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[Tutorialsplanet.NET] Udemy - Blender 2.8 The complete guide from beginner to pro

磁力链接/BT种子名称

[Tutorialsplanet.NET] Udemy - Blender 2.8 The complete guide from beginner to pro

磁力链接/BT种子简介

种子哈希:3fe720e8cb958d81a5ff385a4e4f311b1800180f
文件大小: 28.39G
已经下载:108次
下载速度:极快
收录时间:2021-04-06
最近下载:2025-10-01

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文件列表

  • 14. Chapter 14 Simulations/6. 14.6-Dynamic particle system.mp4 731.2 MB
  • 3. Chapter 3 edit mode/14. 3.14-Modeling a robot with reference image part 3.mp4 647.1 MB
  • 7. Chapter 7 Shaders and Node System/7. 7.7-Using textures.mp4 645.0 MB
  • 14. Chapter 14 Simulations/4. 14.4-Fluids simulation.mp4 642.9 MB
  • 14. Chapter 14 Simulations/7. 14.7-Static particle system.mp4 560.1 MB
  • 12. Chapter 12 The Armatures/7. 12.7-Exercise Rigging a humanoid.mp4 540.2 MB
  • 14. Chapter 14 Simulations/5. 14.5-Cloth simulation.mp4 509.8 MB
  • 3. Chapter 3 edit mode/13. 3.13-Modeling a robot with reference image part 2.mp4 501.3 MB
  • 3. Chapter 3 edit mode/12. 3.12-Modeling a robot with reference image part 1.mp4 488.2 MB
  • 7. Chapter 7 Shaders and Node System/8. 7.8-Exercise - Use on our robot and headphones.mp4 456.2 MB
  • 12. Chapter 12 The Armatures/8. 12.8-Exercise - Rigging our Robot.mp4 455.5 MB
  • 10. Chapter 10 texture paint mode/4. 10.4- Exercise - Projecting a face in stencil mode.mp4 454.3 MB
  • 14. Chapter 14 Simulations/3. 14.3-Smoke simulation.mp4 424.1 MB
  • 3. Chapter 3 edit mode/4. 3.4-Modeling tools in edit mode.mp4 422.1 MB
  • 3. Chapter 3 edit mode/11. 3.11-Basic Modeling Exercises in Edit Mode 4-Headphones.mp4 402.8 MB
  • 9. Chapter 9 UV mapping/1. 9.1-Unwrapping techniques.mp4 400.5 MB
  • 15. Chapter 15 Compositing/5. 15.5- Exercise - Inlay of a 3d object on an image.mp4 395.7 MB
  • 9. Chapter 9 UV mapping/5. 9.5-Exercice - Unwrapping the robot.mp4 389.9 MB
  • 15. Chapter 15 Compositing/2. 15.2-Introducing the main nodes.mp4 385.0 MB
  • 4. Chapter 4 Modifiers/7. 4.7- Typical modeling with modifiers 4 The plant.mp4 382.7 MB
  • 2. Chapter 2 Object Mode/10. 2.10-Simple modeling exercises from primitive.mp4 380.4 MB
  • 13. Chapter 13 Animation in blender/6. 13.6-Exercise on armature - Creating a Walking Cycle.mp4 375.7 MB
  • 8. Chapter 8 Lighting and shooting/5. 8.5-Exercise – Studio creation with three-points lighting.mp4 372.0 MB
  • 11. Chapter 11 The sculpt mode/5. 11.5-Using textures.mp4 363.3 MB
  • 11. Chapter 11 The sculpt mode/8. 11.8-Retopology.mp4 358.8 MB
  • 13. Chapter 13 Animation in blender/4. 13.4-Animation of other parameters (materials, texture, brightness).mp4 356.4 MB
  • 3. Chapter 3 edit mode/15. 3.15-Modeling a robot with reference image part 4.mp4 351.4 MB
  • 2. Chapter 2 Object Mode/8. 2.8-Objects constraints.mp4 349.6 MB
  • 13. Chapter 13 Animation in blender/5. 13.5-Exercise on object - creating a title animation.mp4 348.2 MB
  • 11. Chapter 11 The sculpt mode/2. 11.2-Tools overview.mp4 339.2 MB
  • 14. Chapter 14 Simulations/2. 14.2-Rigid bodies simulation.mp4 336.8 MB
  • 4. Chapter 4 Modifiers/2. 4.2-Main modifiers overview - generate.mp4 335.8 MB
  • 10. Chapter 10 texture paint mode/1. 10.1-Texture paint mode - tools overview.mp4 335.7 MB
  • 12. Chapter 12 The Armatures/2. 12.2-Bones management, layer system.mp4 335.6 MB
  • 7. Chapter 7 Shaders and Node System/2. 7.2-The principled shader.mp4 333.9 MB
  • 11. Chapter 11 The sculpt mode/9. 11.9-baking a Normal and Ambient Occlusion map.mp4 330.1 MB
  • 8. Chapter 8 Lighting and shooting/4. 8.4-Different types of lamps.mp4 324.7 MB
  • 8. Chapter 8 Lighting and shooting/1. 8.1-Camera Settings.mp4 321.7 MB
  • 6. Chapter 6 Render Engines in Blender/3. 6.3-Eevee rendering engine.mp4 316.7 MB
  • 11. Chapter 11 The sculpt mode/7. 11.7-Exercise - aging a face.mp4 304.7 MB
  • 5. Chapter 5 Beziers Curves/1. 5.1-Curves overview in edit mode.mp4 299.8 MB
  • 7. Chapter 7 Shaders and Node System/4. 7.4-Creating specific shaders.mp4 291.8 MB
  • 12. Chapter 12 The Armatures/5. 12.5-The constraints.mp4 283.9 MB
  • 4. Chapter 4 Modifiers/5. 4.5- Typical modeling with modifiers 2 The sofa.mp4 283.5 MB
  • 8. Chapter 8 Lighting and shooting/3. 8.3-Using HDRI maps.mp4 281.9 MB
  • 3. Chapter 3 edit mode/3. 3.3-Extrusion and face creation.mp4 274.2 MB
  • 1. Chapter 1 Getting Started with the Software/7. 1.7-Configuration the properties editor.mp4 274.2 MB
  • 4. Chapter 4 Modifiers/3. 4.3-Main modifiers overview - deform.mp4 274.1 MB
  • 5. Chapter 5 Beziers Curves/2. 5.2-Modeling based on curves with hooks - wire on headphones.mp4 267.0 MB
  • 11. Chapter 11 The sculpt mode/4. 11.4-The freedom of dynamic topology.mp4 256.8 MB
  • 4. Chapter 4 Modifiers/6. 4.6- Typical modeling with modifications 3 The bottle.mp4 255.6 MB
  • 3. Chapter 3 edit mode/5. 3.5-The proportional edition.mp4 254.2 MB
  • 2. Chapter 2 Object Mode/3. 2.3-Other objects overview.mp4 253.4 MB
  • 11. Chapter 11 The sculpt mode/1. 11.1-Sculpt mode overview and dedicated interface.mp4 251.9 MB
  • 2. Chapter 2 Object Mode/4. 2.4-Basic manipulation.mp4 247.6 MB
  • 3. Chapter 3 edit mode/9. 3.9-Basic Modeling Exercises in Edit Mode 2-Apple.mp4 240.7 MB
  • 2. Chapter 2 Object Mode/6. 2.6-Objects relationships.mp4 239.2 MB
  • 7. Chapter 7 Shaders and Node System/3. 7.3-The other shaders.mp4 236.2 MB
  • 15. Chapter 15 Compositing/4. 15.4- Exercise - adding a glow effect, using pass.mp4 233.2 MB
  • 13. Chapter 13 Animation in blender/2. 13.2-Dedicated interface to animation.mp4 231.1 MB
  • 3. Chapter 3 edit mode/8. 3.8-Basic Modeling Exercises in Edit Mode 1-Cup.mp4 228.8 MB
  • 6. Chapter 6 Render Engines in Blender/2. 6.2-Cycles Rendering Engine denoiser.mp4 223.8 MB
  • 12. Chapter 12 The Armatures/1. 12.1-Overview of armatures.mp4 222.9 MB
  • 12. Chapter 12 The Armatures/6. 12.6-Parenting organic or mechanical object.mp4 220.3 MB
  • 2. Chapter 2 Object Mode/1. 2.1-The object mode menu.mp4 218.6 MB
  • 1. Chapter 1 Getting Started with the Software/3. 1.3-Discover the default interface.mp4 212.8 MB
  • 1. Chapter 1 Getting Started with the Software/8. 1.8-Configuration User Preferences.mp4 209.4 MB
  • 15. Chapter 15 Compositing/3. 15.3-Exercise- creating a thumbnail, adding a watermark.mp4 206.1 MB
  • 12. Chapter 12 The Armatures/4. 12.4-The pose mode.mp4 205.9 MB
  • 11. Chapter 11 The sculpt mode/6. 11.6-Exercise - add muscles to an arm.mp4 205.3 MB
  • 2. Chapter 2 Object Mode/2. 2.2-Presentation of the different mesh primitives.mp4 205.2 MB
  • 1. Chapter 1 Getting Started with the Software/6. 1.6-The 3d View Visualization and customization.mp4 203.1 MB
  • 10. Chapter 10 texture paint mode/2. 10.2-Using an image texture as a painting tool.mp4 202.9 MB
  • 3. Chapter 3 edit mode/1. 3.1-Introducing vertice, edge, face.mp4 199.9 MB
  • 1. Chapter 1 Getting Started with the Software/5. 1.5-The 3d View Navigation.srt 199.4 MB
  • 1. Chapter 1 Getting Started with the Software/5. 1.5-The 3d View Navigation.mp4 199.4 MB
  • 5. Chapter 5 Beziers Curves/4. 5.4-Exercise - Creation of a 3D logo in vector from a 2D image.mp4 197.7 MB
  • 3. Chapter 3 edit mode/2. 3.2-Selection tools.mp4 192.4 MB
  • 9. Chapter 9 UV mapping/2. 9.2-Automatic projections.mp4 189.1 MB
  • 4. Chapter 4 Modifiers/4. 4.4-Typical modeling with modifiers 1 The chain.mp4 188.1 MB
  • 3. Chapter 3 edit mode/10. 3.10-Basic modeling exercises in edit mode 3-Shampoo bottle.mp4 184.9 MB
  • 2. Chapter 2 Object Mode/9. 2.9-The BoolTool addon.mp4 182.1 MB
  • 13. Chapter 13 Animation in blender/3. 13.3-Separate location rotation and scale keys - Animation of a ball.mp4 178.8 MB
  • 3. Chapter 3 edit mode/7. 3.7-Looptool addon.mp4 174.3 MB
  • 10. Chapter 10 texture paint mode/3. 10.3-Using strokes and falloff.mp4 174.2 MB
  • 7. Chapter 7 Shaders and Node System/1. 7.1-Node system and dedicated interface overview.mp4 170.6 MB
  • 12. Chapter 12 The Armatures/3. 12.3-Armatures in Edit Mode.mp4 168.7 MB
  • 13. Chapter 13 Animation in blender/1. 13.1-Configuration and key insertion system.mp4 159.6 MB
  • 9. Chapter 9 UV mapping/3. 9.3-Multi-editing and islands edition.mp4 159.3 MB
  • 11. Chapter 11 The sculpt mode/3. 11.3-The modifier multiresolution.mp4 153.7 MB
  • 14. Chapter 14 Simulations/1. 14.1-Simulations system overview.mp4 149.8 MB
  • 8. Chapter 8 Lighting and shooting/2. 8.2-The world panel.mp4 148.9 MB
  • 5. Chapter 5 Beziers Curves/3. 5.3-The text object.mp4 144.6 MB
  • 15. Chapter 15 Compositing/1. 15.1-Overview of compositing and its interface.mp4 142.8 MB
  • 2. Chapter 2 Object Mode/7. 2.7-The context menu and quick shortcuts.mp4 140.7 MB
  • 4. Chapter 4 Modifiers/1. 4.1-Introducing modifiers system.mp4 139.5 MB
  • 11. Chapter 11 The sculpt mode/5.1 11.5-Using textures.zip 138.4 MB
  • 9. Chapter 9 UV mapping/4. 9.4-Exercice - Unwrapping the cup.mp4 137.9 MB
  • 1. Chapter 1 Getting Started with the Software/4. 1.4-Customizing the interface.mp4 131.7 MB
  • 7. Chapter 7 Shaders and Node System/5. 7.5-Applying Multiple Shaders on an Object.mp4 131.0 MB
  • 8. Chapter 8 Lighting and shooting/6. 8.6-easy HDRI Addon.mp4 129.5 MB
  • 11. Chapter 11 The sculpt mode/9.1 11.9-baking a Normal and Ambient Occlusion map.zip 127.4 MB
  • 7. Chapter 7 Shaders and Node System/6. 7.6-Node wrangler addon.mp4 119.5 MB
  • 6. Chapter 6 Render Engines in Blender/1. 6.1-Rendering engines overview.mp4 118.0 MB
  • 2. Chapter 2 Object Mode/5. 2.5-The outliners and the collections.mp4 117.8 MB
  • 3. Chapter 3 edit mode/6. 3.6-The snapping.mp4 108.1 MB
  • 8. Chapter 8 Lighting and shooting/3.1 8.3-Using HDRI maps.zip 96.3 MB
  • 6. Chapter 6 Render Engines in Blender/4. 6.4-workbench rendering engine.mp4 87.4 MB
  • 11. Chapter 11 The sculpt mode/8.1 11.8-Retopology.zip 60.7 MB
  • 7. Chapter 7 Shaders and Node System/7.1 7.7-Using image textures.zip 52.0 MB
  • 15. Chapter 15 Compositing/5.1 15.5- Exercise - Integration of a 3d object on an image.zip 48.9 MB
  • 1. Chapter 1 Getting Started with the Software/2. 1.2-Download, installation and minimum configuration.mp4 45.6 MB
  • 1. Chapter 1 Getting Started with the Software/1. 1.1-Introduction.mp4 44.1 MB
  • 14. Chapter 14 Simulations/6.1 14.6-Dynamic particle system.zip 40.6 MB
  • 15. Chapter 15 Compositing/4.1 15.4- Exercise - adding a glow effect, using passes.zip 11.2 MB
  • 14. Chapter 14 Simulations/5.1 14.5-Cloth simulation.zip 11.1 MB
  • 8. Chapter 8 Lighting and shooting/5.1 8.5-Exercise - Studiocreation with three-points lighting.zip 9.6 MB
  • 15. Chapter 15 Compositing/3.1 15.3-Exercise- creating a vignette, adding a watermark.zip 9.5 MB
  • 12. Chapter 12 The Armatures/2.1 12.2-Bones management, layer system.zip 9.0 MB
  • 15. Chapter 15 Compositing/2.1 15.2-Introducing the main nodes.zip 8.3 MB
  • 13. Chapter 13 Animation in blender/4.1 13.4-Animation of other parameters (materials, texture, brightness).zip 5.3 MB
  • 10. Chapter 10 texture paint mode/4.1 10.4- Exercise - Projecting a face in stencil mode.zip 4.9 MB
  • 14. Chapter 14 Simulations/7.1 14.7-Static particle system.zip 4.4 MB
  • 15. Chapter 15 Compositing/1.1 15.1-Overview of compositing system.zip 3.1 MB
  • 11. Chapter 11 The sculpt mode/7.1 11.7-Exercise - aging a face.zip 2.5 MB
  • 12. Chapter 12 The Armatures/7.1 12.7-Exercice _ Rigging a humanoid.zip 2.4 MB
  • 13. Chapter 13 Animation in blender/6.1 13.6-Exercise on armature - Creating a Walking Cycle.zip 1.8 MB
  • 10. Chapter 10 texture paint mode/2.1 10.2-Using an image texture as a painting tool.zip 1.7 MB
  • 10. Chapter 10 texture paint mode/3.1 10.3-Using strokes and falloff.zip 1.7 MB
  • 10. Chapter 10 texture paint mode/1.1 10.1-Texture paint mode - tools overview.zip 1.7 MB
  • 12. Chapter 12 The Armatures/8.1 12.8-Exercise - Rigging our Robot.zip 1.5 MB
  • 7. Chapter 7 Shaders and Node System/8.1 7.8-Exercise - Use on our robot and headphones.zip 1.4 MB
  • 9. Chapter 9 UV mapping/5.1 9.5-Exercice - Unwrapping the robot.zip 1.4 MB
  • 9. Chapter 9 UV mapping/1.1 9.1-Unwrapping techniques.zip 1.4 MB
  • 14. Chapter 14 Simulations/2.1 14.2-Rigid bodies simulation.zip 983.8 kB
  • 13. Chapter 13 Animation in blender/1.1 13.1-Configuration and key insertion system.zip 921.0 kB
  • 3. Chapter 3 edit mode/15.1 3.15-Modeling a robot with reference image part 4.zip 879.9 kB
  • 3. Chapter 3 edit mode/12.1 3.12-Modeling a robot with reference image part 1.zip 683.9 kB
  • 8. Chapter 8 Lighting and shooting/1.1 8.1-Camera Settings.zip 643.8 kB
  • 3. Chapter 3 edit mode/13.1 3.13-Modeling a robot with reference image part 2.zip 578.1 kB
  • 5. Chapter 5 Beziers Curves/2.1 5.2-Modeling based on curves with hooks - wire on headphones.zip 480.0 kB
  • 12. Chapter 12 The Armatures/6.1 12.6-Parenting organic or mechanical object.zip 439.2 kB
  • 3. Chapter 3 edit mode/11.1 3.11-Basic Modeling Exercises in Edit Mode 4-Headphones.zip 429.3 kB
  • 8. Chapter 8 Lighting and shooting/2.1 8.2-The world panel.zip 322.7 kB
  • 8. Chapter 8 Lighting and shooting/4.1 8.4-Different types of lamps.zip 317.4 kB
  • 2. Chapter 2 Object Mode/10.1 2.10-Simple modeling exercises from primitive.zip 202.5 kB
  • 14. Chapter 14 Simulations/3.1 14.3-Smoke simulation-2.83.zip 193.4 kB
  • 3. Chapter 3 edit mode/9.1 3.9-Basic Modeling Exercises in Edit Mode 2-Apple.zip 188.8 kB
  • 9. Chapter 9 UV mapping/4.1 9.4-Exercice - Unwrapping the cup.zip 169.0 kB
  • 4. Chapter 4 Modifiers/7.1 4.7- Typical modeling with modifiers 4 The plant.zip 164.2 kB
  • 7. Chapter 7 Shaders and Node System/1.1 7.1-Node system and dedicated interface overview.zip 149.7 kB
  • 6. Chapter 6 Render Engines in Blender/1.1 6.1-Rendering engines overview.zip 146.5 kB
  • 14. Chapter 14 Simulations/4.1 14.4-Liquid simulation-2.83.zip 134.3 kB
  • 3. Chapter 3 edit mode/8.1 3.8-Basic Modeling Exercises in Edit Mode 1-Cup.zip 133.0 kB
  • 5. Chapter 5 Beziers Curves/4.1 5.4-Exercise - Creation of a 3D logo in vector from a 2D image.zip 128.9 kB
  • 3. Chapter 3 edit mode/10.1 3.10-Basic modeling exercises in edit mode 3-Shampoo bottle.zip 127.2 kB
  • 11. Chapter 11 The sculpt mode/6.1 11.6-Exercise - add muscles to an arm.zip 117.2 kB
  • 13. Chapter 13 Animation in blender/3.1 13.3-Separate location rotation and scale keys - Animation of a ball.zip 115.3 kB
  • 4. Chapter 4 Modifiers/6.1 4.6- Typical modeling with modifications 3 The bottle.zip 114.0 kB
  • 4. Chapter 4 Modifiers/5.1 4.5- Typical modeling with modifiers 2 The sofa.zip 112.9 kB
  • 13. Chapter 13 Animation in blender/5.1 13.5-Exercise on object - creating a title animation.zip 111.0 kB
  • 4. Chapter 4 Modifiers/4.1 4.4-Typical modeling with modifiers 1 The chain.zip 96.4 kB
  • 2. Chapter 2 Object Mode/8.1 2.8-Objects constraints.zip 91.5 kB
  • 14. Chapter 14 Simulations/4. 14.4-Fluids simulation.srt 59.0 kB
  • 7. Chapter 7 Shaders and Node System/7. 7.7-Using textures.srt 49.9 kB
  • 14. Chapter 14 Simulations/6. 14.6-Dynamic particle system.srt 48.3 kB
  • 3. Chapter 3 edit mode/14. 3.14-Modeling a robot with reference image part 3.srt 45.5 kB
  • 14. Chapter 14 Simulations/3. 14.3-Smoke simulation.srt 44.9 kB
  • 12. Chapter 12 The Armatures/7. 12.7-Exercise Rigging a humanoid.srt 42.9 kB
  • 14. Chapter 14 Simulations/5. 14.5-Cloth simulation.srt 42.0 kB
  • 14. Chapter 14 Simulations/7. 14.7-Static particle system.srt 40.2 kB
  • 3. Chapter 3 edit mode/12. 3.12-Modeling a robot with reference image part 1.srt 38.6 kB
  • 3. Chapter 3 edit mode/4. 3.4-Modeling tools in edit mode.srt 35.3 kB
  • 3. Chapter 3 edit mode/13. 3.13-Modeling a robot with reference image part 2.srt 35.0 kB
  • 12. Chapter 12 The Armatures/8. 12.8-Exercise - Rigging our Robot.srt 34.1 kB
  • 15. Chapter 15 Compositing/2. 15.2-Introducing the main nodes.srt 34.1 kB
  • 13. Chapter 13 Animation in blender/5. 13.5-Exercise on object - creating a title animation.srt 34.0 kB
  • 10. Chapter 10 texture paint mode/1. 10.1-Texture paint mode - tools overview.srt 32.7 kB
  • 7. Chapter 7 Shaders and Node System/8. 7.8-Exercise - Use on our robot and headphones.srt 32.7 kB
  • 11. Chapter 11 The sculpt mode/2. 11.2-Tools overview.srt 32.2 kB
  • 9. Chapter 9 UV mapping/1. 9.1-Unwrapping techniques.srt 31.3 kB
  • 8. Chapter 8 Lighting and shooting/5. 8.5-Exercise – Studio creation with three-points lighting.srt 31.3 kB
  • 10. Chapter 10 texture paint mode/4. 10.4- Exercise - Projecting a face in stencil mode.srt 30.4 kB
  • 14. Chapter 14 Simulations/2. 14.2-Rigid bodies simulation.srt 29.8 kB
  • 2. Chapter 2 Object Mode/10. 2.10-Simple modeling exercises from primitive.srt 29.4 kB
  • 4. Chapter 4 Modifiers/2. 4.2-Main modifiers overview - generate.srt 29.3 kB
  • 4. Chapter 4 Modifiers/7. 4.7- Typical modeling with modifiers 4 The plant.srt 29.3 kB
  • 13. Chapter 13 Animation in blender/6. 13.6-Exercise on armature - Creating a Walking Cycle.srt 28.9 kB
  • 1. Chapter 1 Getting Started with the Software/7. 1.7-Configuration the properties editor.srt 28.3 kB
  • 3. Chapter 3 edit mode/11. 3.11-Basic Modeling Exercises in Edit Mode 4-Headphones.srt 28.2 kB
  • 9. Chapter 9 UV mapping/5. 9.5-Exercice - Unwrapping the robot.srt 28.1 kB
  • 12. Chapter 12 The Armatures/2. 12.2-Bones management, layer system.srt 28.0 kB
  • 15. Chapter 15 Compositing/5. 15.5- Exercise - Inlay of a 3d object on an image.srt 27.8 kB
  • 12. Chapter 12 The Armatures/5. 12.5-The constraints.srt 27.2 kB
  • 2. Chapter 2 Object Mode/8. 2.8-Objects constraints.srt 27.1 kB
  • 7. Chapter 7 Shaders and Node System/2. 7.2-The principled shader.srt 26.5 kB
  • 8. Chapter 8 Lighting and shooting/1. 8.1-Camera Settings.srt 25.7 kB
  • 13. Chapter 13 Animation in blender/2. 13.2-Dedicated interface to animation.srt 25.7 kB
  • 11. Chapter 11 The sculpt mode/5. 11.5-Using textures.srt 25.0 kB
  • 3. Chapter 3 edit mode/15. 3.15-Modeling a robot with reference image part 4.srt 24.6 kB
  • 11. Chapter 11 The sculpt mode/1. 11.1-Sculpt mode overview and dedicated interface.srt 24.6 kB
  • 13. Chapter 13 Animation in blender/4. 13.4-Animation of other parameters (materials, texture, brightness).srt 24.5 kB
  • 4. Chapter 4 Modifiers/3. 4.3-Main modifiers overview - deform.srt 24.3 kB
  • 5. Chapter 5 Beziers Curves/1. 5.1-Curves overview in edit mode.srt 24.1 kB
  • 11. Chapter 11 The sculpt mode/8. 11.8-Retopology.srt 23.9 kB
  • 6. Chapter 6 Render Engines in Blender/3. 6.3-Eevee rendering engine.srt 23.9 kB
  • 1. Chapter 1 Getting Started with the Software/8. 1.8-Configuration User Preferences.srt 23.8 kB
  • 11. Chapter 11 The sculpt mode/9. 11.9-baking a Normal and Ambient Occlusion map.srt 22.7 kB
  • 2. Chapter 2 Object Mode/3. 2.3-Other objects overview.srt 22.5 kB
  • 8. Chapter 8 Lighting and shooting/4. 8.4-Different types of lamps.srt 22.2 kB
  • 6. Chapter 6 Render Engines in Blender/2. 6.2-Cycles Rendering Engine denoiser.srt 21.7 kB
  • 1. Chapter 1 Getting Started with the Software/3. 1.3-Discover the default interface.srt 21.6 kB
  • 4. Chapter 4 Modifiers/6. 4.6- Typical modeling with modifications 3 The bottle.srt 21.5 kB
  • 13. Chapter 13 Animation in blender/1. 13.1-Configuration and key insertion system.srt 21.4 kB
  • 11. Chapter 11 The sculpt mode/7. 11.7-Exercise - aging a face.srt 21.0 kB
  • 3. Chapter 3 edit mode/3. 3.3-Extrusion and face creation.srt 20.9 kB
  • 7. Chapter 7 Shaders and Node System/4. 7.4-Creating specific shaders.srt 20.9 kB
  • 5. Chapter 5 Beziers Curves/2. 5.2-Modeling based on curves with hooks - wire on headphones.srt 20.7 kB
  • 1. Chapter 1 Getting Started with the Software/1.1 1.1-Introduction.zip 20.5 kB
  • 8. Chapter 8 Lighting and shooting/3. 8.3-Using HDRI maps.srt 20.2 kB
  • 2. Chapter 2 Object Mode/6. 2.6-Objects relationships.srt 20.2 kB
  • 12. Chapter 12 The Armatures/6. 12.6-Parenting organic or mechanical object.srt 19.5 kB
  • 4. Chapter 4 Modifiers/5. 4.5- Typical modeling with modifiers 2 The sofa.srt 19.4 kB
  • 3. Chapter 3 edit mode/8. 3.8-Basic Modeling Exercises in Edit Mode 1-Cup.srt 19.2 kB
  • 7. Chapter 7 Shaders and Node System/3. 7.3-The other shaders.srt 19.1 kB
  • 11. Chapter 11 The sculpt mode/4. 11.4-The freedom of dynamic topology.srt 19.0 kB
  • 2. Chapter 2 Object Mode/4. 2.4-Basic manipulation.srt 18.8 kB
  • 12. Chapter 12 The Armatures/4. 12.4-The pose mode.srt 18.8 kB
  • 3. Chapter 3 edit mode/5. 3.5-The proportional edition.srt 18.6 kB
  • 12. Chapter 12 The Armatures/1. 12.1-Overview of armatures.srt 18.5 kB
  • 15. Chapter 15 Compositing/4. 15.4- Exercise - adding a glow effect, using pass.srt 18.5 kB
  • 10. Chapter 10 texture paint mode/2. 10.2-Using an image texture as a painting tool.srt 18.5 kB
  • 12. Chapter 12 The Armatures/3. 12.3-Armatures in Edit Mode.srt 18.0 kB
  • 13. Chapter 13 Animation in blender/3. 13.3-Separate location rotation and scale keys - Animation of a ball.srt 17.9 kB
  • 3. Chapter 3 edit mode/9. 3.9-Basic Modeling Exercises in Edit Mode 2-Apple.srt 17.8 kB
  • 5. Chapter 5 Beziers Curves/4. 5.4-Exercise - Creation of a 3D logo in vector from a 2D image.srt 17.7 kB
  • 15. Chapter 15 Compositing/3. 15.3-Exercise- creating a thumbnail, adding a watermark.srt 17.6 kB
  • 2. Chapter 2 Object Mode/1. 2.1-The object mode menu.srt 17.4 kB
  • 1. Chapter 1 Getting Started with the Software/6. 1.6-The 3d View Visualization and customization.srt 17.3 kB
  • 2. Chapter 2 Object Mode/2. 2.2-Presentation of the different mesh primitives.srt 17.2 kB
  • 3. Chapter 3 edit mode/2. 3.2-Selection tools.srt 16.6 kB
  • 9. Chapter 9 UV mapping/2. 9.2-Automatic projections.srt 16.1 kB
  • 3. Chapter 3 edit mode/7. 3.7-Looptool addon.srt 15.9 kB
  • 3. Chapter 3 edit mode/1. 3.1-Introducing vertice, edge, face.srt 15.8 kB
  • 3. Chapter 3 edit mode/10. 3.10-Basic modeling exercises in edit mode 3-Shampoo bottle.srt 15.4 kB
  • 7. Chapter 7 Shaders and Node System/1. 7.1-Node system and dedicated interface overview.srt 15.2 kB
  • 10. Chapter 10 texture paint mode/3. 10.3-Using strokes and falloff.srt 14.8 kB
  • 2. Chapter 2 Object Mode/9. 2.9-The BoolTool addon.srt 14.6 kB
  • 11. Chapter 11 The sculpt mode/3. 11.3-The modifier multiresolution.srt 14.5 kB
  • 8. Chapter 8 Lighting and shooting/2. 8.2-The world panel.srt 14.4 kB
  • 4. Chapter 4 Modifiers/4. 4.4-Typical modeling with modifiers 1 The chain.srt 13.7 kB
  • 4. Chapter 4 Modifiers/1. 4.1-Introducing modifiers system.srt 13.1 kB
  • 15. Chapter 15 Compositing/1. 15.1-Overview of compositing and its interface.srt 13.0 kB
  • 9. Chapter 9 UV mapping/3. 9.3-Multi-editing and islands edition.srt 12.7 kB
  • 11. Chapter 11 The sculpt mode/6. 11.6-Exercise - add muscles to an arm.srt 12.7 kB
  • 1. Chapter 1 Getting Started with the Software/4. 1.4-Customizing the interface.srt 11.6 kB
  • 2. Chapter 2 Object Mode/7. 2.7-The context menu and quick shortcuts.srt 11.5 kB
  • 5. Chapter 5 Beziers Curves/3. 5.3-The text object.srt 11.3 kB
  • 14. Chapter 14 Simulations/1. 14.1-Simulations system overview.srt 11.2 kB
  • 9. Chapter 9 UV mapping/4. 9.4-Exercice - Unwrapping the cup.srt 10.8 kB
  • 6. Chapter 6 Render Engines in Blender/1. 6.1-Rendering engines overview.srt 10.8 kB
  • 7. Chapter 7 Shaders and Node System/5. 7.5-Applying Multiple Shaders on an Object.srt 10.6 kB
  • 8. Chapter 8 Lighting and shooting/6. 8.6-easy HDRI Addon.srt 10.5 kB
  • 2. Chapter 2 Object Mode/5. 2.5-The outliners and the collections.srt 10.0 kB
  • 3. Chapter 3 edit mode/6. 3.6-The snapping.srt 9.5 kB
  • 7. Chapter 7 Shaders and Node System/6. 7.6-Node wrangler addon.srt 9.4 kB
  • 6. Chapter 6 Render Engines in Blender/4. 6.4-workbench rendering engine.srt 8.9 kB
  • 8. Chapter 8 Lighting and shooting/6.1 8.6-Easy hdri addon.zip 6.2 kB
  • 1. Chapter 1 Getting Started with the Software/2. 1.2-Download, installation and minimum configuration.srt 4.3 kB
  • 1. Chapter 1 Getting Started with the Software/1. 1.1-Introduction.srt 3.0 kB
  • 1. Chapter 1 Getting Started with the Software/[Tutorialsplanet.NET].url 128 Bytes
  • [Tutorialsplanet.NET].url 128 Bytes

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