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Udemy - Create a Game Character - Blender, Substance Painter, Krita, Unity by Darrin Lile (2018)

磁力链接/BT种子名称

Udemy - Create a Game Character - Blender, Substance Painter, Krita, Unity by Darrin Lile (2018)

磁力链接/BT种子简介

种子哈希:6967fc97dc8341955eea4648c2d1cf6eaf35a839
文件大小: 3.45G
已经下载:4393次
下载速度:极快
收录时间:2022-01-21
最近下载:2025-10-13

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文件列表

  • Project Files/Substance Painter Project.zip 326.7 MB
  • Project Files/Unity Project.zip 74.2 MB
  • Project Files/Blender Scene Files 78-84.zip 61.0 MB
  • 04 - Texturing with Substance Painter/0410. Adding the Base Materials.mp4 59.7 MB
  • 02 - Modeling the High Poly Mesh/0213. Beginning the Costume Elements.mp4 53.5 MB
  • 01 - Modeling the Low Poly Mesh/0110. Modeling the Breast.mp4 49.3 MB
  • 02 - Modeling the High Poly Mesh/0207. Attaching the Ear.mp4 47.7 MB
  • 02 - Modeling the High Poly Mesh/0205. Beginning the Ear.mp4 47.4 MB
  • 02 - Modeling the High Poly Mesh/0211. Beginning the Fingers.mp4 47.3 MB
  • 04 - Texturing with Substance Painter/0412. Using Paint Layers.mp4 47.0 MB
  • 02 - Modeling the High Poly Mesh/0210. Finishing the Belt.mp4 46.3 MB
  • 06 - Rigging the Character in Blender/0606. Binding the Character to the Rig.mp4 45.4 MB
  • 02 - Modeling the High Poly Mesh/0214. Creating the Neck Design Element.mp4 44.8 MB
  • 01 - Modeling the Low Poly Mesh/0117. Creating a Finger.mp4 44.4 MB
  • 01 - Modeling the Low Poly Mesh/0126. Inner Mouth and Gums.mp4 44.1 MB
  • 01 - Modeling the Low Poly Mesh/0119. Working on the Hand.mp4 42.6 MB
  • 01 - Modeling the Low Poly Mesh/0109. Creating the Shoulders.mp4 42.2 MB
  • 04 - Texturing with Substance Painter/0407. Assigning Vertex Colors.mp4 41.8 MB
  • 04 - Texturing with Substance Painter/0408. Real World Scale.mp4 41.5 MB
  • 01 - Modeling the Low Poly Mesh/0129. Modeling the Eyes.mp4 41.1 MB
  • 02 - Modeling the High Poly Mesh/0201. Starting the High Poly Body.mp4 40.8 MB
  • 01 - Modeling the Low Poly Mesh/0107. Creating the Back of the Head.mp4 40.8 MB
  • 04 - Texturing with Substance Painter/0411. Adding the Materials of the Head.mp4 40.7 MB
  • 03 - UV Mapping/0307. UV Mapping the Mouth and Eyes.mp4 40.6 MB
  • 02 - Modeling the High Poly Mesh/0212. Finishing the Hands.mp4 40.4 MB
  • 02 - Modeling the High Poly Mesh/0208. Detailing the Gloves.mp4 40.4 MB
  • 01 - Modeling the Low Poly Mesh/0108. Extruding the Neck.mp4 40.3 MB
  • 02 - Modeling the High Poly Mesh/0217. Creating the Teeth.mp4 40.2 MB
  • 01 - Modeling the Low Poly Mesh/0103. Beginning the Face Modeling.mp4 40.1 MB
  • 01 - Modeling the Low Poly Mesh/0125. Working on the Neck and Inner Mouth.mp4 40.0 MB
  • 01 - Modeling the Low Poly Mesh/0127. Modeling the Tongue and Teeth.mp4 40.0 MB
  • 04 - Texturing with Substance Painter/0404. Organizing Object Names in Blender.mp4 39.6 MB
  • 01 - Modeling the Low Poly Mesh/0104. Creating the Loop Mask.mp4 39.4 MB
  • 01 - Modeling the Low Poly Mesh/0114. Extruding the Legs.mp4 39.3 MB
  • 01 - Modeling the Low Poly Mesh/0121. Creating the Sole of the Boot.mp4 38.7 MB
  • 03 - UV Mapping/0301. Beginning the UV Mapping.mp4 38.5 MB
  • 01 - Modeling the Low Poly Mesh/0115. Creating the Shoulders.mp4 38.1 MB
  • 02 - Modeling the High Poly Mesh/0215. Finishing the Costume Elements.mp4 38.0 MB
  • 02 - Modeling the High Poly Mesh/0219. Adjusting the Low Poly Mesh.mp4 37.4 MB
  • 05 - Creating the Character's Hair/0502. Painting Hair Strands in Krita.mp4 37.2 MB
  • 06 - Rigging the Character in Blender/0602. Creating the Bones of the Upper Body.mp4 37.1 MB
  • 03 - UV Mapping/0303. Pinning UVs and Live Unwrap.mp4 37.1 MB
  • 01 - Modeling the Low Poly Mesh/0105. Pulling the Face into Three Dimensions.mp4 37.0 MB
  • 02 - Modeling the High Poly Mesh/0206. Continuing the Ear.mp4 36.5 MB
  • 06 - Rigging the Character in Blender/0607. Adjusting and Testing the Weights.mp4 36.4 MB
  • 02 - Modeling the High Poly Mesh/0218. Placing the Teeth.mp4 36.3 MB
  • 02 - Modeling the High Poly Mesh/0216. Finishing the Eyeballs.mp4 36.1 MB
  • 03 - UV Mapping/0304. The Minimize Stretch Tool.mp4 35.4 MB
  • 03 - UV Mapping/0306. UV Mapping the Head.mp4 35.4 MB
  • 01 - Modeling the Low Poly Mesh/0122. Continuing the Boots.mp4 34.5 MB
  • 01 - Modeling the Low Poly Mesh/0102. Importing Reference Images.mp4 34.4 MB
  • 06 - Rigging the Character in Blender/0603. Placing the Bones of the Hand.mp4 34.2 MB
  • 04 - Texturing with Substance Painter/0405. Set-Up To Paint on Normal Map.mp4 34.0 MB
  • 01 - Modeling the Low Poly Mesh/0111. Extruding the Rib Cage.mp4 33.6 MB
  • 01 - Modeling the Low Poly Mesh/0124. Finishing Up the Gloves.mp4 33.5 MB
  • 01 - Modeling the Low Poly Mesh/0120. Connecting the Thumb and Hand.mp4 33.5 MB
  • 01 - Modeling the Low Poly Mesh/0123. Working on the Boots and Gloves.mp4 33.3 MB
  • 02 - Modeling the High Poly Mesh/0203. Modeling the Nose.mp4 32.5 MB
  • 01 - Modeling the Low Poly Mesh/0131. Beginning to Model the Hair.mp4 32.3 MB
  • Project Files/Blender Scene Files 60-72.zip 32.0 MB
  • 01 - Modeling the Low Poly Mesh/0106. Adjusting the Shape of the Face.mp4 31.9 MB
  • 06 - Rigging the Character in Blender/0604. Creating the Bones for the Lower Body.mp4 31.6 MB
  • 01 - Modeling the Low Poly Mesh/0113. Modeling the Hips.mp4 31.1 MB
  • 03 - UV Mapping/0302. The UV Align Tool.mp4 31.0 MB
  • 04 - Texturing with Substance Painter/0403. Match By Mesh Name.mp4 30.7 MB
  • 06 - Rigging the Character in Blender/0601. Examining the Unity Humanoid Rig.mp4 30.4 MB
  • 04 - Texturing with Substance Painter/0402. Organizing the Model for Export.mp4 30.1 MB
  • 04 - Texturing with Substance Painter/0413. Paint Brush Channels and Settings.mp4 30.1 MB
  • 02 - Modeling the High Poly Mesh/0209. Modeling the Boots.mp4 29.9 MB
  • 04 - Texturing with Substance Painter/0409. Add Mask with Color Selection.mp4 29.5 MB
  • 04 - Texturing with Substance Painter/0406. Painting on the Normal Map.mp4 29.5 MB
  • 01 - Modeling the Low Poly Mesh/0128. Creating the Ears.mp4 29.5 MB
  • 01 - Modeling the Low Poly Mesh/0130. Working on the Belt.mp4 29.2 MB
  • 04 - Texturing with Substance Painter/0401. Putting the Model Back Together.mp4 28.8 MB
  • 03 - UV Mapping/0308. Organizing the UV Islands.mp4 28.5 MB
  • 05 - Creating the Character's Hair/0501. UV Mapping the Hair Planes.mp4 28.2 MB
  • 02 - Modeling the High Poly Mesh/0202. Detailing the Mouth.mp4 28.0 MB
  • 05 - Creating the Character's Hair/0505. Building Up the Hair in Blender.mp4 27.4 MB
  • 02 - Modeling the High Poly Mesh/0204. Shaping the Eye Lids.mp4 27.2 MB
  • 07 - Character Set-Up in Unity/0704. Two-Sided Shaders and Conclusion.mp4 26.3 MB
  • 05 - Creating the Character's Hair/0503. Testing the Hair Texture in Blender.mp4 26.2 MB
  • 03 - UV Mapping/0305. UV Mapping the Hands.mp4 25.1 MB
  • 01 - Modeling the Low Poly Mesh/0112. Finishing the Torso.mp4 24.9 MB
  • 07 - Character Set-Up in Unity/0703. Setting up the Character Animations.mp4 24.5 MB
  • 01 - Modeling the Low Poly Mesh/0132. Finishing Up the Low-Poly Mesh.mp4 24.0 MB
  • 07 - Character Set-Up in Unity/0702. Importing the Character and Textures.mp4 23.9 MB
  • Project Files/Blender Scene Files 32-50.zip 23.6 MB
  • 01 - Modeling the Low Poly Mesh/0116. Modeling the Arms.mp4 22.9 MB
  • 06 - Rigging the Character in Blender/0605. Parenting the Bones of the Rig.mp4 22.0 MB
  • 01 - Modeling the Low Poly Mesh/0118. Placing the Other Fingers.mp4 21.9 MB
  • 07 - Character Set-Up in Unity/0701. Exporting the Character and Textures.mp4 21.5 MB
  • Project Files/Blender Scene Files 01-31.zip 18.2 MB
  • 05 - Creating the Character's Hair/0504. Continuing to Paint Hair in Krita.mp4 17.5 MB
  • Project Files/Blender Scene Files 73-75.zip 17.1 MB
  • 04 - Texturing with Substance Painter/0414. Exporting the Textures.mp4 15.2 MB
  • Project Files/SP Export.zip 13.8 MB
  • Project Files/Blender Scene Files 51-59.zip 11.6 MB
  • Project Files/Blender Scene Files 85.zip 8.6 MB
  • 01 - Modeling the Low Poly Mesh/0101. Course Introduction.mp4 7.0 MB
  • Project Files/Krita Files.zip 6.2 MB
  • Project Files/character sheets.zip 742.0 kB
  • 04 - Texturing with Substance Painter/0410. Adding the Base Materials.vtt 15.7 kB
  • 02 - Modeling the High Poly Mesh/0213. Beginning the Costume Elements.vtt 13.0 kB
  • 01 - Modeling the Low Poly Mesh/0110. Modeling the Breast.vtt 12.7 kB
  • 02 - Modeling the High Poly Mesh/0211. Beginning the Fingers.vtt 12.7 kB
  • 02 - Modeling the High Poly Mesh/0207. Attaching the Ear.vtt 12.5 kB
  • 04 - Texturing with Substance Painter/0412. Using Paint Layers.vtt 12.3 kB
  • 02 - Modeling the High Poly Mesh/0214. Creating the Neck Design Element.vtt 11.6 kB
  • 06 - Rigging the Character in Blender/0606. Binding the Character to the Rig.vtt 11.6 kB
  • 02 - Modeling the High Poly Mesh/0210. Finishing the Belt.vtt 11.5 kB
  • 02 - Modeling the High Poly Mesh/0205. Beginning the Ear.vtt 11.5 kB
  • 04 - Texturing with Substance Painter/0407. Assigning Vertex Colors.vtt 11.3 kB
  • 01 - Modeling the Low Poly Mesh/0107. Creating the Back of the Head.vtt 11.1 kB
  • 01 - Modeling the Low Poly Mesh/0103. Beginning the Face Modeling.vtt 10.9 kB
  • 01 - Modeling the Low Poly Mesh/0117. Creating a Finger.vtt 10.9 kB
  • 03 - UV Mapping/0307. UV Mapping the Mouth and Eyes.vtt 10.9 kB
  • 04 - Texturing with Substance Painter/0411. Adding the Materials of the Head.vtt 10.9 kB
  • 02 - Modeling the High Poly Mesh/0212. Finishing the Hands.vtt 10.8 kB
  • 04 - Texturing with Substance Painter/0404. Organizing Object Names in Blender.vtt 10.8 kB
  • 01 - Modeling the Low Poly Mesh/0126. Inner Mouth and Gums.vtt 10.8 kB
  • 01 - Modeling the Low Poly Mesh/0129. Modeling the Eyes.vtt 10.8 kB
  • 01 - Modeling the Low Poly Mesh/0119. Working on the Hand.vtt 10.7 kB
  • 01 - Modeling the Low Poly Mesh/0108. Extruding the Neck.vtt 10.6 kB
  • 02 - Modeling the High Poly Mesh/0208. Detailing the Gloves.vtt 10.6 kB
  • 02 - Modeling the High Poly Mesh/0201. Starting the High Poly Body.vtt 10.6 kB
  • 01 - Modeling the Low Poly Mesh/0104. Creating the Loop Mask.vtt 10.6 kB
  • 01 - Modeling the Low Poly Mesh/0125. Working on the Neck and Inner Mouth.vtt 10.5 kB
  • 03 - UV Mapping/0301. Beginning the UV Mapping.vtt 10.5 kB
  • 04 - Texturing with Substance Painter/0408. Real World Scale.vtt 10.3 kB
  • 01 - Modeling the Low Poly Mesh/0115. Creating the Shoulders.vtt 10.2 kB
  • 01 - Modeling the Low Poly Mesh/0114. Extruding the Legs.vtt 10.2 kB
  • 02 - Modeling the High Poly Mesh/0215. Finishing the Costume Elements.vtt 10.1 kB
  • 01 - Modeling the Low Poly Mesh/0109. Creating the Shoulders.vtt 10.1 kB
  • 02 - Modeling the High Poly Mesh/0217. Creating the Teeth.vtt 10.1 kB
  • 03 - UV Mapping/0303. Pinning UVs and Live Unwrap.vtt 10.0 kB
  • 02 - Modeling the High Poly Mesh/0216. Finishing the Eyeballs.vtt 9.8 kB
  • 01 - Modeling the Low Poly Mesh/0102. Importing Reference Images.vtt 9.7 kB
  • 02 - Modeling the High Poly Mesh/0219. Adjusting the Low Poly Mesh.vtt 9.7 kB
  • 01 - Modeling the Low Poly Mesh/0105. Pulling the Face into Three Dimensions.vtt 9.6 kB
  • 05 - Creating the Character's Hair/0502. Painting Hair Strands in Krita.vtt 9.5 kB
  • 06 - Rigging the Character in Blender/0602. Creating the Bones of the Upper Body.vtt 9.4 kB
  • 01 - Modeling the Low Poly Mesh/0121. Creating the Sole of the Boot.vtt 9.4 kB
  • 01 - Modeling the Low Poly Mesh/0123. Working on the Boots and Gloves.vtt 9.2 kB
  • 02 - Modeling the High Poly Mesh/0218. Placing the Teeth.vtt 9.2 kB
  • 01 - Modeling the Low Poly Mesh/0127. Modeling the Tongue and Teeth.vtt 9.1 kB
  • 02 - Modeling the High Poly Mesh/0206. Continuing the Ear.vtt 9.1 kB
  • 06 - Rigging the Character in Blender/0607. Adjusting and Testing the Weights.vtt 9.1 kB
  • 01 - Modeling the Low Poly Mesh/0124. Finishing Up the Gloves.vtt 9.0 kB
  • 03 - UV Mapping/0304. The Minimize Stretch Tool.vtt 9.0 kB
  • 04 - Texturing with Substance Painter/0405. Set-Up To Paint on Normal Map.vtt 8.8 kB
  • 01 - Modeling the Low Poly Mesh/0106. Adjusting the Shape of the Face.vtt 8.6 kB
  • 01 - Modeling the Low Poly Mesh/0111. Extruding the Rib Cage.vtt 8.5 kB
  • 02 - Modeling the High Poly Mesh/0203. Modeling the Nose.vtt 8.5 kB
  • 01 - Modeling the Low Poly Mesh/0120. Connecting the Thumb and Hand.vtt 8.5 kB
  • 04 - Texturing with Substance Painter/0402. Organizing the Model for Export.vtt 8.4 kB
  • 06 - Rigging the Character in Blender/0603. Placing the Bones of the Hand.vtt 8.4 kB
  • 04 - Texturing with Substance Painter/0413. Paint Brush Channels and Settings.vtt 8.3 kB
  • 01 - Modeling the Low Poly Mesh/0122. Continuing the Boots.vtt 8.2 kB
  • 04 - Texturing with Substance Painter/0403. Match By Mesh Name.vtt 8.2 kB
  • 01 - Modeling the Low Poly Mesh/0113. Modeling the Hips.vtt 8.1 kB
  • 03 - UV Mapping/0302. The UV Align Tool.vtt 8.0 kB
  • 06 - Rigging the Character in Blender/0604. Creating the Bones for the Lower Body.vtt 7.9 kB
  • 04 - Texturing with Substance Painter/0406. Painting on the Normal Map.vtt 7.8 kB
  • 02 - Modeling the High Poly Mesh/0209. Modeling the Boots.vtt 7.8 kB
  • 01 - Modeling the Low Poly Mesh/0130. Working on the Belt.vtt 7.8 kB
  • 05 - Creating the Character's Hair/0503. Testing the Hair Texture in Blender.vtt 7.8 kB
  • 05 - Creating the Character's Hair/0505. Building Up the Hair in Blender.vtt 7.7 kB
  • 06 - Rigging the Character in Blender/0601. Examining the Unity Humanoid Rig.vtt 7.7 kB
  • 03 - UV Mapping/0308. Organizing the UV Islands.vtt 7.7 kB
  • 01 - Modeling the Low Poly Mesh/0131. Beginning to Model the Hair.vtt 7.7 kB
  • 02 - Modeling the High Poly Mesh/0202. Detailing the Mouth.vtt 7.5 kB
  • 04 - Texturing with Substance Painter/0401. Putting the Model Back Together.vtt 7.5 kB
  • 05 - Creating the Character's Hair/0501. UV Mapping the Hair Planes.vtt 7.4 kB
  • 04 - Texturing with Substance Painter/0409. Add Mask with Color Selection.vtt 7.4 kB
  • 02 - Modeling the High Poly Mesh/0204. Shaping the Eye Lids.vtt 7.4 kB
  • 01 - Modeling the Low Poly Mesh/0128. Creating the Ears.vtt 7.3 kB
  • 07 - Character Set-Up in Unity/0704. Two-Sided Shaders and Conclusion.vtt 7.1 kB
  • 03 - UV Mapping/0305. UV Mapping the Hands.vtt 6.6 kB
  • 01 - Modeling the Low Poly Mesh/0112. Finishing the Torso.vtt 6.5 kB
  • 07 - Character Set-Up in Unity/0703. Setting up the Character Animations.vtt 6.4 kB
  • 01 - Modeling the Low Poly Mesh/0132. Finishing Up the Low-Poly Mesh.vtt 6.1 kB
  • 07 - Character Set-Up in Unity/0702. Importing the Character and Textures.vtt 6.0 kB
  • 01 - Modeling the Low Poly Mesh/0116. Modeling the Arms.vtt 6.0 kB
  • 01 - Modeling the Low Poly Mesh/0118. Placing the Other Fingers.vtt 5.7 kB
  • 06 - Rigging the Character in Blender/0605. Parenting the Bones of the Rig.vtt 5.7 kB
  • 07 - Character Set-Up in Unity/0701. Exporting the Character and Textures.vtt 5.1 kB
  • 05 - Creating the Character's Hair/0504. Continuing to Paint Hair in Krita.vtt 4.3 kB
  • 04 - Texturing with Substance Painter/0414. Exporting the Textures.vtt 4.1 kB
  • Project Files/checkerboard.jpg 2.4 kB
  • 01 - Modeling the Low Poly Mesh/0101. Course Introduction.vtt 2.1 kB

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