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Udemy - Godot 4 C# Action Adventure Build your own 2.5D RPG (2.2024)
磁力链接/BT种子名称
Udemy - Godot 4 C# Action Adventure Build your own 2.5D RPG (2.2024)
磁力链接/BT种子简介
种子哈希:
2602e355b84673300e7b95e1c1b3f5cef9860846
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8.43G
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158
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极快
收录时间:
2025-07-03
最近下载:
2025-10-09
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文件列表
8. Finishing Touches/13. Adding Fire Particles.mp4
324.8 MB
8. Finishing Touches/12. Designing a Level.mp4
222.5 MB
8. Finishing Touches/9. Creating a Shader.mp4
196.1 MB
5. Adding Enemies/3. Refactoring the Enemy State Machine.mp4
195.8 MB
4. Designing a Level/3. Using a Grid Map.mp4
176.0 MB
8. Finishing Touches/2. Preparing the Reward Feature.mp4
172.0 MB
7. Game Interface/10. Counting the Enemies.mp4
171.8 MB
8. Finishing Touches/8. Thunder Combo Damage.mp4
170.4 MB
6. Combat System/15. Character Death States.mp4
167.6 MB
8. Finishing Touches/3. Creating a Reward Resource.mp4
151.6 MB
4. Designing a Level/5. Adding Collision.mp4
151.5 MB
8. Finishing Touches/7. Using Interfaces.mp4
147.7 MB
2. Player Movement/2. Adding Player Animations.mp4
142.7 MB
5. Adding Enemies/5. Creating the Enemy Return State.mp4
140.0 MB
8. Finishing Touches/4. Applying Rewards.mp4
139.7 MB
5. Adding Enemies/13. Detecting the Player.mp4
137.0 MB
5. Adding Enemies/15. Attacking the Player.mp4
136.4 MB
8. Finishing Touches/10. Dynamically Applying a Shader.mp4
132.8 MB
5. Adding Enemies/4. Drawing Patrol Paths.mp4
131.8 MB
3. State Machine/5. Transitioning States.mp4
131.2 MB
4. Designing a Level/7. Adding Invisible Walls.mp4
131.1 MB
7. Game Interface/13. Pause UI.mp4
129.1 MB
6. Combat System/5. Hitboxes and Hurtboxes.mp4
128.7 MB
3. State Machine/11. Refactoring States With Inheritance.mp4
126.6 MB
6. Combat System/14. Finishing the Enemy Attack State.mp4
124.7 MB
8. Finishing Touches/6. Exploding the Bomb.mp4
123.8 MB
5. Adding Enemies/14. Chasing the Player.mp4
122.2 MB
5. Adding Enemies/2. Designing an Enemy.mp4
122.1 MB
7. Game Interface/2. Setting Up the Start Menu.mp4
118.0 MB
6. Combat System/7. Understanding LINQ.mp4
117.5 MB
7. Game Interface/5. Reparenting Nodes.mp4
113.1 MB
7. Game Interface/9. Dynamically Updating Labels.mp4
112.6 MB
7. Game Interface/8. Stats UI.mp4
109.6 MB
8. Finishing Touches/11. Stunning Enemies.mp4
108.6 MB
5. Adding Enemies/8. Navigation Agents.mp4
105.8 MB
6. Combat System/6. Custom Stat Resources.mp4
100.0 MB
5. Adding Enemies/11. Pausing on Patrols.mp4
98.0 MB
3. State Machine/9. Adding a Dash Timer.mp4
96.4 MB
3. State Machine/4. Building the State Machine.mp4
96.3 MB
7. Game Interface/3. Grabbing UI Containers.mp4
96.2 MB
6. Combat System/3. Combo Counters.mp4
95.7 MB
4. Designing a Level/2. Preparing Our Models.mp4
95.3 MB
6. Combat System/8. Property Getters and Setters.mp4
93.3 MB
6. Combat System/13. Moving the Enemy Hitbox.mp4
91.7 MB
2. Player Movement/3. Attaching Scripts to Nodes.mp4
89.7 MB
5. Adding Enemies/9. Enemy Patrol State.mp4
89.1 MB
3. State Machine/7. Setting Up the Dash State.mp4
89.0 MB
5. Adding Enemies/10. Patrolling the Path.mp4
85.0 MB
8. Finishing Touches/14. Dash Cooldowns.mp4
84.4 MB
3. State Machine/8. Transitioning to the Dash State.mp4
81.9 MB
3. State Machine/3. Creating an Idle and Move State.mp4
81.1 MB
7. Game Interface/11. Defeat UI.mp4
79.5 MB
5. Adding Enemies/7. Baking a Navigation Mesh.mp4
78.4 MB
6. Combat System/10. Moving Nodes by Local Position.mp4
78.2 MB
6. Combat System/12. Working on the Enemy Attack State.mp4
78.2 MB
2. Player Movement/5. Overriding Methods.mp4
77.3 MB
2. Player Movement/6. Moving the Player.mp4
77.3 MB
8. Finishing Touches/5. Preparing the Bomb.mp4
75.7 MB
6. Combat System/4. Resetting the Combo Counter With a Timer.mp4
74.3 MB
2. Player Movement/9. Game Constants.mp4
74.2 MB
7. Game Interface/12. Victory UI.mp4
73.7 MB
3. State Machine/10. Finalizing the Dash State.mp4
72.5 MB
2. Player Movement/7. Exporting Fields with Attributes.mp4
71.1 MB
4. Designing a Level/4. Attaching a Camera to the Player.mp4
69.8 MB
1. Introduction & Setup/6. Starting a New Project.mp4
69.0 MB
3. State Machine/6. Disabling Nodes.mp4
68.0 MB
5. Adding Enemies/12. Exiting States.mp4
67.5 MB
3. State Machine/12. Using Abstract Classes.mp4
67.5 MB
7. Game Interface/4. Starting the Game.mp4
67.2 MB
4. Designing a Level/6. Adjusting the Slope Angle.mp4
66.3 MB
6. Combat System/9. Animation Method Tracks.mp4
65.6 MB
5. Adding Enemies/6. Moving the Enemy.mp4
60.5 MB
3. State Machine/14. Export Property Hints.mp4
57.2 MB
2. Player Movement/11. Optimizing the Sprites.mp4
56.0 MB
6. Combat System/2. Player Combo Attacks.mp4
53.3 MB
3. State Machine/15. Auto Properties.mp4
52.6 MB
6. Combat System/11. Toggling Collision Shapes.mp4
52.5 MB
1. Introduction & Setup/2. Welcome to the Course.mp4
52.1 MB
7. Game Interface/6. The event Keyword.mp4
49.0 MB
7. Game Interface/7. Handling the End Game Event.mp4
45.6 MB
1. Introduction & Setup/5. Installing .NET and Godot.mp4
45.0 MB
2. Player Movement/10. Flipping the Player.mp4
44.1 MB
3. State Machine/13. Dealing With Magic Numbers.mp4
43.0 MB
2. Player Movement/8. Playing Animations.mp4
42.4 MB
2. Player Movement/12. Partial Classes.mp4
41.9 MB
1. Introduction & Setup/1. Promo.mp4
33.6 MB
1. Introduction & Setup/4. Accessing Our Projects.mp4
32.9 MB
2. Player Movement/4. Configuring Visual Studio Code.mp4
28.8 MB
1. Introduction & Setup/3. Community & Support.mp4
28.7 MB
3. State Machine/2. What Is a State Machine.mp4
24.0 MB
9. Course Wrapup/1. Outro.mp4
20.7 MB
1. Introduction & Setup/6.1 Assets.zip
20.5 MB
2. Player Movement/1. Section Intro - Player Movement.mp4
18.4 MB
4. Designing a Level/1. Section Intro - Designing a Level.mp4
16.4 MB
8. Finishing Touches/1. Section Intro - Finishing Touches.mp4
15.8 MB
5. Adding Enemies/1. Section Intro - Adding Enemies.mp4
14.9 MB
7. Game Interface/1. Section Intro - Game Interface.mp4
14.8 MB
3. State Machine/1. Section Intro - State Machine.mp4
13.8 MB
1. Introduction & Setup/7. Check Out the Book.mp4
10.9 MB
6. Combat System/1. Section Intro - Combat System.mp4
10.2 MB
4. Designing a Level/2.3 This Lecture's Project Changes.html
169 Bytes
6. Combat System/8.1 This Lecture's Project Changes.html
169 Bytes
1. Introduction & Setup/6.3 This Lecture's Project Changes.html
168 Bytes
2. Player Movement/2.1 This Lecture's Project Changes.html
168 Bytes
2. Player Movement/3.1 This Lecture's Project Changes.html
168 Bytes
2. Player Movement/5.2 This Lecture's Project Changes.html
168 Bytes
2. Player Movement/6.1 This Lecture's Project Changes.html
168 Bytes
2. Player Movement/7.1 This Lecture's Project Changes.html
168 Bytes
2. Player Movement/8.2 This Lecture's Project Changes.html
168 Bytes
2. Player Movement/9.1 This Lecture's Project Changes.html
168 Bytes
2. Player Movement/10.1 This Lecture's Project Changes.html
168 Bytes
2. Player Movement/11.1 This Lecture's Project Changes.html
168 Bytes
3. State Machine/3.1 This Lecture's Project Changes.html
168 Bytes
3. State Machine/4.1 This Lecture's Project Changes.html
168 Bytes
3. State Machine/5.1 This Lecture's Project Changes.html
168 Bytes
3. State Machine/6.1 This Lecture's Project Changes.html
168 Bytes
3. State Machine/7.1 This Lecture's Project Changes.html
168 Bytes
3. State Machine/8.1 This Lecture's Project Changes.html
168 Bytes
3. State Machine/9.1 This Lecture's Project Changes.html
168 Bytes
3. State Machine/10.1 This Lecture's Project Changes.html
168 Bytes
3. State Machine/11.1 This Lecture's Project Changes.html
168 Bytes
3. State Machine/12.1 This Lecture's Project Changes.html
168 Bytes
3. State Machine/13.1 This Lecture's Project Changes.html
168 Bytes
3. State Machine/14.2 This Lecture's Project Changes.html
168 Bytes
3. State Machine/15.1 This Lecture's Project Changes.html
168 Bytes
4. Designing a Level/2.1 Available 3D Formats.html
168 Bytes
4. Designing a Level/3.1 This Lecture's Project Changes.html
168 Bytes
4. Designing a Level/4.1 This Lecture's Project Changes.html
168 Bytes
4. Designing a Level/5.1 This Lecture's Project Changes.html
168 Bytes
4. Designing a Level/6.1 This Lecture's Project Changes.html
168 Bytes
4. Designing a Level/7.1 This Lecture's Project Changes.html
168 Bytes
5. Adding Enemies/2.1 This Lecture's Project Changes.html
168 Bytes
5. Adding Enemies/3.1 This Lecture's Project Changes.html
168 Bytes
5. Adding Enemies/4.1 This Lecture's Project Changes.html
168 Bytes
5. Adding Enemies/5.1 This Lecture's Project Changes.html
168 Bytes
5. Adding Enemies/6.1 This Lecture's Project Changes.html
168 Bytes
5. Adding Enemies/7.1 This Lecture's Project Changes.html
168 Bytes
5. Adding Enemies/8.1 This Lecture's Project Changes.html
168 Bytes
5. Adding Enemies/9.1 This Lecture's Project Changes.html
168 Bytes
5. Adding Enemies/10.2 This Lecture's Project Changes.html
168 Bytes
5. Adding Enemies/11.2 This Lecture's Project Changes.html
168 Bytes
5. Adding Enemies/12.1 This Lecture's Project Changes.html
168 Bytes
5. Adding Enemies/13.2 This Lecture's Project Changes.html
168 Bytes
5. Adding Enemies/14.1 This Lecture's Project Changes.html
168 Bytes
5. Adding Enemies/15.1 This Lecture's Project Changes.html
168 Bytes
6. Combat System/2.1 This Lecture's Project Changes.html
168 Bytes
6. Combat System/3.1 This Lecture's Project Changes.html
168 Bytes
6. Combat System/5.2 This Lecture's Project Changes.html
168 Bytes
6. Combat System/6.1 This Lecture's Project Changes.html
168 Bytes
6. Combat System/7.1 This Lecture's Project Changes.html
168 Bytes
6. Combat System/9.1 This Lecture's Project Changes.html
168 Bytes
6. Combat System/10.1 This Lecture's Project Changes.html
168 Bytes
6. Combat System/11.1 This Lecture's Project Changes.html
168 Bytes
6. Combat System/12.1 This Lecture's Project Changes.html
168 Bytes
6. Combat System/13.1 This Lecture's Project Changes.html
168 Bytes
6. Combat System/14.1 This Lecture's Project Changes.html
168 Bytes
6. Combat System/15.1 This Lecture's Project Changes.html
168 Bytes
7. Game Interface/2.1 This Lecture's Project Changes.html
168 Bytes
7. Game Interface/3.2 This Lecture's Project Changes.html
168 Bytes
7. Game Interface/4.1 This Lecture's Project Changes.html
168 Bytes
7. Game Interface/5.1 This Lecture's Project Changes.html
168 Bytes
7. Game Interface/6.1 This Lecture's Project Changes.html
168 Bytes
7. Game Interface/7.1 This Lecture's Project Changes.html
168 Bytes
7. Game Interface/8.1 This Lecture's Project Changes.html
168 Bytes
7. Game Interface/9.1 This Lecture's Project Changes.html
168 Bytes
7. Game Interface/10.1 This Lecture's Project Changes.html
168 Bytes
7. Game Interface/11.1 This Lecture's Project Changes.html
168 Bytes
7. Game Interface/12.1 This Lecture's Project Changes.html
168 Bytes
7. Game Interface/13.1 This Lecture's Project Changes.html
168 Bytes
8. Finishing Touches/2.1 This Lecture's Project Changes.html
168 Bytes
8. Finishing Touches/3.1 This Lecture's Project Changes.html
168 Bytes
8. Finishing Touches/4.1 This Lecture's Project Changes.html
168 Bytes
8. Finishing Touches/5.1 This Lecture's Project Changes.html
168 Bytes
8. Finishing Touches/6.1 This Lecture's Project Changes.html
168 Bytes
8. Finishing Touches/7.1 This Lecture's Project Changes.html
168 Bytes
8. Finishing Touches/8.1 This Lecture's Project Changes.html
168 Bytes
8. Finishing Touches/9.1 This Lecture's Project Changes.html
168 Bytes
8. Finishing Touches/10.1 This Lecture's Project Changes.html
168 Bytes
8. Finishing Touches/11.1 This Lecture's Project Changes.html
168 Bytes
8. Finishing Touches/12.1 This Lecture's Project Changes.html
168 Bytes
8. Finishing Touches/13.1 This Lecture's Project Changes.html
168 Bytes
8. Finishing Touches/14.1 This Lecture's Project Changes.html
168 Bytes
7. Game Interface/3.1 Commonly Used Collection Types.html
153 Bytes
3. State Machine/14.1 C# Exported Properties.html
148 Bytes
5. Adding Enemies/10.1 NavigationAgent3D.html
136 Bytes
2. Player Movement/8.1 AnimationPlayer Node.html
134 Bytes
5. Adding Enemies/13.1 Area3D Node.html
125 Bytes
6. Combat System/5.1 Area3D Node.html
125 Bytes
4. Designing a Level/2.2 Dungeon Pack Remastered.html
114 Bytes
1. Introduction & Setup/7.1 Godot RPG Book.html
113 Bytes
1. Introduction & Setup/5.1 .NET Download Link.html
104 Bytes
2. Player Movement/5.1 Godot Documentation.html
99 Bytes
5. Adding Enemies/11.1 Godot Documentation.html
99 Bytes
2. Player Movement/3.2 Visual Studio Code.html
91 Bytes
2. Player Movement/4.1 VS Code Themes.html
86 Bytes
1. Introduction & Setup/5.2 Download Godot.html
85 Bytes
1. Introduction & Setup/6.2 SVG Repo.html
85 Bytes
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