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[FreeAllCourse.Com] Udemy - The Beginner's Guide to Artificial Intelligence in Unity

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[FreeAllCourse.Com] Udemy - The Beginner's Guide to Artificial Intelligence in Unity

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种子哈希:5a6379a1e3a85e6726651b07bb60e07e42b4a25b
文件大小: 5.99G
已经下载:941次
下载速度:极快
收录时间:2021-03-23
最近下载:2025-08-13

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文件列表

  • 7. Moving As One/2.1 StreetSceneStarter.zip 729.3 MB
  • 5. NavMeshes/5.2 ZombieChaserStarter.zip 568.9 MB
  • 5. NavMeshes/5.1 ZombieChaserStarter2019.zip 472.7 MB
  • 11. End Words/1. Where To Now.mp4 262.7 MB
  • 6. Autonomously Moving Agents/6. Hide Part 2.mp4 150.5 MB
  • 5. NavMeshes/9.2 AgentSizesStarter.zip 109.9 MB
  • 6. Autonomously Moving Agents/5. Hide Part 1.mp4 108.7 MB
  • 5. NavMeshes/5. Following a Player on A NavMesh and Setting-Up Off Mesh Links.mp4 107.7 MB
  • 3. Cars/4. Unity's Vehicle System.mp4 92.2 MB
  • 6. Autonomously Moving Agents/2. Pursuit.mp4 89.7 MB
  • 6. Autonomously Moving Agents/1. Seek and Flee.mp4 87.0 MB
  • 7. Moving As One/7. Flocking Part 3.mp4 86.3 MB
  • 6. Autonomously Moving Agents/4. Wander.mp4 86.0 MB
  • 5. NavMeshes/9. Multiple NavMeshes for Different Agent Sizes.mp4 85.9 MB
  • 6. Autonomously Moving Agents/8. Behaviour Challenge.mp4 82.2 MB
  • 6. Autonomously Moving Agents/7. Complex Behaviours.mp4 81.4 MB
  • 5. NavMeshes/9.1 AgentSizesStarter2019.zip 78.3 MB
  • 7. Moving As One/4. Fleeing.mp4 76.5 MB
  • 7. Moving As One/6. Flocking Part 2.mp4 76.3 MB
  • 5. NavMeshes/3. NavMesh Agents Part 1.mp4 75.9 MB
  • 5. NavMeshes/8. Syncing Animation Speed with NavMesh Agent Speed.mp4 73.7 MB
  • 3. Cars/4.2 StarterPackage.zip 73.7 MB
  • 3. Cars/4.1 StarterPackage.zip 73.7 MB
  • 5. NavMeshes/10.1 MultiNavMeshStationSolution.zip 73.5 MB
  • 8. Let's Start Thinking/6.1 LineOfSightFSM.zip 73.4 MB
  • 5. NavMeshes/7. Animating on a NavMesh.mp4 69.4 MB
  • 5. NavMeshes/3.2 NavMeshStationStarter.zip 64.4 MB
  • 8. Let's Start Thinking/1. Line of Sight.mp4 63.7 MB
  • 7. Moving As One/2. Creating a City Crowd Part 1.mp4 63.7 MB
  • 1. Introduction/1. Introduction.mp4 63.6 MB
  • 2. Moving/3. Pushing the Character Forward.mp4 63.3 MB
  • 2. Moving/5.2 AnimationStarter2019_1_11f.zip 62.5 MB
  • 7. Moving As One/1. Crowd Simulation.mp4 61.2 MB
  • 4. Waypoints/2. Pathfinding through Waypoints.mp4 60.4 MB
  • 1. Introduction/4. Not So Scary Vector Mathematics.mp4 60.1 MB
  • 7. Moving As One/5. Flocking Part 1.mp4 59.9 MB
  • 7. Moving As One/3. Creating a City Crowd Part 2.mp4 57.2 MB
  • 5. NavMeshes/4. NavMesh Agents Part 2.mp4 56.0 MB
  • 9. Behaviour Trees/2. Sequence Nodes Part 1.mp4 53.4 MB
  • 9. Behaviour Trees/3. Sequence Nodes Part 2.mp4 51.2 MB
  • 3. Cars/2. Car Racing with Waypoints.mp4 50.7 MB
  • 9. Behaviour Trees/7. Putting Together a Complex Behaviour Tree.mp4 49.3 MB
  • 3. Cars/1. Unity's Waypoint System.mp4 49.1 MB
  • 4. Waypoints/4.1 TankButtonChallenge.zip 44.2 MB
  • 8. Let's Start Thinking/2.2 NPCFSMStarter.zip 42.4 MB
  • 2. Moving/5.1 AnimationStarter.zip 42.0 MB
  • 2. Moving/3.1 PushForward.zip 40.0 MB
  • 2. Moving/3.2 PushForward.zip 40.0 MB
  • 8. Let's Start Thinking/3. Finite State Machines Part 2.mp4 39.6 MB
  • 2. Moving/5. About Animation and Translation.mp4 37.9 MB
  • 4. Waypoints/1. Graph Theory and Pathfinding.mp4 37.6 MB
  • 10. Goal-Orientated Action Planning/2. Getting Started with GOAP in Unity.mp4 37.5 MB
  • 2. Moving/6. Waypoints.mp4 37.4 MB
  • 4. Waypoints/2.1 WaypointsAStarStarterUnityPkg.zip 37.4 MB
  • 4. Waypoints/2.2 WaypointsAStarStarterUnityPkg.zip 37.4 MB
  • 4. Waypoints/3.1 Waypoints_Solution.zip.mtd 36.8 MB
  • 4. Waypoints/3.2 Waypoints_Solution.zip 36.8 MB
  • 4. Waypoints/2.1 WayPointsStarter2019_1_12f.zip 36.8 MB
  • 4. Waypoints/2.2 WayPointsStarter2019_1_12f.zip 36.8 MB
  • 4. Waypoints/4.2 TankButtonChallenge2019_1_11f.zip 36.7 MB
  • 2. Moving/2. Traveling to a Goal Location.mp4 36.7 MB
  • 10. Goal-Orientated Action Planning/5. Global States and Multiple Agents.mp4 36.6 MB
  • 8. Let's Start Thinking/2.1 NPCFSM_Starter_2019.zip 35.5 MB
  • 3. Cars/3. Customising Car Behaviours.mp4 34.7 MB
  • 5. NavMeshes/1. NavMesh Basics.mp4 34.2 MB
  • 9. Behaviour Trees/4. Embedding Logic in Behaviour Trees.mp4 34.0 MB
  • 8. Let's Start Thinking/2. Finite State Machines Part 1.mp4 33.0 MB
  • 4. Waypoints/3. Pathfinding through Waypoints Part 2.mp4 32.7 MB
  • 10. Goal-Orientated Action Planning/3. Adding Actions to GOAP.mp4 31.8 MB
  • 2. Moving/1. Vectors and Moving in a Straight Line.mp4 31.0 MB
  • 2. Moving/3.2 PushForward2019_1_11f1.zip 30.0 MB
  • 2. Moving/3.3 PushForward2019_1_11f1.zip 30.0 MB
  • 6. Autonomously Moving Agents/3. Evade.mp4 29.7 MB
  • 1. Introduction/2. Join the H3D Student Community.mp4 29.5 MB
  • 5. NavMeshes/2. From Waypoints to NavMesh.mp4 29.4 MB
  • 8. Let's Start Thinking/4. Finite State Machines Part 3.mp4 28.9 MB
  • 8. Let's Start Thinking/5. Converting the FSM to Work on a Navmesh.mp4 28.4 MB
  • 7. Moving As One/3.1 Characters.zip 24.5 MB
  • 9. Behaviour Trees/6. More Logic for Complex Behaviours.mp4 24.0 MB
  • 2. Moving/4. Slerping.mp4 21.9 MB
  • 8. Let's Start Thinking/1.2 AIRobotGuard.unitypackage.zip 18.7 MB
  • 10. Goal-Orientated Action Planning/4. Adding Multiple Plans to GOAP.mp4 18.4 MB
  • 9. Behaviour Trees/1. Introduction to Behaviour Trees.mp4 18.0 MB
  • 9. Behaviour Trees/5. Selector Nodes.mp4 17.0 MB
  • 5. NavMeshes/7.1 StrafeSetPackage.zip 16.6 MB
  • 5. NavMeshes/8.1 NavMeshAnims.zip 16.2 MB
  • 1. Introduction/7. Important Note Regarding Unity Updates to FBX Model Importing.mp4 13.8 MB
  • 10. Goal-Orientated Action Planning/1. Introduction to GOAP.mp4 13.8 MB
  • 3. Cars/4.1 UnityVehicleStarter2019_1_11f1.zip 11.6 MB
  • 3. Cars/4.2 UnityVehicleStarter2019_1_11f1.zip 11.6 MB
  • 3. Cars/2.2 WaypointsCarsStarter.zip 8.9 MB
  • 2. Moving/1.2 MoveVector.zip 6.0 MB
  • 9. Behaviour Trees/7.1 RobotGuardBTCompleted.zip 5.9 MB
  • 9. Behaviour Trees/2.1 RobotGuardBTStarter.zip 5.9 MB
  • 2. Moving/6.1 Waypoints.zip 5.2 MB
  • 7. Moving As One/5.1 AIfish.unitypackage.zip 5.0 MB
  • 2. Moving/7.3 PetCube.zip 4.6 MB
  • 2. Moving/7.2 PetCube.zip 4.6 MB
  • 7. Moving As One/8.1 AIWarehouse.zip 4.5 MB
  • 3. Cars/2.1 WaypointsCarStarter2019_1_11f1.zip 3.9 MB
  • 2. Moving/6.2 Waypoints2019_1_11f1.zip 2.7 MB
  • 2. Moving/1.1 MovingVector2019.zip 2.6 MB
  • 2. Moving/1.3 MovingVector2019.zip 2.6 MB
  • 2. Moving/7.1 PetCube2019_1_11f1.zip 1.6 MB
  • 2. Moving/7.2 PetCube2019_1_11f1.zip 1.6 MB
  • 10. Goal-Orientated Action Planning/2.2 goap-master.zip 1.6 MB
  • 1. Introduction/5.1 Vector Mathematics Basics.pdf 608.6 kB
  • 6. Autonomously Moving Agents/1.1 SteeringStarter.zip 606.0 kB
  • 4. Waypoints/5.1 WaypointTank2D.zip 362.1 kB
  • 4. Waypoints/5.2 WaypointTank2D2019_1_11f.zip 340.2 kB
  • 6. Autonomously Moving Agents/8.1 BehaveChallengeSolution.zip 211.1 kB
  • 6. Autonomously Moving Agents/7.1 SteeringComplexSolution.zip 209.0 kB
  • 7. Moving As One/10.1 FishFlockSpeedChallenge.pdf 172.1 kB
  • 10. Goal-Orientated Action Planning/5.1 FinalGOAP.zip 90.8 kB
  • 10. Goal-Orientated Action Planning/2.1 GOAP.zip 86.9 kB
  • 7. Moving As One/5. Flocking Part 1.srt 25.8 kB
  • 4. Waypoints/2. Pathfinding through Waypoints.srt 25.4 kB
  • 7. Moving As One/4. Fleeing.srt 23.1 kB
  • 6. Autonomously Moving Agents/6. Hide Part 2.srt 22.5 kB
  • 5. NavMeshes/3. NavMesh Agents Part 1.srt 22.5 kB
  • 9. Behaviour Trees/2. Sequence Nodes Part 1.srt 22.3 kB
  • 10. Goal-Orientated Action Planning/2. Getting Started with GOAP in Unity.srt 20.6 kB
  • 9. Behaviour Trees/3. Sequence Nodes Part 2.srt 20.4 kB
  • 3. Cars/4. Unity's Vehicle System.srt 20.3 kB
  • 7. Moving As One/6. Flocking Part 2.srt 19.5 kB
  • 8. Let's Start Thinking/3. Finite State Machines Part 2.srt 19.4 kB
  • 5. NavMeshes/9.3 AINavMeshComponents.unitypackage.zip 19.1 kB
  • 9. Behaviour Trees/7. Putting Together a Complex Behaviour Tree.srt 18.9 kB
  • 3. Cars/2. Car Racing with Waypoints.srt 18.2 kB
  • 6. Autonomously Moving Agents/5. Hide Part 1.srt 18.0 kB
  • 8. Let's Start Thinking/1. Line of Sight.srt 18.0 kB
  • 5. NavMeshes/5. Following a Player on A NavMesh and Setting-Up Off Mesh Links.srt 17.8 kB
  • 10. Goal-Orientated Action Planning/5. Global States and Multiple Agents.srt 17.5 kB
  • 5. NavMeshes/7. Animating on a NavMesh.srt 17.2 kB
  • 7. Moving As One/7. Flocking Part 3.srt 17.1 kB
  • 3. Cars/1. Unity's Waypoint System.srt 16.7 kB
  • 7. Moving As One/2. Creating a City Crowd Part 1.srt 16.5 kB
  • 11. End Words/1. Where To Now.srt 16.1 kB
  • 2. Moving/2. Traveling to a Goal Location.srt 16.0 kB
  • 2. Moving/3. Pushing the Character Forward.srt 15.8 kB
  • 10. Goal-Orientated Action Planning/3. Adding Actions to GOAP.srt 15.3 kB
  • 5. NavMeshes/9. Multiple NavMeshes for Different Agent Sizes.srt 15.2 kB
  • 6. Autonomously Moving Agents/2. Pursuit.srt 15.0 kB
  • 6. Autonomously Moving Agents/4. Wander.srt 14.5 kB
  • 8. Let's Start Thinking/2. Finite State Machines Part 1.srt 14.4 kB
  • 2. Moving/1. Vectors and Moving in a Straight Line.srt 14.1 kB
  • 9. Behaviour Trees/4. Embedding Logic in Behaviour Trees.srt 13.8 kB
  • 6. Autonomously Moving Agents/1. Seek and Flee.srt 13.4 kB
  • 7. Moving As One/3. Creating a City Crowd Part 2.srt 13.4 kB
  • 4. Waypoints/3. Pathfinding through Waypoints Part 2.srt 13.2 kB
  • 5. NavMeshes/4. NavMesh Agents Part 2.srt 13.0 kB
  • 6. Autonomously Moving Agents/7. Complex Behaviours.srt 12.6 kB
  • 2. Moving/6. Waypoints.srt 12.3 kB
  • 1. Introduction/5. Vector Mathematic Basics Cheat Sheet.html 12.2 kB
  • 5. NavMeshes/2. From Waypoints to NavMesh.srt 12.2 kB
  • 8. Let's Start Thinking/4. Finite State Machines Part 3.srt 12.2 kB
  • 4. Waypoints/1. Graph Theory and Pathfinding.srt 11.8 kB
  • 3. Cars/3. Customising Car Behaviours.srt 10.9 kB
  • 1. Introduction/4. Not So Scary Vector Mathematics.srt 10.5 kB
  • 7. Moving As One/1. Crowd Simulation.srt 9.9 kB
  • 6. Autonomously Moving Agents/8. Behaviour Challenge.srt 9.9 kB
  • 9. Behaviour Trees/6. More Logic for Complex Behaviours.srt 9.8 kB
  • 8. Let's Start Thinking/5. Converting the FSM to Work on a Navmesh.srt 8.9 kB
  • 10. Goal-Orientated Action Planning/4. Adding Multiple Plans to GOAP.srt 8.5 kB
  • 2. Moving/5. About Animation and Translation.srt 8.1 kB
  • 10. Goal-Orientated Action Planning/1. Introduction to GOAP.srt 8.0 kB
  • 5. NavMeshes/8. Syncing Animation Speed with NavMesh Agent Speed.srt 7.9 kB
  • 5. NavMeshes/1. NavMesh Basics.srt 7.6 kB
  • 2. Moving/4. Slerping.srt 6.3 kB
  • 1. Introduction/7. Important Note Regarding Unity Updates to FBX Model Importing.srt 6.3 kB
  • 9. Behaviour Trees/5. Selector Nodes.srt 6.3 kB
  • 3. Cars/1.1 UnityWPs.zip 6.1 kB
  • 8. Let's Start Thinking/4.1 FSMCompleted.zip 6.0 kB
  • 9. Behaviour Trees/1. Introduction to Behaviour Trees.srt 5.2 kB
  • 1. Introduction/1. Introduction.srt 4.8 kB
  • 6. Autonomously Moving Agents/3. Evade.srt 4.1 kB
  • 10. Goal-Orientated Action Planning/4.1 Actions.zip 3.3 kB
  • 9. Behaviour Trees/8.1 ReturnToAttack.zip 3.1 kB
  • 7. Moving As One/7.1 FlockObstacles.zip 2.6 kB
  • 7. Moving As One/4.1 FleeCylinder.zip 2.2 kB
  • 4. Waypoints/3.1 WPAStar.zip 2.2 kB
  • 6. Autonomously Moving Agents/5.1 HideP1Solution.zip 2.0 kB
  • 4. Waypoints/5. Waypoints in 2D.html 1.9 kB
  • 1. Introduction/2. Join the H3D Student Community.srt 1.8 kB
  • 6. Autonomously Moving Agents/6.1 HideP2Solution.zip 1.7 kB
  • 5. NavMeshes/3.1 NMA1.zip 1.7 kB
  • 7. Moving As One/9.1 IdleAIControlSolution.zip 1.4 kB
  • 6. Autonomously Moving Agents/4.1 WanderSolution.zip 1.2 kB
  • 8. Let's Start Thinking/1.1 AIController.cs.zip 1.2 kB
  • 3. Cars/3.1 SimpleAICar.cs.zip 1.2 kB
  • 2. Moving/7.1 PETCUBESOLUTION.zip 1.2 kB
  • 2. Moving/7.3 PETCUBESOLUTION.zip 1.2 kB
  • 10. Goal-Orientated Action Planning/3.1 PickupFlour.cs.zip 1.1 kB
  • 6. Autonomously Moving Agents/3.1 EvadeSolution.zip 1.1 kB
  • Verify Files.txt 1.1 kB
  • 6. Autonomously Moving Agents/2.1 PursuitSolution.zip 1.1 kB
  • 3. Cars/1.2 FollowGoal.cs.zip 982 Bytes
  • 2. Moving/2.1 MoveToGoal.cs.zip 968 Bytes
  • 2. Moving/3.1 MoveLocal.cs.zip 946 Bytes
  • 2. Moving/3.3 MoveLocal.cs.zip 946 Bytes
  • 2. Moving/4.1 MoveLocalSlerp.zip 946 Bytes
  • 6. Autonomously Moving Agents/1.2 SeekFleeBotSolution.zip 850 Bytes
  • 2. Moving/1.1 Move.cs.zip 819 Bytes
  • 2. Moving/1.3 Move.cs.zip 819 Bytes
  • 1. Introduction/3. FAQ's.html 801 Bytes
  • 7. Moving As One/8. Challenge 1.html 367 Bytes
  • 5. NavMeshes/10. Challenge.html 330 Bytes
  • 2. Moving/7. Challenge.html 308 Bytes
  • 4. Waypoints/4. Challenge.html 299 Bytes
  • 9. Behaviour Trees/8. Challenge.html 291 Bytes
  • 5. NavMeshes/6. Fixing Mixamo Textures.html 247 Bytes
  • 7. Moving As One/10. Challenge 3.html 198 Bytes
  • 7. Moving As One/9. Challenge 2.html 179 Bytes
  • 1. Introduction/6. Test your vector mathematics knowledge.html 142 Bytes
  • 8. Let's Start Thinking/6. Challenge.html 135 Bytes
  • [FreeAllCourse.Com].url 52 Bytes

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