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Udemy - Advanced Environment Art Bootcamp

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Udemy - Advanced Environment Art Bootcamp

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文件大小: 10.55G
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收录时间:2024-01-24
最近下载:2025-10-10

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文件列表

  • 1 - Project Kickoff/2 - Bootcamp-Example-Environments.pur 507.5 MB
  • 1 - Project Kickoff/4 - Bootcamp-Example-Environments.pur 507.5 MB
  • 2 - Week 2 Story Is King/9 - Creating Narrative.mp4 270.9 MB
  • 10 - Decals and Their Uses/78 - Other Types of Decals.mp4 233.6 MB
  • 12 - Portfolio Renders/93 - Rendering Portfolio Videos.mp4 229.7 MB
  • 12 - Portfolio Renders/94 - Creating Thumbnails for Artstation.mp4 212.5 MB
  • 8 - Zbrush for Environment Art/64 - Merging Assets and Sculpting Cracks.mp4 196.0 MB
  • 11 - Post Process/87 - Color Grading and LUT.mp4 184.3 MB
  • 11 - Post Process/83 - Working With Exposure.mp4 184.0 MB
  • 10 - Decals and Their Uses/80 - QA.mp4 177.3 MB
  • 7 - Detailing a Scene with Decals and SFX/49 - Stickers and Decals.mp4 173.7 MB
  • 9 - Photogrammetry/71 - Generating a Mesh in Reality Capture.mp4 168.4 MB
  • 5 - Week 5 Tileable Textures/37 - Adding Details to Tileable Textures.mp4 160.0 MB
  • 5 - Week 5 Tileable Textures/33 - Tileable Textures Basics.mp4 154.7 MB
  • 10 - Decals and Their Uses/77 - Working with Material Instances.mp4 150.7 MB
  • 12 - Portfolio Renders/92 - Unsharp Mask and Depth of Field.mp4 148.4 MB
  • 4 - Week 4 UE5 Lumin Lighting/27 - Artificial Lights.mp4 147.4 MB
  • 6 - Week 6 Baking and Unwrapping/46 - Exporting to Substance Painter.mp4 143.9 MB
  • 9 - Photogrammetry/72 - Processing the Mesh in Zbrush.mp4 143.9 MB
  • 7 - Detailing a Scene with Decals and SFX/52 - Adding Details.mp4 142.8 MB
  • 1 - Project Kickoff/2 - Tips on Choosing an Environment.mp4 140.5 MB
  • 9 - Photogrammetry/73 - Unwrapping Baking and Final Model.mp4 134.5 MB
  • 10 - Decals and Their Uses/76 - Many Uses of Decals.mp4 131.5 MB
  • 2 - Week 2 Story Is King/8 - Expanding on The Story.mp4 127.4 MB
  • 4 - Week 4 UE5 Lumin Lighting/31 - Relighting Portfolio Pieces.mp4 127.3 MB
  • 5 - Week 5 Tileable Textures/36 - Working With Tileing.mp4 123.2 MB
  • 4 - Week 4 UE5 Lumin Lighting/28 - IES and Animated Light Functions.mp4 122.8 MB
  • 7 - Detailing a Scene with Decals and SFX/56 - Closing Tips and Advice.mp4 121.6 MB
  • 2 - Week 2 Story Is King/10 - Milestone Assignment Story Template.mp4 119.0 MB
  • 8 - Zbrush for Environment Art/63 - Decimation Master and Low Poly.mp4 118.3 MB
  • 5 - Week 5 Tileable Textures/40 - Milestone Assignment Room Textured.mp4 118.1 MB
  • 11 - Post Process/88 - QA.mp4 112.4 MB
  • 9 - Photogrammetry/70 - Getting Started With Reality Capture.mp4 111.3 MB
  • 7 - Detailing a Scene with Decals and SFX/54 - Adding Wear and Tear.mp4 111.3 MB
  • 10 - Decals and Their Uses/75 - Introduction to Decals.mp4 110.5 MB
  • 3 - Week 3 Greyboxing and Proxy Modeling/14 - Tangents And How to Avoid Them.mp4 109.9 MB
  • 7 - Detailing a Scene with Decals and SFX/55 - Summary Example.mp4 109.1 MB
  • 3 - Week 3 Greyboxing and Proxy Modeling/12 - Greyboxing and its Uses.mp4 106.8 MB
  • 2 - Week 2 Story Is King/7 - Creating a Sense of Awe.mp4 106.5 MB
  • 11 - Post Process/82 - Post Process Settings.mp4 106.2 MB
  • 5 - Week 5 Tileable Textures/35 - Aligning Textures.mp4 105.9 MB
  • 12 - Portfolio Renders/90 - Taking HighResolution Screenshots.mp4 105.5 MB
  • 4 - Week 4 UE5 Lumin Lighting/30 - GPU light mass.mp4 103.3 MB
  • 9 - Photogrammetry/68 - What you Need to Get Started.mp4 103.3 MB
  • 6 - Week 6 Baking and Unwrapping/44 - Preparing For Baking.mp4 103.1 MB
  • 9 - Photogrammetry/67 - What is Photogrammetry.mp4 102.8 MB
  • 5 - Week 5 Tileable Textures/34 - Texel Density.mp4 101.5 MB
  • 7 - Detailing a Scene with Decals and SFX/51 - Creating the Base Layer.mp4 100.6 MB
  • 7 - Detailing a Scene with Decals and SFX/53 - Working with Roughness.mp4 100.2 MB
  • 3 - Week 3 Greyboxing and Proxy Modeling/20 - Milestone Assignment.mp4 98.1 MB
  • 3 - Week 3 Greyboxing and Proxy Modeling/19 - Exporting Assets to UE5.mp4 98.0 MB
  • 4 - Week 4 UE5 Lumin Lighting/21 - Let There Be Light.mp4 97.7 MB
  • 5 - Week 5 Tileable Textures/38 - Cutting Details Into Tileable Textures.mp4 93.8 MB
  • 2 - Week 2 Story Is King/6 - Tell a Personal Story.mp4 93.5 MB
  • 6 - Week 6 Baking and Unwrapping/45 - Baking in Marmoset Toolbag 4.mp4 93.3 MB
  • 8 - Zbrush for Environment Art/61 - Sculpting Details.mp4 93.2 MB
  • 1 - Project Kickoff/1 - Project Objectives.mp4 91.2 MB
  • 6 - Week 6 Baking and Unwrapping/42 - Unwrapping a Cylindrical Object.mp4 90.1 MB
  • 2 - Week 2 Story Is King/5 - Start with the Story.mp4 89.7 MB
  • 4 - Week 4 UE5 Lumin Lighting/23 - Introducing Lumin Lighting in UE5.mp4 88.5 MB
  • 3 - Week 3 Greyboxing and Proxy Modeling/17 - Setting Up.mp4 86.4 MB
  • 6 - Week 6 Baking and Unwrapping/43 - Unwrapping Best Practices.mp4 86.2 MB
  • 8 - Zbrush for Environment Art/62 - Using Alphas.mp4 85.2 MB
  • 4 - Week 4 UE5 Lumin Lighting/26 - Indirect Lighting.mp4 82.9 MB
  • 3 - Week 3 Greyboxing and Proxy Modeling/13 - Composition Techniques.mp4 82.3 MB
  • 6 - Week 6 Baking and Unwrapping/41 - Introduction and Preparing the Mesh.mp4 81.4 MB
  • 8 - Zbrush for Environment Art/60 - Getting Started with Dynamesh.mp4 81.4 MB
  • 4 - Week 4 UE5 Lumin Lighting/29 - Fill Lights.mp4 80.3 MB
  • 4 - Week 4 UE5 Lumin Lighting/32 - Milestone Assignment First Lighting Pass.mp4 79.8 MB
  • 11 - Post Process/85 - Global Illumination and Reflections.mp4 79.6 MB
  • 5 - Week 5 Tileable Textures/39 - Things to Avoid With Tileable Textures.mp4 74.9 MB
  • 7 - Detailing a Scene with Decals and SFX/57 - Milestone Assignment 2nd Hero Asset 2nd Pass Lighting.mp4 71.9 MB
  • 11 - Post Process/84 - Bloom and Chromatic Aberration.mp4 71.1 MB
  • 5 - Week 5 Tileable Textures/33 - Week-5-Tile-Able-Textures.pptx 69.8 MB
  • 4 - Week 4 UE5 Lumin Lighting/25 - Directional Light.mp4 69.8 MB
  • 12 - Portfolio Renders/91 - Editing Screenshots in Photoshop.mp4 69.5 MB
  • 11 - Post Process/89 - Milestone Assignment Environment Mood.mp4 69.4 MB
  • 2 - Week 2 Story Is King/10 - 2nd-Pass-Purref-Board-Template.pur 67.3 MB
  • 7 - Detailing a Scene with Decals and SFX/50 - Enhancing Details.mp4 67.2 MB
  • 8 - Zbrush for Environment Art/58 - Intro and Analyzing Reference.mp4 66.5 MB
  • 9 - Photogrammetry/74 - Milestone Assignment Third Pass Lighting Medium Assets.mp4 66.1 MB
  • 3 - Week 3 Greyboxing and Proxy Modeling/11 - What is Greyboxing and How do we use it.mp4 65.9 MB
  • 8 - Zbrush for Environment Art/59 - Preparing the Model for Sculpting.mp4 65.4 MB
  • 3 - Week 3 Greyboxing and Proxy Modeling/15 - Tangents And How to Avoid Them.mp4 62.9 MB
  • 9 - Photogrammetry/69 - Photographing your Subject.mp4 61.9 MB
  • 12 - Portfolio Renders/95 - QA.mp4 61.4 MB
  • 3 - Week 3 Greyboxing and Proxy Modeling/16 - Getting Started and General Tips.mp4 61.2 MB
  • 6 - Week 6 Baking and Unwrapping/47 - Exporting to Substance Painter.mp4 61.1 MB
  • 1 - Project Kickoff/3 - The Four Pillars of Success.mp4 59.1 MB
  • 3 - Week 3 Greyboxing and Proxy Modeling/11 - Week-3-Greybox-Blockout.pptx 59.0 MB
  • 4 - Week 4 UE5 Lumin Lighting/24 - Getting Started With Lumin.mp4 56.9 MB
  • 10 - Decals and Their Uses/81 - Milestone Assignment Decal Pass.mp4 55.5 MB
  • 10 - Decals and Their Uses/79 - Working With Fog.mp4 53.9 MB
  • 4 - Week 4 UE5 Lumin Lighting/22 - Aspects of Light.mp4 53.2 MB
  • 11 - Post Process/86 - Lens Effects.mp4 53.0 MB
  • 8 - Zbrush for Environment Art/66 - Milestone Assignment Third Hero Prop.mp4 48.5 MB
  • 3 - Week 3 Greyboxing and Proxy Modeling/18 - Exporting Asset Tips.mp4 45.3 MB
  • 12 - Portfolio Renders/96 - Milestone Assignment Final Portfolio Post.mp4 40.1 MB
  • 1 - Project Kickoff/4 - Milestone Assignment Initial PureRef Board.mp4 35.9 MB
  • 2 - Week 2 Story Is King/5 - Week-2-Story-is-King.pptx 33.7 MB
  • 6 - Week 6 Baking and Unwrapping/48 - Milestone Assignment Hero Prop 1.mp4 33.0 MB
  • 1 - Project Kickoff/4 - First-Pass-Purref-Board-Example.pur 28.3 MB
  • 4 - Week 4 UE5 Lumin Lighting/21 - Week-4-Lumin-Lighting.pptx 26.0 MB
  • 12 - Portfolio Renders/90 - Week-12-Final-Renders.pptx 21.0 MB
  • 8 - Zbrush for Environment Art/65 - Conclusion.mp4 20.2 MB
  • 1 - Project Kickoff/1 - Quick-Start-Guide-READ-ME.pdf 6.4 MB
  • 2 - Week 2 Story Is King/10 - UE5-Mannequin-Rigged-Maya.zip 3.6 MB
  • 3 - Week 3 Greyboxing and Proxy Modeling/20 - UE5-Mannequin-Rigged-Maya.zip 3.6 MB
  • 2 - Week 2 Story Is King/10 - UE5-Mannequin-FBX-Only.zip 2.6 MB
  • 3 - Week 3 Greyboxing and Proxy Modeling/20 - UE5-Mannequin-FBX-Only.zip 2.6 MB
  • 2 - Week 2 Story Is King/10 - Environment-Artist-Story-Template.pdf 1.7 MB
  • 2 - Week 2 Story Is King/9 - Creating Narrative.srt 63.5 kB
  • 3 - Week 3 Greyboxing and Proxy Modeling/20 - Stage-3-example.jpg 47.7 kB
  • 12 - Portfolio Renders/94 - Creating Thumbnails for Artstation.srt 33.4 kB
  • 10 - Decals and Their Uses/78 - Other Types of Decals.srt 33.2 kB
  • 7 - Detailing a Scene with Decals and SFX/49 - Stickers and Decals.srt 32.9 kB
  • 2 - Week 2 Story Is King/10 - Week-2-Example.jpg 32.6 kB
  • 1 - Project Kickoff/2 - Tips on Choosing an Environment.srt 31.9 kB
  • 6 - Week 6 Baking and Unwrapping/46 - Exporting to Substance Painter.srt 29.4 kB
  • 2 - Week 2 Story Is King/10 - Milestone Assignment Story Template.srt 28.7 kB
  • 12 - Portfolio Renders/93 - Rendering Portfolio Videos.srt 28.4 kB
  • 10 - Decals and Their Uses/77 - Working with Material Instances.srt 28.2 kB
  • 7 - Detailing a Scene with Decals and SFX/52 - Adding Details.srt 28.1 kB
  • 11 - Post Process/83 - Working With Exposure.srt 28.0 kB
  • 7 - Detailing a Scene with Decals and SFX/54 - Adding Wear and Tear.srt 27.2 kB
  • 7 - Detailing a Scene with Decals and SFX/51 - Creating the Base Layer.srt 25.8 kB
  • 9 - Photogrammetry/68 - What you Need to Get Started.srt 24.5 kB
  • 8 - Zbrush for Environment Art/64 - Merging Assets and Sculpting Cracks.srt 24.5 kB
  • 9 - Photogrammetry/72 - Processing the Mesh in Zbrush.srt 24.3 kB
  • 6 - Week 6 Baking and Unwrapping/44 - Preparing For Baking.srt 23.5 kB
  • 4 - Week 4 UE5 Lumin Lighting/23 - Introducing Lumin Lighting in UE5.srt 23.4 kB
  • 3 - Week 3 Greyboxing and Proxy Modeling/17 - Setting Up.srt 23.0 kB
  • 5 - Week 5 Tileable Textures/33 - Tileable Textures Basics.srt 22.8 kB
  • 7 - Detailing a Scene with Decals and SFX/55 - Summary Example.srt 22.7 kB
  • 2 - Week 2 Story Is King/8 - Expanding on The Story.srt 22.4 kB
  • 11 - Post Process/87 - Color Grading and LUT.srt 22.1 kB
  • 10 - Decals and Their Uses/80 - QA.srt 21.9 kB
  • 1 - Project Kickoff/3 - The Four Pillars of Success.srt 21.8 kB
  • 4 - Week 4 UE5 Lumin Lighting/31 - Relighting Portfolio Pieces.srt 21.8 kB
  • 6 - Week 6 Baking and Unwrapping/41 - Introduction and Preparing the Mesh.srt 21.4 kB
  • 12 - Portfolio Renders/92 - Unsharp Mask and Depth of Field.srt 21.2 kB
  • 6 - Week 6 Baking and Unwrapping/43 - Unwrapping Best Practices.srt 21.1 kB
  • 6 - Week 6 Baking and Unwrapping/45 - Baking in Marmoset Toolbag 4.srt 21.1 kB
  • 9 - Photogrammetry/73 - Unwrapping Baking and Final Model.srt 20.8 kB
  • 9 - Photogrammetry/71 - Generating a Mesh in Reality Capture.srt 20.8 kB
  • 7 - Detailing a Scene with Decals and SFX/53 - Working with Roughness.srt 20.7 kB
  • 4 - Week 4 UE5 Lumin Lighting/21 - Let There Be Light.srt 20.6 kB
  • 4 - Week 4 UE5 Lumin Lighting/30 - GPU light mass.srt 19.8 kB
  • 9 - Photogrammetry/70 - Getting Started With Reality Capture.srt 19.7 kB
  • 12 - Portfolio Renders/90 - Taking HighResolution Screenshots.srt 19.6 kB
  • 3 - Week 3 Greyboxing and Proxy Modeling/16 - Getting Started and General Tips.srt 19.3 kB
  • 4 - Week 4 UE5 Lumin Lighting/27 - Artificial Lights.srt 18.7 kB
  • 6 - Week 6 Baking and Unwrapping/42 - Unwrapping a Cylindrical Object.srt 18.6 kB
  • 3 - Week 3 Greyboxing and Proxy Modeling/12 - Greyboxing and its Uses.srt 18.5 kB
  • 2 - Week 2 Story Is King/6 - Tell a Personal Story.srt 18.5 kB
  • 5 - Week 5 Tileable Textures/37 - Adding Details to Tileable Textures.srt 18.2 kB
  • 8 - Zbrush for Environment Art/63 - Decimation Master and Low Poly.srt 18.1 kB
  • 5 - Week 5 Tileable Textures/35 - Aligning Textures.srt 17.7 kB
  • 3 - Week 3 Greyboxing and Proxy Modeling/15 - Tangents And How to Avoid Them.srt 17.5 kB
  • 10 - Decals and Their Uses/76 - Many Uses of Decals.srt 17.3 kB
  • 4 - Week 4 UE5 Lumin Lighting/28 - IES and Animated Light Functions.srt 17.1 kB
  • 8 - Zbrush for Environment Art/62 - Using Alphas.srt 16.9 kB
  • 2 - Week 2 Story Is King/7 - Creating a Sense of Awe.srt 16.2 kB
  • 3 - Week 3 Greyboxing and Proxy Modeling/14 - Tangents And How to Avoid Them.srt 16.2 kB
  • 1 - Project Kickoff/1 - Project Objectives.srt 15.9 kB
  • 5 - Week 5 Tileable Textures/40 - Milestone Assignment Room Textured.srt 15.7 kB
  • 5 - Week 5 Tileable Textures/34 - Texel Density.srt 15.5 kB
  • 7 - Detailing a Scene with Decals and SFX/50 - Enhancing Details.srt 15.3 kB
  • 5 - Week 5 Tileable Textures/36 - Working With Tileing.srt 15.2 kB
  • 9 - Photogrammetry/67 - What is Photogrammetry.srt 14.8 kB
  • 9 - Photogrammetry/69 - Photographing your Subject.srt 14.5 kB
  • 4 - Week 4 UE5 Lumin Lighting/26 - Indirect Lighting.srt 14.4 kB
  • 10 - Decals and Their Uses/75 - Introduction to Decals.srt 14.4 kB
  • 4 - Week 4 UE5 Lumin Lighting/22 - Aspects of Light.srt 14.0 kB
  • 8 - Zbrush for Environment Art/60 - Getting Started with Dynamesh.srt 13.7 kB
  • 3 - Week 3 Greyboxing and Proxy Modeling/19 - Exporting Assets to UE5.srt 13.6 kB
  • 3 - Week 3 Greyboxing and Proxy Modeling/20 - Milestone Assignment.srt 13.6 kB
  • 5 - Week 5 Tileable Textures/39 - Things to Avoid With Tileable Textures.srt 13.6 kB
  • 3 - Week 3 Greyboxing and Proxy Modeling/11 - What is Greyboxing and How do we use it.srt 13.1 kB
  • 3 - Week 3 Greyboxing and Proxy Modeling/13 - Composition Techniques.srt 12.9 kB
  • 7 - Detailing a Scene with Decals and SFX/56 - Closing Tips and Advice.srt 12.9 kB
  • 8 - Zbrush for Environment Art/58 - Intro and Analyzing Reference.srt 12.6 kB
  • 11 - Post Process/82 - Post Process Settings.srt 12.6 kB
  • 6 - Week 6 Baking and Unwrapping/47 - Exporting to Substance Painter.srt 12.5 kB
  • 2 - Week 2 Story Is King/5 - Start with the Story.srt 12.5 kB
  • 11 - Post Process/88 - QA.srt 11.7 kB
  • 5 - Week 5 Tileable Textures/38 - Cutting Details Into Tileable Textures.srt 11.7 kB
  • 4 - Week 4 UE5 Lumin Lighting/24 - Getting Started With Lumin.srt 11.5 kB
  • 4 - Week 4 UE5 Lumin Lighting/32 - Milestone Assignment First Lighting Pass.srt 11.4 kB
  • 4 - Week 4 UE5 Lumin Lighting/25 - Directional Light.srt 11.0 kB
  • 11 - Post Process/84 - Bloom and Chromatic Aberration.srt 10.9 kB
  • 11 - Post Process/85 - Global Illumination and Reflections.srt 10.8 kB
  • 7 - Detailing a Scene with Decals and SFX/57 - Milestone Assignment 2nd Hero Asset 2nd Pass Lighting.srt 10.7 kB
  • 8 - Zbrush for Environment Art/59 - Preparing the Model for Sculpting.srt 10.6 kB
  • 8 - Zbrush for Environment Art/61 - Sculpting Details.srt 10.5 kB
  • 4 - Week 4 UE5 Lumin Lighting/29 - Fill Lights.srt 9.9 kB
  • 12 - Portfolio Renders/91 - Editing Screenshots in Photoshop.srt 9.0 kB
  • 12 - Portfolio Renders/95 - QA.srt 9.0 kB
  • 11 - Post Process/89 - Milestone Assignment Environment Mood.srt 8.8 kB
  • 10 - Decals and Their Uses/79 - Working With Fog.srt 8.6 kB
  • 6 - Week 6 Baking and Unwrapping/48 - Milestone Assignment Hero Prop 1.srt 8.6 kB
  • 11 - Post Process/86 - Lens Effects.srt 7.9 kB
  • 9 - Photogrammetry/74 - Milestone Assignment Third Pass Lighting Medium Assets.srt 7.4 kB
  • 1 - Project Kickoff/4 - Milestone Assignment Initial PureRef Board.srt 6.6 kB
  • 10 - Decals and Their Uses/81 - Milestone Assignment Decal Pass.srt 6.4 kB
  • 8 - Zbrush for Environment Art/66 - Milestone Assignment Third Hero Prop.srt 6.3 kB
  • 3 - Week 3 Greyboxing and Proxy Modeling/18 - Exporting Asset Tips.srt 6.1 kB
  • 12 - Portfolio Renders/96 - Milestone Assignment Final Portfolio Post.srt 5.0 kB
  • 8 - Zbrush for Environment Art/65 - Conclusion.srt 3.6 kB
  • 1 - Project Kickoff/立仁资源 - lirenziyuan.com.url 114 Bytes
  • 2 - Week 2 Story Is King/立仁资源 - lirenziyuan.com.url 114 Bytes
  • 3 - Week 3 Greyboxing and Proxy Modeling/立仁资源 - lirenziyuan.com.url 114 Bytes
  • 4 - Week 4 UE5 Lumin Lighting/立仁资源 - lirenziyuan.com.url 114 Bytes
  • 5 - Week 5 Tileable Textures/立仁资源 - lirenziyuan.com.url 114 Bytes
  • 6 - Week 6 Baking and Unwrapping/立仁资源 - lirenziyuan.com.url 114 Bytes
  • 7 - Detailing a Scene with Decals and SFX/立仁资源 - lirenziyuan.com.url 114 Bytes
  • 8 - Zbrush for Environment Art/立仁资源 - lirenziyuan.com.url 114 Bytes
  • 9 - Photogrammetry/立仁资源 - lirenziyuan.com.url 114 Bytes
  • 10 - Decals and Their Uses/立仁资源 - lirenziyuan.com.url 114 Bytes
  • 11 - Post Process/立仁资源 - lirenziyuan.com.url 114 Bytes
  • 12 - Portfolio Renders/立仁资源 - lirenziyuan.com.url 114 Bytes

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