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Houdini-Course.com Part 1 Basics & 2 Pops

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Houdini-Course.com Part 1 Basics & 2 Pops

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文件列表

  • 01. Basics/4. Fundamentals II/33.[EXAMPLE] GRASS FIELD.mp4 645.1 MB
  • 02. POPS/3. POPS II - Advanced 1/12. [EXAMPLE] FLYING DUST SAND.mp4 585.0 MB
  • 01. Basics/4. Fundamentals II/30.CURLNOISE.mp4 538.0 MB
  • 01. Basics/2. Fundamentals I/16. Scene Organisation.mp4 433.7 MB
  • 01. Basics/2. Fundamentals I/4.INTERFACE II WORKING WITH THE NODE NETWORK.mkv 429.9 MB
  • 01. Basics/2. Fundamentals I/11. Basis shapes and test geometries.mp4 428.4 MB
  • 02. POPS/2. POPS I- BASICS/22.(Example)Fountain .mp4 425.1 MB
  • 01. Basics/4. Fundamentals II/23.VOLUMES.mp4 404.6 MB
  • 01. Basics/4. Fundamentals II/28.NOISE.mp4 395.8 MB
  • 01. Basics/2. Fundamentals I/13. (Example) cartoon tree.mp4 392.3 MB
  • 02. POPS/4. POPS III - Advanced 2/8. [EXAMPLE] FIREWORKS .mp4 389.6 MB
  • 01. Basics/2. Fundamentals I/17.(Example forest ).mp4 384.8 MB
  • 01. Basics/4. Fundamentals II/26.OVERVIEW RAND VS. NOISE VS. CURLNOISE.mp4 367.2 MB
  • 01. Basics/2. Fundamentals I/14.Basic Curves.mp4 365.0 MB
  • 01. Basics/4. Fundamentals II/27.RANDOMNESS.mp4 337.4 MB
  • 01. Basics/2. Fundamentals I/10. Transform objects pivot.mp4 332.8 MB
  • 02. POPS/3. POPS II - Advanced 1/8. VELOCITY FIELDS AND POP ADVECT .mp4 331.6 MB
  • 01. Basics/3. Rendering/4.Solaris,karma,lops,usd.mp4 322.2 MB
  • 01. Basics/3. Rendering/12.Shading IV - Bump + Displacements.mp4 319.7 MB
  • 02. POPS/3. POPS II - Advanced 1/7. [EXAMPLE] FIRE RING .mp4 313.2 MB
  • 02. POPS/3. POPS II - Advanced 1/10. [EXAMPLE] FLOATERS .mp4 303.6 MB
  • 02. POPS/2. POPS I- BASICS/13.POP AXIS FORCE .mp4 302.7 MB
  • 01. Basics/5. Bonus Material/3.ADVANCED NOISE(outdated).mp4 290.2 MB
  • 01. Basics/2. Fundamentals I/39.Reducing or Remeshing Geometry.mp4 284.9 MB
  • 01. Basics/3. Rendering/3. Rendering in mantra ,rops_.mp4 281.5 MB
  • 01. Basics/3. Rendering/7.Lighting (Mantra or Karma).mp4 275.8 MB
  • 01. Basics/4. Fundamentals II/29.FITRANGE() REMAP.mp4 272.7 MB
  • 01. Basics/2. Fundamentals I/5.FLAGS.mkv 268.6 MB
  • 01. Basics/3. Rendering/11.Shading III - Textures,Noise and layers.mp4 265.7 MB
  • 01. Basics/2. Fundamentals I/9. (Example)Spiral Staircase.mp4 258.6 MB
  • 01. Basics/3. Rendering/10.Shading II - Principle Shader.mp4 257.2 MB
  • 01. Basics/4. Fundamentals II/18.[EXAMPLE] PINTOY.mp4 255.2 MB
  • 01. Basics/2. Fundamentals I/15.Mountain or Attribute noise.mp4 246.3 MB
  • 01. Basics/4. Fundamentals II/13.PACKED GEOMETRY.mp4 244.2 MB
  • 02. POPS/2. POPS I- BASICS/2. BASIC POP SETUP I .mp4 243.4 MB
  • 01. Basics/2. Fundamentals I/7.Context.mp4 240.7 MB
  • 01. Basics/5. Bonus Material/7.DIFFERENTIAL GROWTH.mp4 238.9 MB
  • 01. Basics/4. Fundamentals II/7.FOR LOOPS.mp4 238.4 MB
  • 02. POPS/2. POPS I- BASICS/12. POP WIND .mp4 238.4 MB
  • 02. POPS/3. POPS II - Advanced 1/4. [HOMEWORK] RAINSNOW.mp4 238.2 MB
  • 02. POPS/2. POPS I- BASICS/11. POP FORCE .mp4 237.0 MB
  • 01. Basics/2. Fundamentals I/31. (Example Donut II) - Rotation.mp4 236.9 MB
  • 01. Basics/5. Bonus Material/4.PROCEDURAL MODELING ELECTRIC POLE.mp4 236.9 MB
  • 01. Basics/2. Fundamentals I/1. Interface I - Basis navigation.mkv 236.4 MB
  • 01. Basics/1. Introduction/5. VFX Software.mkv 235.9 MB
  • 02. POPS/1. POPS I - DOPS or SOLVER/1.SOLVER SNOW FOOTPRINTS.mp4 235.6 MB
  • 02. POPS/2. POPS I- BASICS/16. POP FAN .mp4 234.0 MB
  • 02. POPS/3. POPS II - Advanced 1/2. TRAIL .mp4 228.6 MB
  • 02. POPS/2. POPS I- BASICS/17. POP DRAG .mp4 228.2 MB
  • 02. POPS/2. POPS I- BASICS/3. BASIC POP SETUP II .mp4 227.7 MB
  • 02. POPS/4. POPS III - Advanced 2/3. [EXAMPLE] BUBBLES IN A BOTTLE .mp4 226.5 MB
  • 01. Basics/4. Fundamentals II/25.SDFS - SIGNED DISTANCE FIELDS.mp4 224.7 MB
  • 01. Basics/4. Fundamentals II/32.ADVANCED CURVE TOOLS.mp4 223.4 MB
  • 01. Basics/2. Fundamentals I/45.VEX+VOPs.mp4 221.3 MB
  • 02. POPS/5. POPS IV - Grain/1. GRAINS (PBD).mp4 221.1 MB
  • 02. POPS/2. POPS I- BASICS/20. EXPRESSIONS II - SIN, COS, USAGE IN POPS .mp4 214.8 MB
  • 02. POPS/3. POPS II - Advanced 1/9. [EXAMPLE] GROWING ROOTS .mp4 211.6 MB
  • 01. Basics/5. Bonus Material/10. CAREER SHOWREEL ADVICE.mp4 207.1 MB
  • 01. Basics/4. Fundamentals II/34.FILE ACCESS III CACHING.mp4 205.7 MB
  • 01. Basics/4. Fundamentals II/22.UV MAPPING.mp4 205.5 MB
  • 01. Basics/2. Fundamentals I/18. Attributes and attribute classes.mp4 200.4 MB
  • 01. Basics/2. Fundamentals I/43.(Example)Simple motion design or attribute transfer.mp4 199.3 MB
  • 02. POPS/4. POPS III - Advanced 2/2. [EXAMPLE] TURN TO DUST.mp4 198.1 MB
  • 01. Basics/4. Fundamentals II/20.THE MAGIC NODE POINT DEFORM.mp4 198.1 MB
  • 01. Basics/1. Introduction/1. Using The Website.mkv 196.3 MB
  • 02. POPS/5. POPS IV - Grain/7. CLUMPING .mp4 193.7 MB
  • 02. POPS/6. POPS - Bonus Material/3. POP FLUIDS .mp4 189.6 MB
  • 01. Basics/4. Fundamentals II/15.MULTI COPY.mp4 185.8 MB
  • 02. POPS/6. POPS - Bonus Material/2. WEDGING I .mp4 185.4 MB
  • 01. Basics/4. Fundamentals II/21.Assets.mp4 182.3 MB
  • 02. POPS/2. POPS I- BASICS/21. DOP OUTPUT ATTRIBUTES .mp4 180.9 MB
  • 01. Basics/2. Fundamentals I/36. Attribute adjust nodes.mp4 173.6 MB
  • 02. POPS/4. POPS III - Advanced 2/9. POINTS AS LIGHTS .mp4 171.5 MB
  • 01. Basics/4. Fundamentals II/5.Bunting or copy to curves.mp4 171.3 MB
  • 02. POPS/2. POPS I- BASICS/9. ADVANCED COLLISIONS .mp4 169.8 MB
  • 01. Basics/2. Fundamentals I/42.Measure.mp4 166.0 MB
  • 02. POPS/2. POPS I- BASICS/14. POP CURVE FORCE .mp4 165.1 MB
  • 01. Basics/5. Bonus Material/6.CIRCLE SPHERE PACKING.mp4 163.3 MB
  • 01. Basics/2. Fundamentals I/24. paint attributes.mp4 162.0 MB
  • 01. Basics/4. Fundamentals II/19.FLIPBOOK.mp4 161.9 MB
  • 02. POPS/2. POPS I- BASICS/7. DOP COLLISION REPRESENTATION SDFS .mp4 161.3 MB
  • 01. Basics/4. Fundamentals II/1.VEX II - PARAMETERS & VARIABLES.mp4 158.6 MB
  • 01. Basics/2. Fundamentals I/22. File access I - reading ,importing.mp4 158.0 MB
  • 01. Basics/1. Introduction/4.FX Hardware.mkv 157.9 MB
  • 01. Basics/5. Bonus Material/9.TOPS or PDG.mp4 154.7 MB
  • 01. Basics/4. Fundamentals II/2.VOPS II.mp4 154.1 MB
  • 01. Basics/2. Fundamentals I/29. Scatter I - Basics.mp4 153.7 MB
  • 02. POPS/2. POPS I- BASICS/6. PHYSICAL PROPERTIES .mp4 152.7 MB
  • 01. Basics/3. Rendering/9.Shading I - Assigning material.mp4 151.4 MB
  • 01. Basics/2. Fundamentals I/12. Groups.mp4 150.5 MB
  • 01. Basics/2. Fundamentals I/20.Data types.mkv 150.4 MB
  • 02. POPS/2. POPS I- BASICS/8. POP SOURCING II .mp4 150.1 MB
  • 01. Basics/1. Introduction/7. Houdini 20.mkv 148.3 MB
  • 01. Basics/1. Introduction/3. VFX Department.mkv 144.7 MB
  • 01. Basics/4. Fundamentals II/11.[HOMEWORK] DOT PRINT.mp4 144.6 MB
  • 02. POPS/3. POPS II - Advanced 1/11. [EXAMPLE] DROPS ON BOTTLE .mp4 144.2 MB
  • 01. Basics/2. Fundamentals I/23. (Example) Spheralizer .mp4 142.8 MB
  • 02. POPS/3. POPS II - Advanced 1/6. THICKENING TRAILS .mp4 139.5 MB
  • 01. Basics/2. Fundamentals I/35.The Ray Node.mp4 131.3 MB
  • 01. Basics/1. Introduction/2. CG Industries.mkv 130.8 MB
  • 02. POPS/2. POPS I- BASICS/18. POP GROUPS .mp4 129.5 MB
  • 01. Basics/2. Fundamentals I/6.(TIP) DASHBOX, QUICKMARKS AND RADIAL MENUS.mkv 128.0 MB
  • 01. Basics/4. Fundamentals II/17.THE ADD NODE.mp4 127.4 MB
  • 01. Basics/2. Fundamentals I/33. (Bonus)Scattering tips - Distribution and pscale.mp4 127.3 MB
  • 01. Basics/2. Fundamentals I/25. Visualization .mp4 127.1 MB
  • 02. POPS/5. POPS IV - Grain/8. HEIGHT FIELDS .mp4 126.5 MB
  • 02. POPS/4. POPS III - Advanced 2/7. POP REPLICATE.mp4 126.5 MB
  • 02. POPS/5. POPS IV - Grain/2. VISUALIZING GRAINS IN THE VIEWPORT .mp4 125.7 MB
  • 02. POPS/5. POPS IV - Grain/5. SLEEPING .mp4 124.0 MB
  • 01. Basics/2. Fundamentals I/41. File Access II;Exporting.mp4 123.4 MB
  • 01. Basics/4. Fundamentals II/8.MASKING.mp4 123.1 MB
  • 01. Basics/2. Fundamentals I/27. (Example)Slicer the boolean node.mp4 123.1 MB
  • 01. Basics/2. Fundamentals I/44. (Example)Disco ball effect.mp4 121.5 MB
  • 01. Basics/2. Fundamentals I/19. Vertices and points.mp4 120.8 MB
  • 01. Basics/2. Fundamentals I/34.(Homework)Voxaliazer (minecrafteffect).mp4 120.4 MB
  • 02. POPS/5. POPS IV - Grain/6. FRICTION STICKYINESS SIMPLE CLUMPING .mp4 118.8 MB
  • 01. Basics/4. Fundamentals II/3.COMPARISONS.mp4 117.9 MB
  • 02. POPS/2. POPS I- BASICS/4. STATIC OBJECT - BRINGING COLLISIONS INTO DOPS.mp4 113.5 MB
  • 01. Basics/2. Fundamentals I/3. THE GEOMETRY SPREADSHEET.mkv 111.4 MB
  • 01. Basics/2. Fundamentals I/8. Common Bugs.mp4 110.5 MB
  • 02. POPS/6. POPS - Bonus Material/1. WORKING WITH REFERENCES .mp4 110.3 MB
  • 01. Basics/3. Rendering/5.Third party renderers.mp4 110.2 MB
  • 02. POPS/4. POPS III - Advanced 2/5. WORKING WITH TIME II - TIMEWARP .mp4 109.0 MB
  • 01. Basics/2. Fundamentals I/30. (Example Donut I) - Scale.mp4 105.9 MB
  • 01. Basics/2. Fundamentals I/26. Boolean Node.mp4 105.5 MB
  • 02. POPS/4. POPS III - Advanced 2/6. HIT ATTRIBUTES RESPONSES .mp4 104.2 MB
  • 01. Basics/4. Fundamentals II/31.REST POSITION.mp4 101.2 MB
  • 01. Basics/4. Fundamentals II/24.VDBS - VOLUMES 2.0.mp4 100.1 MB
  • 01. Basics/4. Fundamentals II/10.ATTRIBUTE FROM TEXTURES.mp4 99.6 MB
  • 01. Basics/3. Rendering/1.[OUTDATED] VIEWPORT COLORS _VIEWPORT MATERIALS_ACES.mp4 97.5 MB
  • 01. Basics/4. Fundamentals II/16.(BONUS) MULTI COPY WITH ATTRIBUTE FROM PIECES.mp4 96.6 MB
  • 01. Basics/4. Fundamentals II/9.[HOMEWORK] SNOW GENERATOR.mp4 95.9 MB
  • 02. POPS/4. POPS III - Advanced 2/4. WORKING WITH TIME I - BASICS .mp4 95.5 MB
  • 02. POPS/1. POPS I - DOPS or SOLVER/2.DOPS - AN OVERVIEW.mp4 93.0 MB
  • 01. Basics/2. Fundamentals I/2. TREE VIEW VS. NETWORKS.mkv 92.2 MB
  • 02. POPS/5. POPS IV - Grain/4. [HOMEWORK] FILL A CUP .mp4 89.9 MB
  • 01. Basics/2. Fundamentals I/40.Groups II .mp4 87.1 MB
  • 01. Basics/2. Fundamentals I/28.Match Size .mp4 85.7 MB
  • 01. Basics/2. Fundamentals I/32. Scatter and align.mp4 84.1 MB
  • 01. Basics/4. Fundamentals II/12.TRACE.mp4 84.1 MB
  • 01. Basics/2. Fundamentals I/38. Deformers.mp4 82.9 MB
  • 02. POPS/2. POPS I- BASICS/15. POP ATTRACT .mp4 80.8 MB
  • 01. Basics/4. Fundamentals II/4.BONUS COMBINING COMPARISONS BOOLEAN OPERATORS.mp4 80.2 MB
  • 02. POPS/2. POPS I- BASICS/19. V VS FORCE .mp4 79.6 MB
  • 01. Basics/2. Fundamentals I/37.(Parameter)Expressions.mp4 76.8 MB
  • 02. POPS/4. POPS III - Advanced 2/10. MODULO.mp4 76.7 MB
  • 01. Basics/3. Rendering/6.Takes(don't).mp4 76.4 MB
  • 02. POPS/1. ABOUT SHELF TOOLS.mp4 72.8 MB
  • 01. Basics/5. Bonus Material/5.SIDEFX LABS QLIB MOPS.mp4 71.7 MB
  • 02. POPS/4. POPS III - Advanced 2/1. POP SHADING .mp4 66.0 MB
  • 01. Basics/2. Fundamentals I/21. Attribute promote.mp4 66.0 MB
  • 01. Basics/3. Rendering/8.Render Subdivision.mp4 65.0 MB
  • 01. Basics/5. Bonus Material/1.FREEZE or LOCK FLAG.mp4 64.9 MB
  • 02. POPS/3. POPS II - Advanced 1/5. RENDERING POPS I - PSCALE AND MOTION BLUR .mp4 63.6 MB
  • 01. Basics/3. Rendering/14.Render Farms.mp4 57.3 MB
  • 01. Basics/4. Fundamentals II/14.PACKUNPACKCONVERT.mp4 54.5 MB
  • 01. Basics/4. Fundamentals II/6. ATTRIBUTE TRANSFER AND ATTRIBUTE COPY.mp4 53.4 MB
  • 02. POPS/2. POPS I- BASICS/1.CONTROLLING YOUR SIMULATIONS.mp4 49.3 MB
  • 01. Basics/3. Rendering/2. Rendering Overview.mp4 48.8 MB
  • 02. POPS/3. POPS II - Advanced 1/1. THE IMPORTANCE OF CACHING .mp4 46.5 MB
  • 02. POPS/3. POPS II - Advanced 1/3. PRE-ROLLS .mp4 45.4 MB
  • 01. Basics/4. Fundamentals II/35.PERFORMANCE MONITOR.mp4 40.3 MB
  • 01. Basics/3. Rendering/13. [Tip]Simple Volume Render.mp4 40.3 MB
  • 01. Basics/5. Bonus Material/8. REFRACTIONS IN MANTRA FAKE CAUSTICS.mp4 38.7 MB
  • 01. Basics/5. Bonus Material/2.FIND MIN or MAX.mp4 37.2 MB
  • 02. POPS/5. POPS IV - Grain/3. OPENCL .mp4 34.3 MB
  • 02. POPS/2. POPS I- BASICS/10. GRAVITY .mp4 32.9 MB
  • 02. POPS/2. POPS I- BASICS/5. OPINPUTPATH().mp4 31.3 MB
  • 01. Basics/1. Introduction/6. Warning; Nvidia Driver problem.mkv 31.0 MB
  • 02. POPS/2. POPS I- BASICS/23.DOPIMPORT.mp4 24.7 MB
  • 02. POPS/1. POPS I - DOPS or SOLVER/3.OUTPUT FLAG IN DOPS.mp4 5.4 MB
  • 02. POPS/3. POPS II - Advanced 1/9. [EXAMPLE] GROWING ROOTS __POPS_020_020_growingRoots.hipnc 1.6 MB
  • 01. Basics/1. Introduction/3. VFX_leaflet_4_2_14sm.pdf 730.4 kB
  • 01. Basics/4. Fundamentals II/18. (Example) Pintoy_muybridge_horse_seq.zip 695.2 kB
  • 02. POPS/5. POPS IV - Grain/4. [HOMEWORK] FILL A CUP__POPS_040_030_FillCup_start.hiplc 674.7 kB
  • 02. POPS/5. POPS IV - Grain/7. CLUMPING __POPS_040_065_clumping.hipnc 547.7 kB
  • 02. POPS/5. POPS IV - Grain/8. HEIGHT FIELDS__POPS_040_080_Heightfield.hipnc 489.9 kB
  • 02. POPS/3. POPS II - Advanced 1/10. [EXAMPLE] FLOATERS__POPS_020_050_FLOATERS.hipnc 449.5 kB
  • 02. POPS/4. POPS III - Advanced 2/7. POP REPLICATE__POPS_030_070_PopReplicate.hipnc 389.0 kB
  • 01. Basics/4. Fundamentals II/18. (Example) Pintoy_BASICS_030_085_pintoy.hipnc 369.2 kB
  • 02. POPS/4. POPS III - Advanced 2/3. [EXAMPLE] BUBBLES IN A BOTTLE__POPS_030_050_bubbles_in_Bottle.hipnc 346.3 kB
  • 02. POPS/3. POPS II - Advanced 1/11. [EXAMPLE] DROPS ON BOTTLE__POPS_020_060_drops_on_Bottle.hipnc 323.9 kB
  • 02. POPS/3. POPS II - Advanced 1/12. [EXAMPLE] FLYING DUST SAND--POPS_020_060_Dust.hipnc 303.9 kB
  • 02. POPS/4. POPS III - Advanced 2/8. [EXAMPLE] FIREWORKS__POPS_030_080_fireworks.hipnc 292.2 kB
  • 02. POPS/2. POPS I- BASICS/22.(Example)Fountain POPS_010_150_Fountain.hipnc 283.7 kB
  • 02. POPS/4. POPS III - Advanced 2/2. [EXAMPLE] TURN TO DUST __POPS_030_020_turnToDust.hipnc 269.4 kB
  • 01. Basics/2. Fundamentals I/27. (Example)Slicer the boolean node BASICS_020_230_Slicer.hipnc 261.1 kB
  • 01. Basics/2. Fundamentals I/23.(Example) Spheralizer BASICS_020_190_spheralizer.hipnc 258.5 kB
  • 01. Basics/4. Fundamentals II/5.Bunting or copy to curves BASICS_030_010_bunting.hipnc 182.5 kB
  • 01. Basics/2. Fundamentals I/43.(Example)Simple motion design or attribute transfer_ BASICS_020_260_motionDesign_thing.hipnc 116.6 kB
  • 01. Basics/2. Fundamentals I/44. (Example)Disco ball effect__BASICS_020_265_DiscoBall_Effect.hipnc 93.8 kB
  • 02. POPS/3. POPS II - Advanced 1/4. [HOMEWORK] RAINSNOW __POPS_020_040_Rain.hiplc 87.4 kB
  • 01. Basics/2. Fundamentals I/17.(Example forest )BASICS_020_090_forest.hipnc 41.9 kB
  • 01. Basics/5. Bonus Material/9.TOPS or PDG_LINKS.txt 255 Bytes
  • 01. Basics/3. Rendering/1.VIEWPORT COLORS _VIEWPORT MATERIALS_ACES_LINKS.txt 228 Bytes
  • 01. Basics/4. Fundamentals II/29.FITRANGE() REMAP_LINKS.txt 222 Bytes
  • 01. Basics/5. Bonus Material/5.SIDEFX LABS QLIB MOPS__LINKS.txt 198 Bytes
  • 01. Basics/3. Rendering/4.Solaris,karma,lops,usd_LINKS.txt 187 Bytes
  • 01. Basics/2. Fundamentals I/37.(Parameter)Expressions LINKS.txt 186 Bytes
  • 01. Basics/5. Bonus Material/10.CAREER SHOWREEL ADVICE.txt 171 Bytes
  • 01. Basics/2. Fundamentals I/25. Visualization LINKS.txt 160 Bytes
  • 01. Basics/4. Fundamentals II/21.Assets_LINKS.txt 156 Bytes
  • 01. Basics/2. Fundamentals I/14. Basic Curves Link.txt 142 Bytes
  • 01. Basics/4. Fundamentals II/15.MULTI COPY_LINKS.txt 129 Bytes
  • 01. Basics/2. Fundamentals I/41. File Access II;Exporting_LINKS.txt 124 Bytes
  • 02. POPS/1. POPS I - DOPS or SOLVER/1.SOLVER SNOW FOOTPRINTS__LINKS.txt 121 Bytes
  • 01. Basics/3. Rendering/11.Shading III - Textures,Noise and layers_LINKS.txt 119 Bytes
  • 01. Basics/3. Rendering/9.Shading I - Assigning material_LINKS.txt 117 Bytes
  • 01. Basics/5. Bonus Material/7.DIFFERENTIAL GROWTH__LINKS.txt 117 Bytes
  • 01. Basics/5. Bonus Material/3.ADVANCED NOISE_LINKS.txt 108 Bytes
  • 01. Basics/2. Fundamentals I/31. (Example Donut II) - Rotation LINKS.txt 104 Bytes
  • 01. Basics/2. Fundamentals I/45.VEX+VOPs LINKS.txt 96 Bytes
  • 01. Basics/4. Fundamentals II/26.OVERVIEW RAND VS. NOISE VS. CURLNOISE_LINKS.txt 92 Bytes
  • 02. POPS/2. POPS I- BASICS/20. EXPRESSIONS II - SIN, COS, USAGE IN POPS __LINKS.txt 80 Bytes
  • 02. POPS/3. POPS II - Advanced 1/10. [EXAMPLE] FLOATERS __LINKS.txt 73 Bytes
  • 01. Basics/2. Fundamentals I/22. File access I - reading ,importing Links.txt 69 Bytes
  • 01. Basics/4. Fundamentals II/10.ATTRIBUTE FROM TEXTURES_LINKS.txt 65 Bytes
  • 02. POPS/2. POPS I- BASICS/5. OPINPUTPATH()__LINKS.txt 64 Bytes
  • 01. Basics/2. Fundamentals I/32. Scatter and align LINKS.txt 63 Bytes
  • 01. Basics/4. Fundamentals II/1.VEX II - PARAMETERS & VARIABLES _LINKS.txt 63 Bytes
  • 01. Basics/3. Rendering/3. Rendering in mantra ,rops_LINKS.txt 59 Bytes
  • 01. Basics/4. Fundamentals II/23.VOLUMES_LINKS.txt 59 Bytes
  • 01. Basics/4. Fundamentals II/24.VDBS - VOLUMES 2.0_LINKS.txt 59 Bytes
  • 01. Basics/4. Fundamentals II/3.COMPARISONS_LINKS.txt 56 Bytes
  • 02. POPS/5. POPS IV - Grain/1. GRAINS (PBD) __LINKS.txt 48 Bytes
  • 01. Basics/2. Fundamentals I/24. paint attributes LINKS.txt 46 Bytes
  • 01. Basics/2. Fundamentals I/8.COMMON BUGS_LINKS.txt 45 Bytes
  • 02. POPS/2. POPS I- BASICS/7. DOP COLLISION REPRESENTATION SDFS__LINKS.txt 45 Bytes
  • 02. POPS/3. POPS II - Advanced 1/1. THE IMPORTANCE OF CACHING __LINKS.txt 45 Bytes
  • 01. Basics/5. Bonus Material/6.CIRCLE SPHERE PACKING.txt 44 Bytes
  • 01. Basics/1. Introduction/3. links.txt 43 Bytes
  • 01. Basics/2. Fundamentals I/12.Group links.txt 43 Bytes
  • 01. Basics/2. Fundamentals I/20. Data types link.txt 43 Bytes
  • 01. Basics/2. Fundamentals I/28.Match Size LINKS.txt 43 Bytes
  • 01. Basics/2. Fundamentals I/40.Groups II LINKS.txt 43 Bytes
  • 01. Basics/4. Fundamentals II/22.UV MAPPING_LINKS.txt 43 Bytes
  • 01. Basics/4. Fundamentals II/28.NOISE_LINK.txt 43 Bytes
  • 01. Basics/5. Bonus Material/2.FIND MIN or MAX_LINKS.txt 42 Bytes
  • 02. POPS/2. POPS I- BASICS/22.(Example)Fountain __LINKS.txt 42 Bytes
  • 02. POPS/4. POPS III - Advanced 2/10. MODULO __LINKS.txt 36 Bytes
  • 02. POPS/6. POPS - Bonus Material/3. POP FLUIDS .txt 27 Bytes
  • 01. Basics/1. Introduction/5.links.txt 24 Bytes
  • 01. Basics/2. Fundamentals I/7.Contexts links.txt 0 Bytes
  • 01. Basics/2. Fundamentals I/19. Vertices and points LINK.txt 0 Bytes
  • 02. POPS/1. POPS I - DOPS or SOLVER/2.DOPS - AN OVERVIEW__LINKS.txt 0 Bytes
  • 02. POPS/6. POPS - Bonus Material/2. WEDGING I __LINKS.txt 0 Bytes

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