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Lynda.Foundations.Of.Programming.Object.Oriented.Design
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Lynda.Foundations.Of.Programming.Object.Oriented.Design
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文件列表
09. Object-Oriented Design Principles/09 04. Introduction to GRASP principles.f4v
77.8 MB
00. Introduction/00 02. Who this course is for.f4v
11.7 MB
00. Introduction/00 03. What to expect from this course.f4v
29.1 MB
00. Introduction/00 04. Exploring object-oriented analysis, design, and development.f4v
15.8 MB
00. Introduction/00 05. Reviewing software development methodologies.f4v
38.7 MB
01. Core Concepts/01 01. Why we use object-orientation.f4v
25.4 MB
01. Core Concepts/01 02. What is an object.f4v
50.3 MB
01. Core Concepts/01 03. What is a class.f4v
44.3 MB
01. Core Concepts/01 04. What is abstraction.f4v
25.9 MB
01. Core Concepts/01 05. What is encapsulation.f4v
35.2 MB
01. Core Concepts/01 06. What is inheritance.f4v
33.6 MB
01. Core Concepts/01 07. What is polymorphism.f4v
31.6 MB
02. Object-Oriented Analysis and Design/02 01. Understanding the object-oriented analysis and design processes.f4v
25.0 MB
02. Object-Oriented Analysis and Design/02 02. Defining requirements.f4v
57.6 MB
02. Object-Oriented Analysis and Design/02 03. Introduction to the Unified Modeling Language (UML).f4v
17.8 MB
02. Object-Oriented Analysis and Design/pd.jpg
23.5 kB
03. Utilizing Use Cases/03 01. Understanding use cases.f4v
52.4 MB
03. Utilizing Use Cases/03 02. Identifying the actors.f4v
34.5 MB
03. Utilizing Use Cases/03 03. Identifying the scenarios.f4v
28.5 MB
03. Utilizing Use Cases/03 04. Diagramming use cases.f4v
20.6 MB
03. Utilizing Use Cases/03 05. Employing user stories.f4v
21.5 MB
04. Domain Modeling (Modeling the App)/04 01. Creating a conceptual model.f4v
18.6 MB
04. Domain Modeling (Modeling the App)/04 02. Identifying the classes.f4v
3.6 MB
04. Domain Modeling (Modeling the App)/04 03. Identifying class relationships.f4v
3.2 MB
04. Domain Modeling (Modeling the App)/04 04. Identifying class responsibilities.f4v
11.1 MB
04. Domain Modeling (Modeling the App)/04 05. Using CRC cards.f4v
26.4 MB
05. Creating Classes/05 00. class diagrams.f4v
1.4 MB
05. Creating Classes/05 01. Creating class diagrams.f4v
8.5 MB
05. Creating Classes/05 02. Converting class diagrams to code.f4v
21.6 MB
05. Creating Classes/05 03. Exploring object lifetime.f4v
12.8 MB
05. Creating Classes/05 04. Using static or shared members.f4v
16.7 MB
05. Creating Classes/pd.jpg
23.5 kB
06. Inheritance and Composition/06 01. Identifying inheritance situations.f4v
20.0 MB
06. Inheritance and Composition/06 02. Using inheritance.f4v
3.7 MB
06. Inheritance and Composition/06 03. Using abstract classes.f4v
2.9 MB
06. Inheritance and Composition/06 04. Using interfaces.f4v
31.8 MB
06. Inheritance and Composition/06 05. Using aggregation and composition.f4v
4.8 MB
07. Advanced Concepts/07 01. Creating sequence diagrams.f4v
24.0 MB
07. Advanced Concepts/07 02. Working with advanced UML diagrams.f4v
3.8 MB
07. Advanced Concepts/07 03. Using UML tools.f4v
10.6 MB
08. Object-Oriented Design Patterns/08 01. Introduction to design patterns.f4v
26.0 MB
08. Object-Oriented Design Patterns/08 02. Example the singleton pattern.f4v
31.9 MB
08. Object-Oriented Design Patterns/08 03. Example the memento pattern.f4v
3.9 MB
09. Object-Oriented Design Principles/09 01. Introduction to object-oriented design principles.f4v
26.6 MB
09. Object-Oriented Design Principles/09 02. Exploring general development principles.f4v
36.7 MB
09. Object-Oriented Design Principles/09 03. Introduction to SOLID principles.f4v
59.0 MB
00. Introduction/00 01. Welcome.f4v
16.3 MB
10. Conclusion/10 01. Reviewing feature support across different object-oriented languages.f4v
36.0 MB
10. Conclusion/10 02. Additional resources.f4v
23.0 MB
10. Conclusion/10 03. Goodbye.f4v
7.0 MB
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