 Getting More Comfortable With the Software/21 Adjusting Uv's and Geometry On Camera Part 4.mp4 93.7 MB
  • Project 9 Getting More Comfortable With the Software/06 Reviewing The Arcade Cabinet.mp4 43.0 MB
  • Project 9 Getting More Comfortable With the Software/02 Reviewing the Tambourine.mp4 110.8 MB
  • Project 9 Getting More Comfortable With the Software/22 Final Adjustments of UVing and Modifying The Camera.mp4 88.3 MB
  • Project 9 Getting More Comfortable With the Software/11 Highlighting The Silhouette On The Face Scuplture.mp4 31.1 MB
  • Project 9 Getting More Comfortable With the Software/09 Reviewing The Telephone.mp4 62.7 MB
  • Project 9 Getting More Comfortable With the Software/24 Comparing Maps In Marmoset Part 1.mp4 58.1 MB
  • Project 9 Getting More Comfortable With the Software/20 Adjusting Uv's and Geometry On Camera Part 3.mp4 116.5 MB
  • Project 9 Getting More Comfortable With the Software/04 Working With Floaters On The Lantern Part 1.mp4 80.5 MB
  • Project 9 Getting More Comfortable With the Software/10 Adjusting Topology On The Face Scuplture.mp4 105.1 MB
  • Project 9 Getting More Comfortable With the Software/13 Adjusting Topology On The Lamp.mp4 55.7 MB
  • Project 9 Getting More Comfortable With the Software/19 Adjusting Uv's and Geometry On Camera Part 2.mp4 108.1 MB
  • Project 9 Getting More Comfortable With the Software/12 Reviewing The Camera(Laurence).mp4 68.6 MB
  • Project 9 Getting More Comfortable With the Software/25 Comparing Maps In Marmoset Part 2.mp4 73.2 MB
  • Project 9 Getting More Comfortable With the Software/05 Working With Floaters On The Lantern Part 2.mp4 69.2 MB
  • Project 9 Getting More Comfortable With the Software/01 Introduction.mp4 13.8 MB
  • Project 9 Getting More Comfortable With the Software/14 Working With Image Planes and Cameras.mp4 61.9 MB
  • Project 4 Finishing your First Game Model/03 Bringing the Lantern Into Marmoset.mp4 48.7 MB
  • Project 4 Finishing your First Game Model/04 Brightening Edges.mp4 65.5 MB
  • Project 4 Finishing your First Game Model/05 Adding Wear and Patina.mp4 60.4 MB
  • Project 4 Finishing your First Game Model/07 Edge Flow Demonstration.mp4 72.5 MB
  • Project 4 Finishing your First Game Model/27 Reviewing the Wheelbarrow.mp4 33.8 MB
  • Project 4 Finishing your First Game Model/23 Adding Depth to the Low Res Radio Part 2.mp4 66.1 MB
  • Project 4 Finishing your First Game Model/29 Organization Discussion.mp4 14.9 MB
  • Project 4 Finishing your First Game Model/02 Reducing the Lantern Part 2.mp4 54.9 MB
  • Project 4 Finishing your First Game Model/11 Creating More Visual Interest in the Postbox Textures Part 2.mp4 44.0 MB
  • Project 4 Finishing your First Game Model/13 Getting Surface Detail Normals With Crazy Bump.mp4 65.8 MB
  • Project 4 Finishing your First Game Model/26 Reducing the Wall Clock.mp4 75.7 MB
  • Project 4 Finishing your First Game Model/24 Playing With the Radio's Specular.mp4 41.8 MB
  • Project 4 Finishing your First Game Model/19 Reducing the Radio.mp4 93.3 MB
  • Project 4 Finishing your First Game Model/22 Adding Depth to the Low Res Radio Part 1.mp4 76.4 MB
  • Project 4 Finishing your First Game Model/08 Reducing the Postbox.mp4 56.5 MB
  • Project 4 Finishing your First Game Model/06 Adding Depth to The Specular Map.mp4 79.4 MB
  • Project 4 Finishing your First Game Model/17 Checking the New Eye in Marmoset.mp4 47.2 MB
  • Project 4 Finishing your First Game Model/25 Assessing the Violin in Marmoset.mp4 51.1 MB
  • Project 4 Finishing your First Game Model/28 Reducing the Camera.mp4 119.4 MB
  • Project 4 Finishing your First Game Model/21 Adding Contrast to the Radio Textures.mp4 72.5 MB
  • Project 4 Finishing your First Game Model/18 Reducing the Robot and Sword.mp4 84.9 MB
  • Project 4 Finishing your First Game Model/16 Uving the Robot Eye And Baking Normal Maps.mp4 61.5 MB
  • Project 4 Finishing your First Game Model/20 Checking the Radio in Marmoset.mp4 72.9 MB
  • Project 4 Finishing your First Game Model/12 Adding More Color Variation to the Postbox Specular.mp4 55.6 MB
  • Project 4 Finishing your First Game Model/14 Reducing the Robot Eye Part 1.mp4 72.9 MB
  • Project 4 Finishing your First Game Model/01 Reducing the Lantern Part 1.mp4 70.0 MB
  • Project 4 Finishing your First Game Model/10 Creating More Visual Interest in the Postbox Textures Part 1.mp4 69.4 MB
  • Project 4 Finishing your First Game Model/15 Reducing the Robot Eye Part 2.mp4 72.3 MB
  • Project 4 Finishing your First Game Model/09 Adding More Contrast to the Postbox Diffuse.mp4 27.0 MB
  • Project 8 Increasing Over All Efficiency/02 Modifying and Optomizing Topology On The Chair.mp4 87.8 MB
  • Project 8 Increasing Over All Efficiency/12 Texture Adjustments On The Rollerblades.mp4 50.5 MB
  • Project 8 Increasing Over All Efficiency/04 Optomizing Topology On The Coffee Grinder Part 2 (Yann).mp4 112.1 MB
  • Project 8 Increasing Over All Efficiency/23 Reviewing Texture On The Grinder(Jerermy).mp4 43.7 MB
  • Project 8 Increasing Over All Efficiency/15 Modifying and Optomizing Topology On The Grinder(Leslie).mp4 54.7 MB
  • Project 8 Increasing Over All Efficiency/08 Cleaning Up Stiching On The Rollerblades.m4v 43.9 MB
  • Project 8 Increasing Over All Efficiency/25 Revewing The Typewriter.mp4 44.4 MB
  • Project 8 Increasing Over All Efficiency/13 Revewing Space Helmet.mp4 126.8 MB
  • Project 8 Increasing Over All Efficiency/11 Shadow Casting On The Rollerblades.m4v 45.1 MB
  • Project 8 Increasing Over All Efficiency/21 Reviewing Barber Chair Part 1.mp4 105.7 MB
  • Project 8 Increasing Over All Efficiency/24 Adjusting Uv's and Topology On The Grinder(Jerermy).mp4 124.5 MB
  • Project 8 Increasing Over All Efficiency/06 Texture Review On the Coffee Grinder(Yann).mp4 72.9 MB
  • Project 8 Increasing Over All Efficiency/26 Revewing The Super 8 Cam.mp4 103.3 MB
  • Project 8 Increasing Over All Efficiency/20 Texturing For Marmoset Part 2.mp4 99.4 MB
  • Project 8 Increasing Over All Efficiency/18 Adjusting Texture On The Grinder(Leslie).m4v 185.9 MB
  • Project 8 Increasing Over All Efficiency/10 Modifying and Optomizing Topology On The Rollerblades Part 2.mp4 79.7 MB
  • Project 8 Increasing Over All Efficiency/07 Modifying and Optomizing Topology On The Bike.m4v 195.4 MB
  • Project 8 Increasing Over All Efficiency/14 Adjusting Uv's and Topology On The Space Helmet.mp4 61.0 MB
  • Project 8 Increasing Over All Efficiency/17 Using Syles To Adjust Texture On The Grinder(Leslie).mp4 98.4 MB
  • Project 8 Increasing Over All Efficiency/05 Creating A Stronger Silhouette On The Coffee Grinder(Yann).mp4 67.5 MB
  • Project 8 Increasing Over All Efficiency/22 Reviewing Barber Chair Part 2.mp4 132.0 MB
  • Project 8 Increasing Over All Efficiency/09 Modifying and Optomizing Topology On The Rollerblades Part 1.m4v 54.4 MB
  • Project 8 Increasing Over All Efficiency/03 Optomizing Topology On The Coffee Grinder Part 1 (Yann).m4v 131.0 MB
  • Project 8 Increasing Over All Efficiency/28 Outro.mp4 21.8 MB
  • Project 8 Increasing Over All Efficiency/27 Reviewing Car.mp4 86.4 MB
  • Project 8 Increasing Over All Efficiency/01 Introduction.mp4 7.4 MB
  • Project 8 Increasing Over All Efficiency/19 Texturing For Marmoset Part 1.mp4 84.9 MB
  • Project 8 Increasing Over All Efficiency/16 Adjusting Uv's and Texture Maps On The Grinder(Leslie).mp4 126.6 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/20 Creating Low Res Violin Part 4.m4v 40.9 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/18 Creating Low Res Violin Part 2.m4v 42.8 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/17 Creating Low Res Violin Part 1.m4v 36.1 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/05 Cable Detailing and Edge Flow.m4v 44.9 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/12 Class Critique Part 2.m4v 65.4 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/27 Strategically Placing Seams.m4v 79.7 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/15 Reducing the Violin.m4v 54.6 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/01 Introduction.m4v.jpg 60.2 kB
  • Project 2 Basics of Low-Poly Modeling and UVs/10 Lantern Critique.m4v 180.4 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/26 Rethinking the UVs.m4v 54.0 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/02 Reducing and Creating a SpringScrew.m4v 71.8 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/25 Stitching The Handle.m4v 51.7 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/14 Class Critique Part 4.m4v 77.4 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/01 Introduction.m4v 59.1 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/23 Seperating UV Islands.m4v 59.3 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/29 Q&A.m4v 65.7 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/07 Modeling the Mirror Frame.m4v 53.2 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/03 Floating Geometry Details.m4v 35.0 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/21 Creating Low Res Violin Part 5.m4v 31.8 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/16 Creating String Alpha Card.m4v 43.0 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/13 Class Critique Part 3.m4v 85.9 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/04 Using FFD Modifier.m4v 42.3 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/09 Lamp Critique.m4v 86.1 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/11 Class Critique Part 1.m4v 92.3 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/24 Packing UVs.m4v 46.7 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/19 Creating Low Res Violin Part 3.m4v 61.5 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/22 Setting Up For UVing.m4v 35.5 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/08 Path Deform.m4v 37.1 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/28 UV Window Overview.m4v 48.4 MB
  • Project 2 Basics of Low-Poly Modeling and UVs/06 Modeling with Symmetry.m4v 56.2 MB
  • Project 7 Leveling Up Your Game Model Production/22 Submitting Models for Art Tests and Reviewing the Axe.mp4 82.1 MB
  • Project 7 Leveling Up Your Game Model Production/19 Reviewing the Bow Part 2.mp4 95.9 MB
  • Project 7 Leveling Up Your Game Model Production/20 Reviewing the Barber's Chair Part 1.m4v 97.4 MB
  • Project 7 Leveling Up Your Game Model Production/25 Outro.mp4 14.2 MB
  • Project 7 Leveling Up Your Game Model Production/15 Reviewing the Rickshaw Part 1.mp4 95.0 MB
  • Project 7 Leveling Up Your Game Model Production/18 Reviewing the Bow Part 1.mp4 86.5 MB
  • Project 7 Leveling Up Your Game Model Production/09 Creating Stitching on the Mask.mp4 69.7 MB
  • Project 7 Leveling Up Your Game Model Production/01 Introduction.mp4.jpg 119.4 kB
  • Project 7 Leveling Up Your Game Model Production/14 Reviewing the Grinder.mp4 127.1 MB
  • Project 7 Leveling Up Your Game Model Production/04 Using Floating Geometry on the Case Part 3.mp4 70.9 MB
  • Project 7 Leveling Up Your Game Model Production/02 Using Floating Geometry on the Case Part 1.mp4 80.3 MB
  • Project 7 Leveling Up Your Game Model Production/08 Edge Control on the Mask.m4v 63.2 MB
  • Project 7 Leveling Up Your Game Model Production/24 Reducing the Camera Part 2.mp4 59.0 MB
  • Project 7 Leveling Up Your Game Model Production/23 Reducing the Camera Part 1.mp4 112.7 MB
  • Project 7 Leveling Up Your Game Model Production/10 Reviewing the Gas Mask.mp4 70.2 MB
  • Project 7 Leveling Up Your Game Model Production/17 Reviewing the Rickshaw Part 3.mp4 136.7 MB
  • Project 7 Leveling Up Your Game Model Production/16 Reviewing the Rickshaw Part 2.mp4 68.7 MB
  • Project 7 Leveling Up Your Game Model Production/03 Using Floating Geometry on the Case Part 2.mp4 80.3 MB
  • Project 7 Leveling Up Your Game Model Production/05 Setting Up Reference Image With No Stretching.mp4 86.5 MB
  • Project 7 Leveling Up Your Game Model Production/06 Reviewing the Typewriter.mp4 123.8 MB
  • Project 7 Leveling Up Your Game Model Production/07 Splitting the Mask into Multiple Pieces.mp4 80.7 MB
  • Project 7 Leveling Up Your Game Model Production/12 Reducing the Gas Mask.mp4 95.9 MB
  • Project 7 Leveling Up Your Game Model Production/21 Reviewing the Barber's Chair Part 2.m4v 79.2 MB
  • Project 7 Leveling Up Your Game Model Production/11 Controling Edge Flow on the Gas Mask.mp4 85.4 MB
  • Project 7 Leveling Up Your Game Model Production/13 Reshaping the Gas Mask.mp4 115.5 MB
  • Project 7 Leveling Up Your Game Model Production/01 Introduction.mp4 15.9 MB
  • Project 5 Creating Better High-Poly Models/17 Decimating and Exporting From ZBrush.mp4 37.2 MB
  • Project 5 Creating Better High-Poly Models/22 Rebuilding the Lantern Arms.mp4 81.3 MB
  • Project 5 Creating Better High-Poly Models/11 Deleting Duplicate Geo on the Cannon.mp4 99.1 MB
  • Project 5 Creating Better High-Poly Models/21 Reveiwing the Lantern.mp4 50.9 MB
  • Project 5 Creating Better High-Poly Models/23 Wrap Up.mp4 36.7 MB
  • Project 5 Creating Better High-Poly Models/03 Reviewing the Pay Phone Part 1.mp4 63.8 MB
  • Project 5 Creating Better High-Poly Models/08 Rounding the Toolbox Edges.mp4 76.1 MB
  • Project 5 Creating Better High-Poly Models/02 Presenting Models for Class Part 2.mp4 38.8 MB
  • Project 5 Creating Better High-Poly Models/04 Reviewing the Pay Phone Part 2.mp4 56.2 MB
  • Project 5 Creating Better High-Poly Models/06 Edge Control with Turbo Smooth.mp4 40.7 MB
  • Project 5 Creating Better High-Poly Models/10 Removing Unnecessary Edges on the Lamp.mp4 81.6 MB
  • Project 5 Creating Better High-Poly Models/09 Adding a Metal Seam to the Extinguisher.mp4 117.5 MB
  • Project 5 Creating Better High-Poly Models/01 Presenting Models for Class Part 1.mp4 28.3 MB
  • Project 5 Creating Better High-Poly Models/07 Reveiwing the Bicycle.mp4 96.9 MB
  • Project 5 Creating Better High-Poly Models/19 Using Material IDs for Baking in 3Ds Max.mp4 110.7 MB
  • Project 5 Creating Better High-Poly Models/18 Displaying Wireframe Over the ZBrush Sculpt.mp4 32.5 MB
  • Project 5 Creating Better High-Poly Models/15 Using Photo Referance in ZBrush.mp4 40.6 MB
  • Project 5 Creating Better High-Poly Models/05 Fixing the Alarm.mp4 79.1 MB
  • Project 5 Creating Better High-Poly Models/16 Sculpting Headphone Detail in ZBrush.mp4 43.6 MB
  • Project 5 Creating Better High-Poly Models/12 Reviewing the Gas Pump.mp4 66.0 MB
  • Project 5 Creating Better High-Poly Models/14 Importing the Headphones to ZBrush.mp4 47.8 MB
  • Project 5 Creating Better High-Poly Models/20 Reveiwing the TV.mp4 103.0 MB
  • Project 5 Creating Better High-Poly Models/13 Exporting High Res Headphones to ZBrush.mp4 64.7 MB
  • Project 12 Final Evaluation/08 Portfolio Review(Leslie).mp4 66.5 MB
  • Project 12 Final Evaluation/01 Introduction.mp4.jpg 84.7 kB
  • Project 12 Final Evaluation/05 Oil Lamp Presentation Sheet Review Part 2.mp4 46.5 MB
  • Project 12 Final Evaluation/12 Sousaphone Presenation Sheet Review.mp4 36.1 MB
  • Project 12 Final Evaluation/17 Camera Presentation Sheet Review.mp4 34.8 MB
  • Project 12 Final Evaluation/21 Candelabrum Model Review.mp4 134.3 MB
  • Project 12 Final Evaluation/09 Vespa Presentation Review Continued.m4v 59.1 MB
  • Project 12 Final Evaluation/20 Barber Chair Presentation Sheet Review.mp4 49.9 MB
  • Project 12 Final Evaluation/06 Vespa Presentation Review Part 1.mp4 44.2 MB
  • Project 12 Final Evaluation/14 Sousaphone Presenation Sheet Review Continued.mp4 31.6 MB
  • Project 12 Final Evaluation/15 Violin Presentation Sheet Review.mp4 44.4 MB
  • Project 12 Final Evaluation/18 Deer Head, Rollerskates and Wheelbarrow Presentation Sheets Review.mp4 46.1 MB
  • Project 12 Final Evaluation/10 Old Telephone Presentation Sheet Review Part 1.mp4 42.7 MB
  • Project 12 Final Evaluation/19 Oil Drum Presentation Sheet Review.mp4 63.2 MB
  • Project 12 Final Evaluation/03 Copper Horse Presentation Sheet Review Part 2.mp4 51.1 MB
  • Project 12 Final Evaluation/11 Old Telephone Presentation Sheet Review Part 2.m4v 54.7 MB
  • Project 12 Final Evaluation/16 Victorian Lamp Presenation Sheet Review.mp4 52.3 MB
  • Project 12 Final Evaluation/02 Copper Horse Presentation Sheet Review Part 1.mp4 46.5 MB
  • Project 12 Final Evaluation/07 Vespa Presentation Review Part 2.mp4 35.7 MB
  • Project 12 Final Evaluation/04 Oil Lamp Presentation Sheet Review Part 1.mp4 48.9 MB
  • Project 12 Final Evaluation/22 Outro And Q&A.mp4 39.9 MB
  • Project 12 Final Evaluation/13 Portfolio Review and Resources.m4v 53.6 MB
  • Project 12 Final Evaluation/01 Introduction.mp4 15.4 MB
  • Project 10 Properly Presenting Your Work/22 Reviewing The Skull.mp4 69.3 MB
  • Project 10 Properly Presenting Your Work/09 Editing Diffuse and UV Maps Part 1.mp4 118.2 MB
  • Project 10 Properly Presenting Your Work/25 Working With Image Planes and Cameras In Zbrush.m4v 53.1 MB
  • Project 10 Properly Presenting Your Work/11 Editing Diffuse and UV Maps Part 3.mp4 67.5 MB
  • Project 10 Properly Presenting Your Work/13 Modifying Topology Of The Stapler Part 2.mp4 126.6 MB
  • Project 10 Properly Presenting Your Work/12 Modifying Topology Of The Stapler Part 1.mp4 98.1 MB
  • Project 10 Properly Presenting Your Work/28 Outro and Presentation Setup.mp4 54.8 MB
  • Project 10 Properly Presenting Your Work/10 Editing Diffuse and UV Maps Part 2.mp4 71.7 MB
  • Project 10 Properly Presenting Your Work/15 Cleaning AO and Normal Maps Of The Stapler.mp4 115.2 MB
  • Project 10 Properly Presenting Your Work/23 Adjusting The Skull In Zbrush P1.mp4 69.8 MB
  • Project 10 Properly Presenting Your Work/27 Creating Low Res Geometry For The Skull In Zbrush.m4v 70.7 MB
  • Project 10 Properly Presenting Your Work/18 Texturing Techniques Part 3.mp4 57.5 MB
  • Project 10 Properly Presenting Your Work/08 Cleaning And Editing Maps in Photoshop.mp4 54.5 MB
  • Project 10 Properly Presenting Your Work/21 Final Touch Up and Review Of The Stapler Part 2.mp4 48.5 MB
  • Project 10 Properly Presenting Your Work/04 Reviewing The Scooter In Marmoset.mp4 42.7 MB
  • Project 10 Properly Presenting Your Work/01 Reviewing The Scooter.mp4 149.7 MB
  • Project 10 Properly Presenting Your Work/17 Texturing Techniques Part 2.mp4 104.2 MB
  • Project 10 Properly Presenting Your Work/07 Reviewing The Chainsaw In Maramoset.mp4 32.1 MB
  • Project 10 Properly Presenting Your Work/05 Adjusting The Topology Of The Scooter.mp4 116.5 MB
  • Project 10 Properly Presenting Your Work/02 Working With Separated Geometry.mp4 163.6 MB
  • Project 10 Properly Presenting Your Work/26 Creating Low Res Geometry For The Skull In 3Ds Max.mp4 68.1 MB
  • Project 10 Properly Presenting Your Work/16 Texturing Techniques Part 1.mp4 81.2 MB
  • Project 10 Properly Presenting Your Work/19 Reviewing UV's On The Stapler.mp4 49.3 MB
  • Project 10 Properly Presenting Your Work/20 Final Touch Up and Review Of The Stapler Part 1.mp4 51.5 MB
  • Project 10 Properly Presenting Your Work/06 Reviewing Topology Of The Chainsaw.mp4 101.6 MB
  • Project 10 Properly Presenting Your Work/14 Modifying Topology Of The Stapler Part 3.mp4 75.9 MB
  • Project 10 Properly Presenting Your Work/03 Reviewing Uv's Of The Scooter.mp4 45.0 MB
  • Project 10 Properly Presenting Your Work/24 Adjusting The Skull In Zbrush P2.mp4 58.8 MB
  • Project 11 Cleaning Up Your Portfolio/08 Creating Presentation Sheets.m4v 91.2 MB
  • Project 11 Cleaning Up Your Portfolio/09 Reviewing The Lamp.m4v 128.8 MB
  • Project 11 Cleaning Up Your Portfolio/04 Presentation Techniques In Marmoset Part 1.mp4 56.5 MB
  • Project 11 Cleaning Up Your Portfolio/02 Materials in Marmoset and Setting Up In Zbrush.mp4 39.5 MB
  • Project 11 Cleaning Up Your Portfolio/17 Working With Spotlight and Polypainting In Zbrush Part 1.mp4 53.4 MB
  • Project 11 Cleaning Up Your Portfolio/16 Working With Materials In Zbrush.m4v 48.8 MB
  • Project 11 Cleaning Up Your Portfolio/06 Presentation Techniques and Troubleshooting In 3DsMax Part 1.mp4 64.3 MB
  • Project 11 Cleaning Up Your Portfolio/19 Working With Spotlight and Polypainting In Zbrush Part 3.mp4 59.3 MB
  • Project 11 Cleaning Up Your Portfolio/05 Presentation Techniques In Marmoset Part 2.mp4 62.0 MB
  • Project 11 Cleaning Up Your Portfolio/03 Presentation Examples.mp4 38.5 MB
  • Project 11 Cleaning Up Your Portfolio/20 Creating Uv's in Zbrush.m4v 72.3 MB
  • Project 11 Cleaning Up Your Portfolio/18 Working With Spotlight and Polypainting In Zbrush Part 2.mp4 66.1 MB
  • Project 11 Cleaning Up Your Portfolio/14 Presentaiton and Portfolio Examples Part 3.m4v 19.4 MB
  • Project 11 Cleaning Up Your Portfolio/12 Presentaiton and Portfolio Examples Part 1.mp4 43.9 MB
  • Project 11 Cleaning Up Your Portfolio/22 Using Xnormals Part 2.mp4 28.4 MB
  • Project 11 Cleaning Up Your Portfolio/15 Presentaiton and Portfolio Examples Part 4.mp4 35.3 MB
  • Project 11 Cleaning Up Your Portfolio/07 Presentation Techniques and Troubleshooting In 3DsMax Part 2.m4v 61.5 MB
  • Project 11 Cleaning Up Your Portfolio/23 Outro And Q&A.mp4 70.0 MB
  • Project 11 Cleaning Up Your Portfolio/13 Presentaiton and Portfolio Examples Part 2.mp4 52.1 MB
  • Project 11 Cleaning Up Your Portfolio/21 Using Xnormals Part 1.mp4 52.5 MB
  • Project 11 Cleaning Up Your Portfolio/10 Reviewing Camera Presentaiton Sheet.mp4 43.2 MB
  • Project 11 Cleaning Up Your Portfolio/01 Introduction.mp4 9.4 MB
  • Project 11 Cleaning Up Your Portfolio/11 Reviewing Leather Punch Presentaiton Sheet.mp4 15.4 MB

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