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Lynda.Foundations.Of.Programming.Object.Oriented.Design

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Lynda.Foundations.Of.Programming.Object.Oriented.Design

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文件列表

  • 09. Object-Oriented Design Principles/09 04. Introduction to GRASP principles.f4v 77.8 MB
  • 00. Introduction/00 02. Who this course is for.f4v 11.7 MB
  • 00. Introduction/00 03. What to expect from this course.f4v 29.1 MB
  • 00. Introduction/00 04. Exploring object-oriented analysis, design, and development.f4v 15.8 MB
  • 00. Introduction/00 05. Reviewing software development methodologies.f4v 38.7 MB
  • 01. Core Concepts/01 01. Why we use object-orientation.f4v 25.4 MB
  • 01. Core Concepts/01 02. What is an object.f4v 50.3 MB
  • 01. Core Concepts/01 03. What is a class.f4v 44.3 MB
  • 01. Core Concepts/01 04. What is abstraction.f4v 25.9 MB
  • 01. Core Concepts/01 05. What is encapsulation.f4v 35.2 MB
  • 01. Core Concepts/01 06. What is inheritance.f4v 33.6 MB
  • 01. Core Concepts/01 07. What is polymorphism.f4v 31.6 MB
  • 02. Object-Oriented Analysis and Design/02 01. Understanding the object-oriented analysis and design processes.f4v 25.0 MB
  • 02. Object-Oriented Analysis and Design/02 02. Defining requirements.f4v 57.6 MB
  • 02. Object-Oriented Analysis and Design/02 03. Introduction to the Unified Modeling Language (UML).f4v 17.8 MB
  • 02. Object-Oriented Analysis and Design/pd.jpg 23.5 kB
  • 03. Utilizing Use Cases/03 01. Understanding use cases.f4v 52.4 MB
  • 03. Utilizing Use Cases/03 02. Identifying the actors.f4v 34.5 MB
  • 03. Utilizing Use Cases/03 03. Identifying the scenarios.f4v 28.5 MB
  • 03. Utilizing Use Cases/03 04. Diagramming use cases.f4v 20.6 MB
  • 03. Utilizing Use Cases/03 05. Employing user stories.f4v 21.5 MB
  • 04. Domain Modeling (Modeling the App)/04 01. Creating a conceptual model.f4v 18.6 MB
  • 04. Domain Modeling (Modeling the App)/04 02. Identifying the classes.f4v 3.6 MB
  • 04. Domain Modeling (Modeling the App)/04 03. Identifying class relationships.f4v 3.2 MB
  • 04. Domain Modeling (Modeling the App)/04 04. Identifying class responsibilities.f4v 11.1 MB
  • 04. Domain Modeling (Modeling the App)/04 05. Using CRC cards.f4v 26.4 MB
  • 05. Creating Classes/05 00. class diagrams.f4v 1.4 MB
  • 05. Creating Classes/05 01. Creating class diagrams.f4v 8.5 MB
  • 05. Creating Classes/05 02. Converting class diagrams to code.f4v 21.6 MB
  • 05. Creating Classes/05 03. Exploring object lifetime.f4v 12.8 MB
  • 05. Creating Classes/05 04. Using static or shared members.f4v 16.7 MB
  • 05. Creating Classes/pd.jpg 23.5 kB
  • 06. Inheritance and Composition/06 01. Identifying inheritance situations.f4v 20.0 MB
  • 06. Inheritance and Composition/06 02. Using inheritance.f4v 3.7 MB
  • 06. Inheritance and Composition/06 03. Using abstract classes.f4v 2.9 MB
  • 06. Inheritance and Composition/06 04. Using interfaces.f4v 31.8 MB
  • 06. Inheritance and Composition/06 05. Using aggregation and composition.f4v 4.8 MB
  • 07. Advanced Concepts/07 01. Creating sequence diagrams.f4v 24.0 MB
  • 07. Advanced Concepts/07 02. Working with advanced UML diagrams.f4v 3.8 MB
  • 07. Advanced Concepts/07 03. Using UML tools.f4v 10.6 MB
  • 08. Object-Oriented Design Patterns/08 01. Introduction to design patterns.f4v 26.0 MB
  • 08. Object-Oriented Design Patterns/08 02. Example the singleton pattern.f4v 31.9 MB
  • 08. Object-Oriented Design Patterns/08 03. Example the memento pattern.f4v 3.9 MB
  • 09. Object-Oriented Design Principles/09 01. Introduction to object-oriented design principles.f4v 26.6 MB
  • 09. Object-Oriented Design Principles/09 02. Exploring general development principles.f4v 36.7 MB
  • 09. Object-Oriented Design Principles/09 03. Introduction to SOLID principles.f4v 59.0 MB
  • 00. Introduction/00 01. Welcome.f4v 16.3 MB
  • 10. Conclusion/10 01. Reviewing feature support across different object-oriented languages.f4v 36.0 MB
  • 10. Conclusion/10 02. Additional resources.f4v 23.0 MB
  • 10. Conclusion/10 03. Goodbye.f4v 7.0 MB

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