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Game Development

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Game Development

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种子哈希:1cc8517eb4d65b6dd5db76d01e1d7a767d004178
文件大小: 1.46G
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收录时间:2017-02-09
最近下载:2025-10-14

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文件列表

  • A Flexible and Expandable Architecture for Computer Games - Thesis with Appendix.pdf 4.0 MB
  • Addison Wesley/Micro JAVA Game Development.pdf 7.3 MB
  • Addison Wesley/OpenGL Shading Language.chm 3.1 MB
  • Addison Wesley/Software Engineering and Computer Games.chm 4.1 MB
  • AK Peter/Hardcore AI for Computer Games and Animation.pdf 19.5 MB
  • Apress/DotNET Game Programming with DirectX 9.0.pdf 1.3 MB
  • Apress/Introduction to 3D Game Engine Design Using DirectX 9 and C#.chm 3.3 MB
  • Apress/Programming Sudoku/Programming Sudoku.pdf 6.2 MB
  • Apress/Programming Sudoku/Sudoku_src.rar 29.0 kB
  • Charles River/Al Application Programming.chm 8.4 MB
  • Charles River/Awesome 3D Game Development - No Programming Required.chm 121.1 MB
  • Charles River/Elementary Game Programming and Simulators Using Jamagic.chm 2.5 MB
  • Charles River/Game Programming Gems 2.pdf 21.7 MB
  • Charles River/Practical Java Game Programming.chm 10.4 MB
  • Charles River/Secrets of the Game Business.chm 2.3 MB
  • CMP Books/Game Design Workshop - Designing, Prototyping, and Playtesting Games.chm 29.7 MB
  • Course Technology/3D Game Engine Programming.pdf 9.7 MB
  • Course Technology/3D Game Programming All in One.chm 44.9 MB
  • Course Technology/Beginning C# Game Programming.pdf 5.0 MB
  • Course Technology/Beginning C++ Game Programming.chm 4.8 MB
  • Course Technology/Beginning C++ Game Programming.pdf 48.7 MB
  • Course Technology/Beginning Game Level Design.pdf 5.7 MB
  • Course Technology/Beginning Game Programming.pdf 9.2 MB
  • Course Technology/Beginning OpenGL Game Programming.pdf 6.4 MB
  • Course Technology/Beyond Reality - A Guide to Alternate Reality Gaming.pdf 76.4 MB
  • Course Technology/Character Development and Storytelling for Games.pdf 14 Bytes
  • Course Technology/Experience XSI 4 - The Official Softimage XSI 4 Guide to Character Creation.pdf 21.4 MB
  • Course Technology/Game Art for Teens.pdf 36.3 MB
  • Course Technology/Game Design, 2nd Edition.pdf 7.1 MB
  • Course Technology/Game Interface Design.pdf 6.8 MB
  • Course Technology/Game Programming for Teens, 2nd Edition.pdf 7.5 MB
  • Course Technology/Game Testing All in One.chm 11.2 MB
  • Course Technology/J2ME.chm 4.1 MB
  • Course Technology/Mathematics for Game Developers.pdf 15.5 MB
  • Course Technology/Microsoft Visual Basic - Game Programming for Teens.pdf 11.9 MB
  • Course Technology/PHP Game Programming.pdf 5.6 MB
  • Course Technology/Serious Games - Games that Educate, Train and Inform.pdf 65.6 MB
  • Course Technology/Shaders for Game Programming and Artists.pdf 10.1 MB
  • Course Technology/Software Engineering for Game Developers.pdf 25.9 MB
  • Course Technology/The Unauthorized Halo 2 Battle Guide.pdf 15.4 MB
  • Design Documents/Freddy Design.pdf 588.0 kB
  • Design Documents/Larry's Casino Design.pdf 345.1 kB
  • Design Documents/Larry5 Design.pdf 486.1 kB
  • Design Documents/Larry6 Design.pdf 525.5 kB
  • Design Documents/Larry7 Design.pdf 482.5 kB
  • Design Documents/Text.txt 322 Bytes
  • Design Documents/Torin Design.pdf 479.6 kB
  • Focal Press/A Guide to Computer Animation for TV, Games, Multimedia and Web.pdf 12.2 MB
  • Focal Press/Digital Storytelling.pdf 7.1 MB
  • Focal Press/Flash MX 2004 Games - Art to ActionScript.pdf 11.1 MB
  • Focal Press/Timing for Animation.chm 4.8 MB
  • John Wiley & Sons/Algorithms and Networking for Computer Games.pdf 2.9 MB
  • John Wiley & Sons/Developing Software for Symbian OS.pdf 4.1 MB
  • John Wiley & Sons/Java Game Programming For Dummies.pdf 4.9 MB
  • John Wiley & Sons/Networking and Online Games - Understanding and Engineering Multiplayer Internet Games.pdf 9.8 MB
  • John Wiley & Sons/Programming for the Series 60 Platform and Symbian OS.pdf 13.2 MB
  • John Wiley & Sons/Programming Java 2 Micro Edition for Symbian OS.pdf 6.0 MB
  • John Wiley & Sons/Project Arcade - Build Your Own Arcade Machine.pdf 49.4 MB
  • John Wiley & Sons/Quake 4 Mods For Dummies.pdf 13.3 MB
  • John Wiley & Sons/Symbian OS Internals.pdf 7.0 MB
  • John Wiley & Sons/The Game Animators Guide to Maya.pdf 8.0 MB
  • McGraw-Hill/Digital Animation Bible.pdf 5.6 MB
  • McGraw-Hill/Ultimate Game Design - Building Game Worlds.pdf 6.9 MB
  • Microsoft Press/Fundamentals of Audio and Video Programming for Games.chm 18.5 MB
  • Morgan Kaufmann Publishers/3D Game Engine Architecture.pdf 6.5 MB
  • Morgan Kaufmann Publishers/Game Physics.djvu 12.1 MB
  • New Riders Publishing/AI Game Development - Synthetic Creatures with Learning and Reactive Behaviors.chm 3.3 MB
  • New Riders Publishing/Andrew Rollings and Ernest Adams on Game Design.chm 8.8 MB
  • New Riders Publishing/Beginning Math and Physics for Game Programmers.chm 2.8 MB
  • New Riders Publishing/Chris Crawford on Game Design.chm 2.3 MB
  • New Riders Publishing/Core Techniques and Algorithms in Game Programming.chm 4.7 MB
  • New Riders Publishing/Creating Emotion in Games - The Craft and Art of Emotioneering.chm 4.8 MB
  • New Riders Publishing/Creating Games in C++ - A Step-by-Step Guide.chm 1.3 MB
  • New Riders Publishing/Designing Virtual Worlds.chm 1.7 MB
  • New Riders Publishing/Developing Games in Java.chm 4.4 MB
  • New Riders Publishing/Developing Online Games - An Insider's Guide.chm 2.8 MB
  • New Riders Publishing/Digital Character Animation 3.chm 6.5 MB
  • New Riders Publishing/Game Character Development with Maya.chm 57.1 MB
  • O'Reilly/AI for Game Developers.chm 3.0 MB
  • O'Reilly/Java 3D Programming.pdf 4.6 MB
  • O'Reilly/Killer Game Programming in Java.chm 13.3 MB
  • O'Reilly/Physics for Game Developers.pdf 4.1 MB
  • O'Reilly/Retro Gaming Hacks.chm 3.1 MB
  • PDI-DreamWork/SHREK-The Story Behind the Screen.pdf 6.9 MB
  • Peachpit Press/Macromedia Flash MX Game Design Demystified.chm 9.7 MB
  • Premier Press/Beginner's Guide to DarkBASIC Game Programming.chm 22.6 MB
  • Premier Press/Beginning Direct 3D Game Programming, 2nd Edition.chm 10.0 MB
  • Premier Press/Beginning Game Audio Programming.chm 7.4 MB
  • Premier Press/Focus on Curves and Surfaces.chm 3.0 MB
  • Premier Press/Focus On Photon Mapping.chm 2.1 MB
  • Premier Press/Game Developer's Market Guide.pdf 9.8 MB
  • Premier Press/Game Development Business and Legal Guide.chm 5.1 MB
  • Premier Press/Game Development with ActionScript.chm 3.4 MB
  • Premier Press/Game Programming All in One, 2nd Edition.pdf 9.2 MB
  • Premier Press/Game Programming for Teens.chm 2.1 MB
  • Premier Press/Game Programming with Python, Lua, and Ruby.chm 2.4 MB
  • Premier Press/Macromedia Flash MX 2004 Game Programming.chm 9.8 MB
  • Premier Press/MUD Game Programming.chm 2.8 MB
  • Sams Publishing/Beginning 3D Game Programming.chm 3.8 MB
  • Sams Publishing/OpenGL SuperBible, 3rd Edition.chm 5.8 MB
  • Sams Publishing/Programming Windows Games with Borland C++.pdf 3.5 MB
  • Sams Publishing/Teach Yourself Game Programming in 24 Hours.chm 3.2 MB
  • Sams Publishing/Teach Yourself Internet Game Programming with Java In 21 Days.chm 25.0 MB
  • Sams Publishing/Tricks of the Windows Game Programming Gurus.pdf 16.8 MB
  • The MIT Press/Unit Operations - An Approach to Videogame Criticism.pdf 2.0 MB
  • Utils/FoxitReader.exe 3.8 MB
  • Utils/WinDjView-0.4.3.exe 513.5 kB
  • Waite Group Press/Black Art of Java Game Programming.pdf 6.3 MB
  • Wordware Publishing/Advanced 3D Game Programming Using DirectX 9.0.chm 4.2 MB
  • Wordware Publishing/Delphi Graphics and Game Programming Exposed with DirectX 7.0.chm 5.2 MB
  • Wordware Publishing/Directx 9 User Interfaces - Design and Implementation.pdf 5.6 MB
  • Wordware Publishing/Game Design - Theory and Practice, 2nd Edition.chm 33.7 MB
  • Wordware Publishing/Game Design - Theory and Practice.pdf 36.3 MB
  • Wordware Publishing/Game Design Foundations.pdf 4.0 MB
  • Wordware Publishing/Game Development and Production.chm 3.5 MB
  • Wordware Publishing/Games That Sell!.pdf 12.7 MB
  • Wordware Publishing/Introduction to 3D Game Programming with DirectX 9.0.pdf 6.9 MB
  • Wordware Publishing/Java 1.4 Game Programming.chm 9.8 MB
  • Wordware Publishing/Learn Vertex and Pixel Shader Programming with Directx 9.pdf 10.1 MB
  • Wordware Publishing/LightWave 3D 8 Lighting.pdf 13.8 MB
  • Wordware Publishing/Lightwave 3D [8] - Cartoon Character Creation, Volume 1.pdf 27.8 MB
  • Wordware Publishing/Lightwave 3D [8] - Character Animation.pdf 22.8 MB
  • Wordware Publishing/Lightwave 3D [8], Cartoon Character Creation, Volume 2.pdf 20.0 MB
  • Wordware Publishing/Modeling a Character in 3DS Max, 2nd Edition.pdf 69.3 MB
  • Wordware Publishing/Programming Game AI by Example.chm 9.1 MB
  • Wordware Publishing/Programming Multiplayer Games.pdf 6.9 MB
  • Wordware Publishing/ShaderX^2 - Introductions and Tutorials with DirectX 9.0.pdf 6.9 MB
  • Wordware Publishing/ShaderX^2 - Shader Programming Tips and Tricks with DirectX 9.pdf 15.7 MB
  • Wordware Publishing/Strategy Game Programming with DirectX 9.0.chm 12.5 MB
  • Wordware Publishing/Vector Game Math Processors.pdf 4.1 MB
  • Wordware Publishing/Virtual Machine Design and Implementation in C.C++.chm 5.3 MB
  • Wordware Publishing/Wireless Game Development in C&C++ with BREW.chm 4.1 MB
  • Wordware Publishing/Wireless Game Development in Java with MIDP 2.0.chm 3.8 MB

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