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[Tutorialsplanet.NET] Udemy - iOS 13 & Swift 5 - The Complete iOS App Development Bootcamp

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[Tutorialsplanet.NET] Udemy - iOS 13 & Swift 5 - The Complete iOS App Development Bootcamp

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文件列表

  • 73. Bonus Module How to Make an App Overview/1. How to Make an App From Beginning to End.mp4 1.0 GB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/3.1 App-Brewery-Massive-Bundle.zip.zip 619.1 MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/4.1 App Brewery Massive Bundle.zip.zip 619.1 MB
  • 72. Bonus Module Ask Angela Anything/3. AAA 3 - How to Start Freelancing & much more.mp4 593.4 MB
  • 72. Bonus Module Ask Angela Anything/1. AAA 1 - How to Soak in Programming Concepts & much more.mp4 244.7 MB
  • 72. Bonus Module Ask Angela Anything/2. AAA 2 - Schedule for Learning to Code & much more.mp4 236.0 MB
  • 48. LEGACY iOS 11 - Advanced CoreML - Convert Pre-Trained Models Using CoreML Tools/16.1 WhatFlower-iOS12.zip.zip 214.0 MB
  • 48. LEGACY iOS 11 - Advanced CoreML - Convert Pre-Trained Models Using CoreML Tools/3.2 Flower Classifier.zip.zip 212.6 MB
  • 7. Module 7 - Using and Understanding Apple Documentation/3. The 5 Step Approach to Solve Any Programming Problem.mp4 211.0 MB
  • 13. Module 13 - Networking, APIs and Core Location/18. Using CoreLocation to get Location Data.mp4 208.8 MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/6. How to Detect Horizontal Planes in the Real World.mp4 201.7 MB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/8. Segues and Navigation for Multi-Screen Apps.mp4 191.1 MB
  • 15. Module 15 - SwiftUI/4. How to Create Complex Designs and Layouts using SwiftUI.mp4 188.2 MB
  • 44. LEGACY - Advanced Swift Part 2/13. Swift Structs vs. Classes - In Practice.mp4 186.7 MB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/8. Getting Image Recognition Results Back from Our V3 Model.mp4 173.1 MB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/13. Using Loops in Your Program.mp4 169.2 MB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/4. Let's Link Our Design to Our Code.mp4 165.2 MB
  • 44. LEGACY - Advanced Swift Part 2/16. Guard Let vs. If Let When to Use Which.mp4 164.2 MB
  • 44. LEGACY - Advanced Swift Part 2/11. Conforming to MVC.mp4 159.9 MB
  • 49. LEGACY CreateML - Building Our Own Machine Learning Model for Image Recognition/2. How to Gather Data for Training.mp4 156.8 MB
  • 20. Module 20 - ARKit 2 - Use Live Tracking Image Recognition for Pokemon App/6. Tracking Multiple Pokemons.mp4 151.4 MB
  • 44. LEGACY - Advanced Swift Part 2/4. Swift Access Levels.mp4 149.4 MB
  • 17. Module 17 - CreateML 2 & CreateML - Build Our Own Machine Learning Models/2. How to Gather Data for Training.mp4 145.1 MB
  • 13. Module 13 - Networking, APIs and Core Location/3. Learn to use the UITextField.mp4 139.2 MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/5. How to Find and Import 3D Models for AR.mp4 137.8 MB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/9. Giving Users Access to Purchased Content.mp4 136.6 MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/13. A Walkthrough of the Xcode Development Environment.mp4 134.7 MB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/6. Implementing the In-App Purchase with Apple StoreKit.mp4 132.6 MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/2. How to Setup and Configure Your Project for AR.mp4 131.8 MB
  • 20. Module 20 - ARKit 2 - Use Live Tracking Image Recognition for Pokemon App/5. Adding 3D Pokemon Modes to Card Tracking.mp4 130.2 MB
  • 44. LEGACY - Advanced Swift Part 2/3. Accumulating Numbers in the Calculator.mp4 129.8 MB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/2. How to Design Your App.mp4 129.6 MB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/7. Storing Data using Variables and Arrays.mp4 126.1 MB
  • 13. Module 13 - Networking, APIs and Core Location/10. JSON Decoding.mp4 123.3 MB
  • 20. Module 20 - ARKit 2 - Use Live Tracking Image Recognition for Pokemon App/2. Adding Tracking Images.mp4 122.2 MB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/3. Linking Design with Code.mp4 120.6 MB
  • 21. Module 21 - ARKit 2 - The Harry Potter Style Live NewsPaper/3. [Challenge] Detecting Images in AR.mp4 115.2 MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/3. How to Create a 3D Object in Augmented Reality.mp4 111.2 MB
  • 33. LEGACY - Coding Challenge #3 - Control Flow - Build a Story App Like Lifeline/9. Optional Destini Solution Walk Through.mp4 110.8 MB
  • 9. Module 9 - Design Patterns and Swift Structures/4. [Swift Deep Dive] Structures, Methods and Properties.mp4 110.7 MB
  • 44. LEGACY - Advanced Swift Part 2/7. Advanced Swift Optionals.mp4 110.3 MB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/4. [Swift Deep Dive] Classes and Inheritance.mp4 108.9 MB
  • 13. Module 13 - Networking, APIs and Core Location/4. [Swift Deep Dive] Protocols.mp4 107.7 MB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/3. Setup Your In-App Purchase on App Store Connect.mp4 106.4 MB
  • 26. LEGACY - Running Your App on a Real Device - Sideloading in iOS/3. How to Sideload Your App using Xcode.mp4 106.1 MB
  • 13. Module 13 - Networking, APIs and Core Location/7. Understanding the OpenWeather API and URL Parameters.mp4 106.0 MB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/2. Learn How to Use a UISlider.mp4 105.3 MB
  • 13. Module 13 - Networking, APIs and Core Location/8. Use the URLSession for Networking.mp4 104.7 MB
  • 13. Module 13 - Networking, APIs and Core Location/11. Create a WeatherModel and Understand Computed Properties.mp4 103.2 MB
  • 15. Module 15 - SwiftUI/13. H4X0R News Part 4 - Using UIKit Components with SwiftUI.mp4 102.7 MB
  • 38. LEGACY - Coding Challenge #4 - Cocoapods, REST, APIs - Bitcoin Price Tracker/10. Optional Bitcoin Challenge Solution.mp4 102.1 MB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/6. How to Create Randomisation in Swift.mp4 101.9 MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/9. [Optional] Watch me Create a Mock up Using Sketch.mp4 101.6 MB
  • 44. LEGACY - Advanced Swift Part 2/14. How to Turn Our Model into a Struct.mp4 100.3 MB
  • 17. Module 17 - CreateML 2 & CreateML - Build Our Own Machine Learning Models/3. How to Train a Brand New Machine Learning Model.mp4 96.1 MB
  • 20. Module 20 - ARKit 2 - Use Live Tracking Image Recognition for Pokemon App/3. How to Add Plane to Card.mp4 95.4 MB
  • 25. LEGACY - iOS Interface Builder - The $999 App/8. How to Incorporate Image Assets into Your Xcode Project.mp4 94.5 MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/8. How to Place Our Dice in 3D Using Touch.mp4 93.6 MB
  • 13. Module 13 - Networking, APIs and Core Location/16. [Swift Deep Dive] Extensions and Default Implementations for Protocols.mp4 93.1 MB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/8. Create Sandbox Users on the App Store to Test In-App Purchases for Free.mp4 92.8 MB
  • 13. Module 13 - Networking, APIs and Core Location/6. An Example of Protocols and Delegates in Practice.mp4 91.2 MB
  • 2. Module 2 iOS Interface Builder and the $999 App/4. Let's Design the User Interface!.mp4 90.7 MB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/10. How to Randomise the Dice Images.mp4 90.5 MB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/5. Detecting When a User Wants to Make a Purchase.mp4 90.3 MB
  • 9. Module 9 - Design Patterns and Swift Structures/8. Implementing MVC and Understanding Parameter Names.mp4 89.8 MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/10. Tools and Materials for iOS App Development.mp4 89.7 MB
  • 46. LEGACY - iOS 11 - CoreML - How to Incorporate Machine Learning into Your iOS App/8.1 SeeFood-iOS12.zip.zip 88.2 MB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/7.1 Inceptionv3.mlmodel.zip.zip 88.0 MB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/4. Reinforcement Learning.mp4 86.5 MB
  • 9. Module 9 - Design Patterns and Swift Structures/12. Using Mutating Functions to Track the Score.mp4 86.1 MB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/9. Adopting MVC by Creating a CalculatorBrain.mp4 86.0 MB
  • 9. Module 9 - Design Patterns and Swift Structures/6. Giving the User Feedback and working with a ProgressView.mp4 85.4 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/45. Updating the UI of the Navigation Bar.mp4 85.0 MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/1. What You'll Get in This Course.mp4 84.9 MB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/4. Create an Inspirational Quotes App.mp4 84.7 MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/9. How to Animate 3D Objects in AR.mp4 84.2 MB
  • 15. Module 15 - SwiftUI/7. SwiftUI Dicee Part 1 - Designing a Layout using Spacers and Subviews.mp4 83.7 MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/1. Introduction to Augmented Reality and ARKit.mp4 83.6 MB
  • 21. Module 21 - ARKit 2 - The Harry Potter Style Live NewsPaper/4. Video Playback in AR.mp4 83.4 MB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/9. Hotdog or Not Hotdog.mp4 83.3 MB
  • 19. Module 19 - Advanced ARKit - How to Measure Real World Dimensions in an ARKit Ap/4. Creating 3D Text in the AR Scene.mp4 82.1 MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/7. How to Detect Touch on Real World 3D Objects.mp4 81.5 MB
  • 13. Module 13 - Networking, APIs and Core Location/12. Typealiases and a Protocols and Delegate Challenge.mp4 80.6 MB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/10. [How to Become a Better Programmer] The DRY Principle.mp4 79.8 MB
  • 9. Module 9 - Design Patterns and Swift Structures/2. Setting up the Quizzler Project and Showing the Questions.mp4 79.2 MB
  • 2. Module 2 iOS Interface Builder and the $999 App/3. A Walkthrough of the Xcode Development Environment.mp4 79.1 MB
  • 9. Module 9 - Design Patterns and Swift Structures/3. Checking Answers using 2-Dimensional Arrays.mp4 78.7 MB
  • 7. Module 7 - Using and Understanding Apple Documentation/5. Linking Multiple Buttons to the Same IBAction.mp4 77.7 MB
  • 13. Module 13 - Networking, APIs and Core Location/2. Dark Mode and Working with Vector Assets.mp4 76.3 MB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/10. Restoring In-App Purchases.mp4 75.8 MB
  • 15. Module 15 - SwiftUI/10. H4X0R News Part 1 - Understanding the List and Identifiable Protocol.mp4 75.8 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/38. Making Our Cells Swipeable.mp4 74.5 MB
  • 19. Module 19 - Advanced ARKit - How to Measure Real World Dimensions in an ARKit Ap/5. Resetting the Measurements.mp4 74.1 MB
  • 15. Module 15 - SwiftUI/2. How to Build a SwiftUI App from Scratch.mp4 72.4 MB
  • 8. Module 8 - Control Flow and Optionals/13. Using the 5 Step Approach to Debug our App.mp4 71.4 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/31. Fetching Data from Realm (Read in CRUD).mp4 70.5 MB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/5. [Swift Deep Dive] Structs v.s. Classes.mp4 70.0 MB
  • 2. Module 2 iOS Interface Builder and the $999 App/6. How to Design and Add an App Icon.mp4 69.7 MB
  • 25. LEGACY - iOS Interface Builder - The $999 App/11. How to Design Your Own App Icon and Image Assets.mp4 67.9 MB
  • 25. LEGACY - iOS Interface Builder - The $999 App/4. Let's Design the User Interface Using Storyboards.mp4 67.4 MB
  • 9. Module 9 - Design Patterns and Swift Structures/10. Refactoring to Implement the MVC Design Pattern.mp4 67.2 MB
  • 44. LEGACY - Advanced Swift Part 2/10. Refactoring with Computed Properties.mp4 67.0 MB
  • 15. Module 15 - SwiftUI/11. H4X0R News Part 2 - Networking in SwiftUI.mp4 66.8 MB
  • 6. Module 6 Auto Layout and Setting Constraints/6. Stack Views.mp4 66.6 MB
  • 15. Module 15 - SwiftUI/12. H4X0R News Part 3 - The Observer Design Pattern.mp4 66.1 MB
  • 8. Module 8 - Control Flow and Optionals/2. Setting up the Egg Timer Project and Linking the Storyboard and ViewController.mp4 65.9 MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/10. How to Animate and Roll all the 3D Dice at Once.mp4 65.4 MB
  • 13. Module 13 - Networking, APIs and Core Location/9. [Swift Deep Dive] Closures.mp4 65.3 MB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/2. Supervised Learning.mp4 65.1 MB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/11. How to Add Motion Detection in to Your App.mp4 64.0 MB
  • 9. Module 9 - Design Patterns and Swift Structures/5. Creating a Question Struct.mp4 63.5 MB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/3. How to Design Your App.mp4 63.3 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/39. Inheriting from SwipeTableViewController.mp4 62.5 MB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/10. Developing for iOS - Tools and Materials.mp4 62.4 MB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/7. Data Types, Constants and Variables.mp4 61.6 MB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/5. Responding to User Interactions with IBActions.mp4 60.7 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/43. Creating Gradient Flow Cells.mp4 59.6 MB
  • 13. Module 13 - Networking, APIs and Core Location/5. The Delegate Design Pattern.mp4 59.0 MB
  • 2. Module 2 iOS Interface Builder and the $999 App/7. Run Your App on Your iPhone or Simulator.mp4 58.3 MB
  • 8. Module 8 - Control Flow and Optionals/10. Egg Timer Challenge Solution.mp4 57.9 MB
  • 13. Module 13 - Networking, APIs and Core Location/15. Updating the UI by Using the DispatchQueue.mp4 57.3 MB
  • 20. Module 20 - ARKit 2 - Use Live Tracking Image Recognition for Pokemon App/1. What We'll Make - Pokemon 3D.mp4 57.3 MB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/4. How to Use the Apple Documentation to Tap into Any iPhone Capability You Want.mp4 57.2 MB
  • 9. Module 9 - Design Patterns and Swift Structures/7. Understand the MVC Design Pattern.mp4 56.8 MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/4. Bring the Moon into Your Living Room Using AR.mp4 55.8 MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/6. How to Make the Most of the Bootcamp.mp4 55.4 MB
  • 6. Module 6 Auto Layout and Setting Constraints/3. Setting Constraints and working with the Safe Area.mp4 55.2 MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/9. How Apps are Made.mp4 54.7 MB
  • 15. Module 15 - SwiftUI/8. SwiftUI Dicee Part 2 - Building in Functionality and Managing State.mp4 54.6 MB
  • 8. Module 8 - Control Flow and Optionals/12. Calculating the Progress Percentage.mp4 54.4 MB
  • 2. Module 2 iOS Interface Builder and the $999 App/5. Let's Incorporate Some Image Assets.mp4 52.9 MB
  • 47. LEGACY - [Optional Bonus Project] Machine Learning Using IBM Watson/9.1 SeeFood-iOS11.zip.zip 52.2 MB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/8. [Swift Deep Dive] Variables.mp4 51.5 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/46.1 Todoey.zip.zip 51.4 MB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/11. Optional BMI Calculator Challenge Solution.mp4 49.7 MB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/3. Using the UISliders to Calculate the BMI.mp4 49.7 MB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/6. How to Make an App.mp4 49.5 MB
  • 8. Module 8 - Control Flow and Optionals/3. [Swift Deep Dive] If-Else Control Flow.mp4 49.4 MB
  • 13. Module 13 - Networking, APIs and Core Location/17. Using Extensions to Refactor the ViewController.mp4 48.1 MB
  • 8. Module 8 - Control Flow and Optionals/7. [Swift Deep Dive] Defining and Unwrapping Optionals.mp4 47.6 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/29. Introduction to Realm.mp4 47.5 MB
  • 7. Module 7 - Using and Understanding Apple Documentation/4. [Swift Deep Dive] Functions and Scope.mp4 46.4 MB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/7. How to Make the Most of the Bootcamp.mp4 45.9 MB
  • 8. Module 8 - Control Flow and Optionals/11. Showing the Timer to the User with a Progress View.mp4 45.6 MB
  • 21. Module 21 - ARKit 2 - The Harry Potter Style Live NewsPaper/2. How to Source the Assets.mp4 45.1 MB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/10. Auto Layout Using Stack Views.mp4 43.7 MB
  • 43. LEGACY - Advanced Swift Part 1/8. Advanced Properties Challenge.mp4 43.4 MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/21. Observing for Database Changes.mp4 43.4 MB
  • 6. Module 6 Auto Layout and Setting Constraints/2. Size Classes Explained.mp4 42.9 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/17. How to Setup and Configure Core Data.mp4 42.9 MB
  • 7. Module 7 - Using and Understanding Apple Documentation/6. [Swift Deep Dive] Functions with Inputs and Type Inference.mp4 42.4 MB
  • 44. LEGACY - Advanced Swift Part 2/9. Dealing with the Decimal Place.mp4 41.9 MB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/6. What we'll be making.mp4 41.9 MB
  • 6. Module 6 Auto Layout and Setting Constraints/5. Working with Containers and Subviews.mp4 41.5 MB
  • 8. Module 8 - Control Flow and Optionals/4. [Swift Deep Dive] Switch Statements.mp4 41.2 MB
  • 48. LEGACY iOS 11 - Advanced CoreML - Convert Pre-Trained Models Using CoreML Tools/2. Installing CoremlTools using Python PIP.mp4 41.1 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/28. Adding the Delegate Method.mp4 41.1 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/25. How to Pass Data Between View Controllers.mp4 40.3 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/2. Subclassing a UITableViewController.mp4 40.1 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/10. Creating a Custom Data Model.mp4 39.6 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/14. Encoding Data with NSCoder.mp4 39.4 MB
  • 40. LEGACY - Git, GitHub and Version Control/8. Using Git and GitHub in Xcode 9.mp4 39.2 MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/9. Let's Register Some Users to our App.mp4 37.9 MB
  • 13. Module 13 - Networking, APIs and Core Location/14. Method Naming Conventions and Error Handling.mp4 37.9 MB
  • 43. LEGACY - Advanced Swift Part 1/4. Getters.mp4 37.6 MB
  • 15. Module 15 - SwiftUI/1. What is SwiftUI.mp4 36.6 MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/11. Download Xcode.mp4 36.5 MB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/5. Auto Layout in Practice - Setting Constraints.mp4 36.3 MB
  • 44. LEGACY - Advanced Swift Part 2/8. Adding More Functionality to Our Calculator.mp4 36.0 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/35. Querying Data Using Realm.mp4 35.8 MB
  • 6. Module 6 Auto Layout and Setting Constraints/4. How to use Alignment and Pinning.mp4 35.5 MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/14. How to Get Help When You're Stuck.mp4 35.5 MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/26.1 Flash-Chat-iOS12.zip.zip 35.2 MB
  • 8. Module 8 - Control Flow and Optionals/8. Dictionary Challenge Solution.mp4 34.9 MB
  • 25. LEGACY - iOS Interface Builder - The $999 App/12. Run and Test Your App!.mp4 33.7 MB
  • 2. Module 2 iOS Interface Builder and the $999 App/2. Let's Create a Brand New Xcode Project.mp4 33.5 MB
  • 43. LEGACY - Advanced Swift Part 1/7. Observed Properties.mp4 33.3 MB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/12. Introduction to Loops in Swift - The For In loop.mp4 33.3 MB
  • 15. Module 15 - SwiftUI/16. Running your iOS App on a Mac with Project Catalyst.mp4 33.0 MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/11. How to Remove Our 3D Objects from the AR Scene.mp4 32.8 MB
  • 25. LEGACY - iOS Interface Builder - The $999 App/2. How to Properly Create a New Xcode Project.mp4 32.4 MB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/3. Unsupervised Learning.mp4 32.2 MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/8. How Do Apps Actually Work.mp4 32.0 MB
  • 43. LEGACY - Advanced Swift Part 1/6. Computed Properties.mp4 31.7 MB
  • 40. LEGACY - Git, GitHub and Version Control/7. Branching and Merging.mp4 31.4 MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/8. How to Use Sketch to Create Mockups.mp4 30.9 MB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/5. What is CoreML.mp4 30.7 MB
  • 9. Module 9 - Design Patterns and Swift Structures/11. [Swift Deep Dive] Immutability.mp4 30.6 MB
  • 7. Module 7 - Using and Understanding Apple Documentation/2. Setting up the Xylophone Project.mp4 30.5 MB
  • 40. LEGACY - Git, GitHub and Version Control/9. Forking and Pull Requests.mp4 30.4 MB
  • 9. Module 9 - Design Patterns and Swift Structures/9. [Swift Deep Dive] Functions with Outputs and Return Types.mp4 30.3 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/14. Tapping into the GPS.mp4 30.2 MB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/8. How to Get Help When You're Stuck.mp4 30.1 MB
  • 8. Module 8 - Control Flow and Optionals/5. Conditional Statements Challenge Solution.mp4 29.8 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/41. Adding Colour to Our App.mp4 28.8 MB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/1. What You'll Need to Implement In-App Purchases.mp4 28.6 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/21. Create a Weather Data Model.mp4 28.5 MB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/11. Initialise the First Question.mp4 28.0 MB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/2. Check out the Skeleton Project.mp4 27.8 MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/10. Swift Closures [Advanced Swift].mp4 27.6 MB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/5. How does an App Work.mp4 27.2 MB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/11. Getting set up with Xcode.mp4 27.2 MB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/9. [Swift Deep Dive] Arrays.mp4 26.9 MB
  • 70. Bonus How to Build Your App Showcase Website/2. How to Use Bootstrap to Build Your App Showcase Website.mp4 26.3 MB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/16. How to Track Progress and Score.mp4 26.2 MB
  • 7. Module 7 - Using and Understanding Apple Documentation/7. Playing Different Xylophone Sounds.mp4 25.9 MB
  • 48. LEGACY iOS 11 - Advanced CoreML - Convert Pre-Trained Models Using CoreML Tools/3. Converting a Caffe Model into MLModel.mp4 25.8 MB
  • 40. LEGACY - Git, GitHub and Version Control/2. Version Control Using Git and the Command Line.mp4 25.8 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/18. Networking with Alamofire.mp4 25.6 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/23. Creating and Using Segues in Xcode.mp4 25.4 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/20. What is JSON and How to Parse it.mp4 25.3 MB
  • 37. LEGACY - The Command Line and Terminal/2. Command Line Shortcuts.mp4 24.9 MB
  • 44. LEGACY - Advanced Swift Part 2/12. Swift Structs vs. Classes - The Theory.mp4 24.7 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/15. Decoding Data with NSCoder.mp4 23.4 MB
  • 40. LEGACY - Git, GitHub and Version Control/5. Gitignore.mp4 23.0 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/26. Delegates and Protocols Explained.mp4 22.9 MB
  • 44. LEGACY - Advanced Swift Part 2/15. Swift Tuples.mp4 22.8 MB
  • 21. Module 21 - ARKit 2 - The Harry Potter Style Live NewsPaper/1. What We'll Make - A Magical Newspaper.mp4 22.0 MB
  • 59. Idea Validation - Save Yourself Time and Money/4. 3. The Landing Page Validation Method.mp4 21.9 MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/20. Let's Send Some Messages!.mp4 21.4 MB
  • 49. LEGACY CreateML - Building Our Own Machine Learning Model for Image Recognition/1. Introduction to CreateML.mp4 21.2 MB
  • 62. Growth Hacking Techniques for App Downloads/6. How to Successfully Launch on Product Hunt.mp4 21.0 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/7. UserDefaults Explained.mp4 20.6 MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/4. Step 3 - How to Create Wireframes.mp4 20.4 MB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/3. Set up the Project.mp4 19.9 MB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/5. Let's Create a Data Model.mp4 19.6 MB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/5. Swift Functions Part 2 - Functions with Inputs.mp4 19.6 MB
  • 23. Next Steps/2. Where to Go From Here.mp4 19.5 MB
  • 45. LEGACY - Introduction to Machine Learning/2. Supervised Learning.mp4 19.2 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/25. How to Go Back to the Original List.mp4 19.2 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/16. Introduction to Databases.mp4 19.1 MB
  • 37. LEGACY - The Command Line and Terminal/3. Directory and File Manipulation Using the Command Line + Bonus.mp4 19.1 MB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/1. Introduction to Machine Learning.mp4 18.6 MB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/9. Optional Auto Layout Challenge Solution.mp4 18.4 MB
  • 22. How to Submit Your App to the App Store/1. How to Publish Your App on to the App Store.mp4 18.0 MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/6. Set Up Firebase for Development.mp4 17.6 MB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/9. Creating the Question Bank Class.mp4 17.5 MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/11. What are Swift Optionals!!.mp4 17.5 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/9. Installing New Pods in Your Xcode Project.mp4 17.5 MB
  • 17. Module 17 - CreateML 2 & CreateML - Build Our Own Machine Learning Models/1. Introduction to CreateML.mp4 17.5 MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/2. Creating a New Class from Scratch.mp4 17.3 MB
  • 40. LEGACY - Git, GitHub and Version Control/3. GitHub and Remote Repositories.mp4 17.2 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/20. Core Data Fundamentals.mp4 16.8 MB
  • 47. LEGACY - [Optional Bonus Project] Machine Learning Using IBM Watson/1. What You'll Make by the End of This Module.mp4 16.6 MB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/6. Swift Functions Part 3 - Functions with Outputs.mp4 16.5 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/12. Restructuring Our App with MVC.mp4 16.2 MB
  • 46. LEGACY - iOS 11 - CoreML - How to Incorporate Machine Learning into Your iOS App/7. Hotdog or Not Hotdog.mp4 16.2 MB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/11. The Importance of Scope in Programming.mp4 16.1 MB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/12. How to Progress Through the Question Bank.mp4 16.0 MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/15. Prototyping with Keynote.mp4 15.9 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/27. Request Weather Data Based on City Name.mp4 15.5 MB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/3. How to Use Tags in the Storyboards.mp4 14.8 MB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/6. Incorporate AVFoundation to Play Sound.mp4 14.2 MB
  • 6. Module 6 Auto Layout and Setting Constraints/1. Why do we need Auto Layout.mp4 14.0 MB
  • 2. Module 2 iOS Interface Builder and the $999 App/1. The I am Rich App.mp4 13.8 MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/5. Class Initialization.mp4 13.5 MB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/2. How to Get All the Free Stuff.mp4 13.5 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/13. Asking the User for Location Permissions.mp4 13.3 MB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/2. Comments, Print Statements and Debug Console.mp4 12.9 MB
  • 59. Idea Validation - Save Yourself Time and Money/6. 4. Creating a Minimum Viable Product.mp4 12.7 MB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/8. Create a Method to Contain the Sound Playing Functionality.mp4 12.6 MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/8. Class Inheritance - The Theory.mp4 12.5 MB
  • 60. App Monetisation Methods - How to Make Money From Your App/2. When You Should Create a Paid App.mp4 12.4 MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/3. Step 2 - How to Create a User Flow Diagram.mp4 12.3 MB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/4. Swift Functions Part 1 - The Simple Function.mp4 12.3 MB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/2. Positioning UI Elements Programmatically.mp4 12.2 MB
  • 40. LEGACY - Git, GitHub and Version Control/6. Cloning.mp4 12.2 MB
  • 43. LEGACY - Advanced Swift Part 1/2. Advanced Swift Properties.mp4 12.0 MB
  • 45. LEGACY - Introduction to Machine Learning/4. Reinforcement Learning.mp4 12.0 MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/1. What is User Experience (UX) Design.vtt 11.9 MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/1. What is User Experience (UX) Design.mp4 11.9 MB
  • 59. Idea Validation - Save Yourself Time and Money/7. 5. Using Crowd-funding to Validate and Fund Your Idea.mp4 11.8 MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/16. Prototyping with Marvel.mp4 11.8 MB
  • 43. LEGACY - Advanced Swift Part 1/5. Setters.mp4 11.7 MB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/10. Make the App Play a Different Sound for Each Button.mp4 11.7 MB
  • 26. LEGACY - Running Your App on a Real Device - Sideloading in iOS/4. Sideloading Wirelessly Through the Air.mp4 11.7 MB
  • 8. Module 8 - Control Flow and Optionals/6. [Swift Deep Dive] Dictionaries.mp4 11.6 MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/8. Saving Data to Firebase.mp4 11.4 MB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/7. Error Catching in Swift 5 - Do, Catch and Try.mp4 11.3 MB
  • 59. Idea Validation - Save Yourself Time and Money/1. The Importance of Idea Validation.mp4 11.2 MB
  • 37. LEGACY - The Command Line and Terminal/1. Introduction to the Command Line.mp4 11.0 MB
  • 52. Typography/2. The Serif Type Family - Origins and Use.mp4 11.0 MB
  • 59. Idea Validation - Save Yourself Time and Money/2. 1. The Simplest Way of Validating Your Idea - The Starbucks Method.mp4 10.8 MB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/4. What is Good Practice in Interaction Design.mp4 10.8 MB
  • 44. LEGACY - Advanced Swift Part 2/1. What We'll Make - Calculator.mp4 10.7 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/3. Setting up the Skeleton Project.mp4 10.6 MB
  • 46. LEGACY - iOS 11 - CoreML - How to Incorporate Machine Learning into Your iOS App/3. What we'll be making.mp4 10.6 MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/8. Don't Make Me Think.mp4 10.5 MB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/15. A High Level Overview of How Our App Works.mp4 10.4 MB
  • 46. LEGACY - iOS 11 - CoreML - How to Incorporate Machine Learning into Your iOS App/2. What is CoreML.mp4 10.4 MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/10. Class Inheritance - Putting it into Practice.mp4 10.2 MB
  • 51. Colour Theory/1. Understanding the Mood of Your Colour Palette.mp4 10.2 MB
  • 62. Growth Hacking Techniques for App Downloads/3. The All Important Landing Page.mp4 10.0 MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/3. Creating Enums in Swift.mp4 9.9 MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/6. Designated and Convenience Initializers.mp4 9.8 MB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/3. The Theory Behind Auto Layout.mp4 9.7 MB
  • 69. White Hat vs. Black Hat Methods of Getting More App Downloads and Revenue/1. White Hat Techniques.mp4 9.7 MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/14. Let's Code Up the Login Screen.mp4 9.4 MB
  • 13. Module 13 - Networking, APIs and Core Location/13. [Swift Deep Dive] Internal and External Parameter Names.mp4 9.3 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/7. Install and Setup Cocoapods on Your System.mp4 9.2 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/16. Swift Dictionaries.mp4 9.0 MB
  • 60. App Monetisation Methods - How to Make Money From Your App/4. How You Thought About These Alternative Monetisation Models.mp4 8.9 MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/2. Usability.mp4 8.9 MB
  • 27. LEGACY - Coding Challenge #1 - Using Interface Builder in Xcode/3. What is GitHub and How to Download the Stub Projects.mp4 8.8 MB
  • 61. How to Optimise Your App Store Listing/2. Split Testing for Super Success.mp4 8.8 MB
  • 13. Module 13 - Networking, APIs and Core Location/1. What You'll Make by the End of This Module.mp4 8.8 MB
  • 45. LEGACY - Introduction to Machine Learning/3. Unsupervised Learning.mp4 8.8 MB
  • 60. App Monetisation Methods - How to Make Money From Your App/3. When to use In-App Advertisements.mp4 8.8 MB
  • 65. App Store Optimisation - How to Rank Higher on the App Store Search Algorithm/3. My Complete ASO Workflow.mp4 8.6 MB
  • 69. White Hat vs. Black Hat Methods of Getting More App Downloads and Revenue/2. Black Hat Techniques.mp4 8.6 MB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/1. What You'll Make by the End of This Module.mp4 8.6 MB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/12.1 Dicee-iOS12.zip.zip 8.5 MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/10. How to Use Canva to Create Mockups.mp4 8.4 MB
  • 52. Typography/5. How to Combine Fonts Like a Pro.mp4 8.1 MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/12. Optionals Explained.mp4 8.1 MB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/9. [Common Swift Errors] Index Out of Range and How to Debug it.mp4 8.1 MB
  • 63. How to Get Press Coverage for Your App/3. How to Craft Your Story.mp4 7.8 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/19. Networking & REST Explained.mp4 7.8 MB
  • 62. Growth Hacking Techniques for App Downloads/4. Blogging Your Way to Success.mp4 7.6 MB
  • 59. Idea Validation - Save Yourself Time and Money/3. 2. Using Google Trends to Estimate the Size of Your Market.mp4 7.4 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/10. Completing the Pod Installation Process.mp4 7.3 MB
  • 61. How to Optimise Your App Store Listing/1. How to Get an App icon Designed without Breaking the Bank.mp4 7.3 MB
  • 48. LEGACY iOS 11 - Advanced CoreML - Convert Pre-Trained Models Using CoreML Tools/1. What we'll be making.mp4 7.3 MB
  • 58. The Complete App Marketing Course - How to Make Money From Your Apps/2. The Fallacy of Build it and They Will Come.mp4 7.2 MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/13. The Concept of iOS Sandboxing.mp4 7.2 MB
  • 64. How to Get Your App Featured on the App Store/4. Native vs. Cross-Platform Apps.mp4 7.1 MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/11. The Event-Driven Nature of Apps.mp4 7.0 MB
  • 7. Module 7 - Using and Understanding Apple Documentation/1. What You'll Make by the End of this Module.mp4 6.9 MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/7. Simplicity.mp4 6.9 MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/6. Step 4 - How to Create Professional Mockups.mp4 6.7 MB
  • 45. LEGACY - Introduction to Machine Learning/1. Introduction to Machine Learning.mp4 6.6 MB
  • 63. How to Get Press Coverage for Your App/7. How to Pitch a Journalist.mp4 6.5 MB
  • 59. Idea Validation - Save Yourself Time and Money/5. How to Create a Landing Page Website in Less than an Hour.mp4 6.5 MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/7. Creating a Method.mp4 6.3 MB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/20.1 Quizzler-iOS12.zip.zip 6.2 MB
  • 62. Growth Hacking Techniques for App Downloads/12. How to Make Social Media Work for You.mp4 6.2 MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/13. Step 5 - How to Create an Animated App Prototype.mp4 6.1 MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/4. How to Create an Object from a Class.mp4 6.1 MB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/7. How to Be an Attention Architect.mp4 6.1 MB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/1. What You'll Make by the End of this Module.mp4 5.8 MB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/2. Always Test Before You Advertise.mp4 5.8 MB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/6. The Many Ways of Designing Text Overlays.mp4 5.8 MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/1. Step1 - Design Patterns and Colour Palettes.mp4 5.7 MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/10. Idiot Boxes.mp4 5.7 MB
  • 62. Growth Hacking Techniques for App Downloads/1. Your First 1000 Customers.mp4 5.6 MB
  • 67. App Store Reviews and Ratings/1. How to Get More 5 Star Ratings and Reviews.mp4 5.6 MB
  • 22. How to Submit Your App to the App Store/3. Useful Tools to Help You with App Submissions.mp4 5.5 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/15. What is Delegation.mp4 5.5 MB
  • 61. How to Optimise Your App Store Listing/4. The Dos and Don'ts of Making App Screenshots.mp4 5.4 MB
  • 63. How to Get Press Coverage for Your App/10. What if You Still Can't Get Anyone to Write About You.mp4 5.3 MB
  • 51. Colour Theory/2. How to Combine Colours to Create Colour Palettes.mp4 5.3 MB
  • 62. Growth Hacking Techniques for App Downloads/11. Social Referrals and Social Queuing.mp4 5.0 MB
  • 9. Module 9 - Design Patterns and Swift Structures/1. What You'll Make by the End of this Module.mp4 5.0 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/17. What are APIs.mp4 4.9 MB
  • 63. How to Get Press Coverage for Your App/5. How to Figure Out Which Journalists to Pitch.mp4 4.8 MB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/1. Why Do We Need Auto Layout.mp4 4.8 MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/3. Asking for Permissions.mp4 4.8 MB
  • 62. Growth Hacking Techniques for App Downloads/9. If At First You Don't Succeed....mp4 4.7 MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/6. Consistency.mp4 4.7 MB
  • 62. Growth Hacking Techniques for App Downloads/8. How to Launch on Hacker News.mp4 4.7 MB
  • 50. The Complete App Design Course/3. Designer vs. Non-Designer Thinking.mp4 4.7 MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/9. How to Override an Inherited Method.mp4 4.6 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/22. Update the User Interface.mp4 4.4 MB
  • 62. Growth Hacking Techniques for App Downloads/2. Building an Email List.mp4 4.4 MB
  • 62. Growth Hacking Techniques for App Downloads/5. Content Marketing for App Downloads.mp4 4.4 MB
  • 8. Module 8 - Control Flow and Optionals/1. What You'll Make by the End of this Module.mp4 4.4 MB
  • 70. Bonus How to Build Your App Showcase Website/1. A 5 Second Way of Building a Web Page for Your iOS App.mp4 4.4 MB
  • 33. LEGACY - Coding Challenge #3 - Control Flow - Build a Story App Like Lifeline/1. What You'll Build in This Coding Challenge.mp4 4.4 MB
  • 55. Designing for IOS vs. Android - What are the Important Differences/1. Android vs. iOS Design.mp4 4.3 MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/11. Your Turn to Create Your Own Mockups.mp4 4.3 MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/4. User Profiling.mp4 4.3 MB
  • 68. How to Use App Analytics to Increase User Retention/1. How to use App Analytics to Increase User Retention.mp4 4.2 MB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/2. The Tour Guide Approach to UI Design.mp4 4.1 MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/9. Onboarding.mp4 4.1 MB
  • 25. LEGACY - iOS Interface Builder - The $999 App/6. How to Position User Interface (UI) Elements.mp4 4.1 MB
  • 29. LEGACY - Coding Challenge #2 - Swift Data Types, Variables and Arrays/1. What You'll Build in this Coding Challenge.mp4 4.1 MB
  • 55. Designing for IOS vs. Android - What are the Important Differences/7. iOS and Android Design Guidelines.mp4 4.0 MB
  • 60. App Monetisation Methods - How to Make Money From Your App/1. How to Monetise Your App on iOS vs. Android.mp4 4.0 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/5. What are Cocoapods and Why Do We Need Them.mp4 4.0 MB
  • 63. How to Get Press Coverage for Your App/11. Final Tips on Getting Press.mp4 3.9 MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/17. Making a Custom Message Class.mp4 3.9 MB
  • 55. Designing for IOS vs. Android - What are the Important Differences/2. Navigation.mp4 3.9 MB
  • 64. How to Get Your App Featured on the App Store/5. Tips and Tricks for Getting Featured.mp4 3.9 MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/5. Form vs. Function.mp4 3.9 MB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/3. The Importance of Alignment.mp4 3.8 MB
  • 40. LEGACY - Git, GitHub and Version Control/1. Introduction to Version Control and Git.mp4 3.7 MB
  • 50. The Complete App Design Course/2. Why Design is Important for an App Entrepreneur.mp4 3.6 MB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/6. Use Your Competitors' Ad Budget.mp4 3.5 MB
  • 52. Typography/4. How Typography Determines Readability.mp4 3.5 MB
  • 51. Colour Theory/3. Tools for Designing with Colour.mp4 3.4 MB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/12.1 Xylophone-iOS12.zip.zip 3.4 MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/4. Register for an Account on Firebase.mp4 3.4 MB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/5. How to Setup Your Facebook Ad.mp4 3.3 MB
  • 55. Designing for IOS vs. Android - What are the Important Differences/5. Flat Design vs. Material Design.mp4 3.3 MB
  • 25. LEGACY - iOS Interface Builder - The $999 App/1. The I Am Rich App.mp4 3.3 MB
  • 65. App Store Optimisation - How to Rank Higher on the App Store Search Algorithm/4. Using Apple Search Ads as a Research Tool.mp4 3.3 MB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/5. Colour in User Interface Design.mp4 3.2 MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/2. What is Firebase.mp4 3.1 MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/1. What You Will Make.mp4 3.0 MB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/1. What You'll Make by the End of This Module.mp4 3.0 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/28.1 Clima-iOS12.zip.zip 3.0 MB
  • 27. LEGACY - Coding Challenge #1 - Using Interface Builder in Xcode/1. What are Coding Challenges.mp4 3.0 MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/1. Classes and Objects.mp4 3.0 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/1. What You'll Make by the End of This Module.mp4 2.8 MB
  • 57. Design Resources/3. How to Keep Designing and Improving.mp4 2.7 MB
  • 63. How to Get Press Coverage for Your App/4. How to Craft Your Pitch.mp4 2.5 MB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/1. What You'll Make by the End of This Module.mp4 2.5 MB
  • 65. App Store Optimisation - How to Rank Higher on the App Store Search Algorithm/2. Top Tips to Optimise Your App Store Listing.mp4 2.5 MB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/1. Introduction to the Programming Modules.mp4 2.5 MB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/7. [Challenge] Use What You Just Learnt to Practice Auto Layout.mp4 2.4 MB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/1. What You'll Make by the End of This Module.mp4 2.4 MB
  • 64. How to Get Your App Featured on the App Store/2. Only on the App Store.mp4 2.4 MB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/4.1 12-Rules-to-Learn-to-Code-eBook-Updated-26.11.18.pdf.pdf 2.4 MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/5.1 12 Rules to Learn to Code eBook [Updated 26.11.18].pdf.pdf 2.4 MB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/4. How Much Does it Cost.mp4 2.3 MB
  • 50. The Complete App Design Course/1. Introduction to App Design.mp4 2.2 MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/17. Your Turn to Create a Prototype.mp4 2.2 MB
  • 52. Typography/3. The Sans-Serif Type Family - Origins and Use.mp4 2.2 MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/3. How to Get All the Free Stuff.mp4 2.2 MB
  • 62. Growth Hacking Techniques for App Downloads/10. Cross Promotion.mp4 2.2 MB
  • 62. Growth Hacking Techniques for App Downloads/7. How to Launch on Beta List.mp4 2.0 MB
  • 64. How to Get Your App Featured on the App Store/3. Work with the Corporate Mindset.mp4 2.0 MB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/8. One Weird Trick to Get More Money from Apple.mp4 2.0 MB
  • 63. How to Get Press Coverage for Your App/6. How to Find Anyone's Email Address.mp4 1.9 MB
  • 63. How to Get Press Coverage for Your App/9. Establishing a Relationship with a Journalist.mp4 1.9 MB
  • 27. LEGACY - Coding Challenge #1 - Using Interface Builder in Xcode/2. What You Will Create by the End of this Challenge.mp4 1.8 MB
  • 61. How to Optimise Your App Store Listing/5. Tools for Building Screenshots.mp4 1.7 MB
  • 64. How to Get Your App Featured on the App Store/1. How to Get Featured on the App Store.mp4 1.6 MB
  • 65. App Store Optimisation - How to Rank Higher on the App Store Search Algorithm/5. Early vs. Late Game Strategies.mp4 1.6 MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/8. Troubleshooting Cocoapods Installation.mp4 1.5 MB
  • 61. How to Optimise Your App Store Listing/3. What Makes a Good App Icon.mp4 1.5 MB
  • 67. App Store Reviews and Ratings/2. Use This Free Tools to Monitor Your App Reviews.mp4 1.5 MB
  • 55. Designing for IOS vs. Android - What are the Important Differences/3. The Devil is in the Details.mp4 1.4 MB
  • 58. The Complete App Marketing Course - How to Make Money From Your Apps/1. The Importance of App Marketing.mp4 1.4 MB
  • 65. App Store Optimisation - How to Rank Higher on the App Store Search Algorithm/1. What is App Store Optimisation (ASO).mp4 1.4 MB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/7. Where Can I Find More Customers.mp4 1.2 MB
  • 52. Typography/1. Introduction to Typography.mp4 1.2 MB
  • 63. How to Get Press Coverage for Your App/1. Do I Need a PR Agency.mp4 1.0 MB
  • 63. How to Get Press Coverage for Your App/2. Not All Press is Created Equal.mp4 1.0 MB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/1. When to use Paid Advertising or App Marketing.mp4 1.0 MB
  • 55. Designing for IOS vs. Android - What are the Important Differences/6. Differences in Establishing Visual Hierarchy.mp4 969.3 kB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/1. What is User Interface (UI) Design.mp4 890.1 kB
  • 55. Designing for IOS vs. Android - What are the Important Differences/4. Differences in Icon Design.mp4 713.9 kB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/3. Which Platform to Advertise On.mp4 674.6 kB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/6.1 Swift Cheat Sheet and Map of Xcode.pdf.pdf 365.8 kB
  • 40. LEGACY - Git, GitHub and Version Control/9.1 Git Cheatsheet.pdf.pdf 140.7 kB
  • 40. LEGACY - Git, GitHub and Version Control/9.2 Git Cheatsheet.pdf.pdf 140.7 kB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/1.1 iOS13 Course Syllabus.pdf.pdf 109.0 kB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/6.2 iOS-12-Course-Syllabus.pdf.pdf 103.0 kB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/6.3 iOS-12-Course-Syllabus.pdf.pdf 103.0 kB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/2.1 iOS Syllabus.pdf.pdf 98.2 kB
  • 44. LEGACY - Advanced Swift Part 2/17.1 Calculator-iOS12.zip.zip 87.7 kB
  • 73. Bonus Module How to Make an App Overview/1. How to Make an App From Beginning to End.vtt 58.0 kB
  • 72. Bonus Module Ask Angela Anything/1. AAA 1 - How to Soak in Programming Concepts & much more.vtt 46.9 kB
  • 72. Bonus Module Ask Angela Anything/2. AAA 2 - Schedule for Learning to Code & much more.vtt 44.4 kB
  • 38. LEGACY - Coding Challenge #4 - Cocoapods, REST, APIs - Bitcoin Price Tracker/10. Optional Bitcoin Challenge Solution.vtt 38.8 kB
  • 33. LEGACY - Coding Challenge #3 - Control Flow - Build a Story App Like Lifeline/9. Optional Destini Solution Walk Through.vtt 37.2 kB
  • 10. Module 10 - The Destini Challenge/7.1 destini_story_outline.pdf.pdf 36.3 kB
  • 17. Module 17 - CreateML 2 & CreateML - Build Our Own Machine Learning Models/5.1 CreateML Image Classifier.zip.zip 35.2 kB
  • 49. LEGACY CreateML - Building Our Own Machine Learning Model for Image Recognition/4.1 CreateML Image Classifier.zip.zip 35.2 kB
  • 15. Module 15 - SwiftUI/4. How to Create Complex Designs and Layouts using SwiftUI.vtt 33.9 kB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/4. How to Use the Apple Documentation to Tap into Any iPhone Capability You Want.vtt 33.0 kB
  • 72. Bonus Module Ask Angela Anything/3. AAA 3 - How to Start Freelancing & much more.vtt 32.0 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/45. Updating the UI of the Navigation Bar.vtt 31.4 kB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/11. Optional BMI Calculator Challenge Solution.vtt 30.6 kB
  • 13. Module 13 - Networking, APIs and Core Location/18. Using CoreLocation to get Location Data.vtt 28.0 kB
  • 7. Module 7 - Using and Understanding Apple Documentation/3. The 5 Step Approach to Solve Any Programming Problem.vtt 28.0 kB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/13. Using Loops in Your Program.vtt 27.6 kB
  • 44. LEGACY - Advanced Swift Part 2/13. Swift Structs vs. Classes - In Practice.vtt 26.9 kB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/4. Let's Link Our Design to Our Code.vtt 26.6 kB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/8. Segues and Navigation for Multi-Screen Apps.vtt 25.9 kB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/13. A Walkthrough of the Xcode Development Environment.vtt 25.7 kB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/5. Auto Layout in Practice - Setting Constraints.vtt 25.6 kB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/10. Auto Layout Using Stack Views.vtt 24.7 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/38. Making Our Cells Swipeable.vtt 24.2 kB
  • 9. Module 9 - Design Patterns and Swift Structures/4. [Swift Deep Dive] Structures, Methods and Properties.vtt 24.0 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/17. How to Setup and Configure Core Data.vtt 23.7 kB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/4. [Swift Deep Dive] Classes and Inheritance.vtt 23.5 kB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/10. Swift Closures [Advanced Swift].vtt 23.1 kB
  • 13. Module 13 - Networking, APIs and Core Location/9. [Swift Deep Dive] Closures.vtt 23.0 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/25. How to Pass Data Between View Controllers.vtt 22.8 kB
  • 40. LEGACY - Git, GitHub and Version Control/8. Using Git and GitHub in Xcode 9.vtt 22.6 kB
  • 13. Module 13 - Networking, APIs and Core Location/10. JSON Decoding.vtt 22.5 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/43. Creating Gradient Flow Cells.vtt 22.2 kB
  • 59. Idea Validation - Save Yourself Time and Money/4. 3. The Landing Page Validation Method.vtt 22.0 kB
  • 13. Module 13 - Networking, APIs and Core Location/3. Learn to use the UITextField.vtt 21.8 kB
  • 44. LEGACY - Advanced Swift Part 2/16. Guard Let vs. If Let When to Use Which.vtt 21.4 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/31. Fetching Data from Realm (Read in CRUD).vtt 21.4 kB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/6. How to Detect Horizontal Planes in the Real World.vtt 21.2 kB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/21. Observing for Database Changes.vtt 21.0 kB
  • 13. Module 13 - Networking, APIs and Core Location/4. [Swift Deep Dive] Protocols.vtt 21.0 kB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/2. How to Design Your App.vtt 20.5 kB
  • 44. LEGACY - Advanced Swift Part 2/11. Conforming to MVC.vtt 20.4 kB
  • 44. LEGACY - Advanced Swift Part 2/4. Swift Access Levels.vtt 19.9 kB
  • 13. Module 13 - Networking, APIs and Core Location/16. [Swift Deep Dive] Extensions and Default Implementations for Protocols.vtt 19.6 kB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/8. How to Use Sketch to Create Mockups.vtt 19.6 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/26. Delegates and Protocols Explained.vtt 19.6 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/29. Introduction to Realm.vtt 19.5 kB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/9. Let's Register Some Users to our App.vtt 19.4 kB
  • 40. LEGACY - Git, GitHub and Version Control/7. Branching and Merging.vtt 18.9 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/10. Creating a Custom Data Model.vtt 18.9 kB
  • 40. LEGACY - Git, GitHub and Version Control/9. Forking and Pull Requests.vtt 18.8 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/39. Inheriting from SwipeTableViewController.vtt 18.8 kB
  • 2. Module 2 iOS Interface Builder and the $999 App/4. Let's Design the User Interface!.vtt 18.7 kB
  • 13. Module 13 - Networking, APIs and Core Location/8. Use the URLSession for Networking.vtt 18.7 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/2. Subclassing a UITableViewController.vtt 18.7 kB
  • 13. Module 13 - Networking, APIs and Core Location/6. An Example of Protocols and Delegates in Practice.vtt 18.7 kB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/3. Setup Your In-App Purchase on App Store Connect.vtt 18.4 kB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/7. Storing Data using Variables and Arrays.vtt 18.1 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/28. Adding the Delegate Method.vtt 18.1 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/14. Tapping into the GPS.vtt 17.9 kB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/2. Supervised Learning.vtt 17.8 kB
  • 45. LEGACY - Introduction to Machine Learning/2. Supervised Learning.vtt 17.8 kB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/7. Data Types, Constants and Variables.vtt 17.3 kB
  • 2. Module 2 iOS Interface Builder and the $999 App/3. A Walkthrough of the Xcode Development Environment.vtt 17.2 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/23. Creating and Using Segues in Xcode.vtt 17.2 kB
  • 13. Module 13 - Networking, APIs and Core Location/7. Understanding the OpenWeather API and URL Parameters.vtt 17.1 kB
  • 44. LEGACY - Advanced Swift Part 2/3. Accumulating Numbers in the Calculator.vtt 17.1 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/21. Create a Weather Data Model.vtt 17.0 kB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/2. Learn How to Use a UISlider.vtt 16.7 kB
  • 40. LEGACY - Git, GitHub and Version Control/2. Version Control Using Git and the Command Line.vtt 16.6 kB
  • 23. Next Steps/2. Where to Go From Here.vtt 16.5 kB
  • 26. LEGACY - Running Your App on a Real Device - Sideloading in iOS/3. How to Sideload Your App using Xcode.vtt 16.4 kB
  • 71. Your Turn/2.1 App Marketing Playsheet.pdf.pdf 16.3 kB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/11. Initialise the First Question.vtt 16.3 kB
  • 25. LEGACY - iOS Interface Builder - The $999 App/8. How to Incorporate Image Assets into Your Xcode Project.vtt 16.3 kB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/8. Getting Image Recognition Results Back from Our V3 Model.vtt 16.3 kB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/10. How to Randomise the Dice Images.vtt 16.2 kB
  • 13. Module 13 - Networking, APIs and Core Location/11. Create a WeatherModel and Understand Computed Properties.vtt 15.8 kB
  • 15. Module 15 - SwiftUI/13. H4X0R News Part 4 - Using UIKit Components with SwiftUI.vtt 15.5 kB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/5. Swift Functions Part 2 - Functions with Inputs.vtt 15.4 kB
  • 48. LEGACY iOS 11 - Advanced CoreML - Convert Pre-Trained Models Using CoreML Tools/3. Converting a Caffe Model into MLModel.vtt 15.4 kB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/16. How to Track Progress and Score.vtt 15.3 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/20. What is JSON and How to Parse it.vtt 15.3 kB
  • 8. Module 8 - Control Flow and Optionals/3. [Swift Deep Dive] If-Else Control Flow.vtt 15.3 kB
  • 15. Module 15 - SwiftUI/2. How to Build a SwiftUI App from Scratch.vtt 15.3 kB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/10. Tools and Materials for iOS App Development.vtt 15.3 kB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/5. How to Find and Import 3D Models for AR.vtt 15.2 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/14. Encoding Data with NSCoder.vtt 15.1 kB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/3. Linking Design with Code.vtt 15.0 kB
  • 20. Module 20 - ARKit 2 - Use Live Tracking Image Recognition for Pokemon App/2. Adding Tracking Images.vtt 15.0 kB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/5. Let's Create a Data Model.vtt 15.0 kB
  • 37. LEGACY - The Command Line and Terminal/2. Command Line Shortcuts.vtt 15.0 kB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/2. How to Setup and Configure Your Project for AR.vtt 14.8 kB
  • 44. LEGACY - Advanced Swift Part 2/7. Advanced Swift Optionals.vtt 14.8 kB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/6. Implementing the In-App Purchase with Apple StoreKit.vtt 14.7 kB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/3. Set up the Project.vtt 14.6 kB
  • 20. Module 20 - ARKit 2 - Use Live Tracking Image Recognition for Pokemon App/6. Tracking Multiple Pokemons.vtt 14.5 kB
  • 9. Module 9 - Design Patterns and Swift Structures/3. Checking Answers using 2-Dimensional Arrays.vtt 14.3 kB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/5. [Swift Deep Dive] Structs v.s. Classes.vtt 13.8 kB
  • 17. Module 17 - CreateML 2 & CreateML - Build Our Own Machine Learning Models/3. How to Train a Brand New Machine Learning Model.vtt 13.7 kB
  • 15. Module 15 - SwiftUI/7. SwiftUI Dicee Part 1 - Designing a Layout using Spacers and Subviews.vtt 13.7 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/16. Introduction to Databases.vtt 13.7 kB
  • 44. LEGACY - Advanced Swift Part 2/14. How to Turn Our Model into a Struct.vtt 13.6 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/18. Networking with Alamofire.vtt 13.6 kB
  • 13. Module 13 - Networking, APIs and Core Location/2. Dark Mode and Working with Vector Assets.vtt 13.5 kB
  • 25. LEGACY - iOS Interface Builder - The $999 App/4. Let's Design the User Interface Using Storyboards.vtt 13.5 kB
  • 22. How to Submit Your App to the App Store/1. How to Publish Your App on to the App Store.vtt 13.5 kB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/4. Step 3 - How to Create Wireframes.vtt 13.5 kB
  • 70. Bonus How to Build Your App Showcase Website/2. How to Use Bootstrap to Build Your App Showcase Website.vtt 13.4 kB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/8. Create Sandbox Users on the App Store to Test In-App Purchases for Free.vtt 13.4 kB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/2. Creating a New Class from Scratch.vtt 13.4 kB
  • 15. Module 15 - SwiftUI/10. H4X0R News Part 1 - Understanding the List and Identifiable Protocol.vtt 13.3 kB
  • 2. Module 2 iOS Interface Builder and the $999 App/7. Run Your App on Your iPhone or Simulator.vtt 13.2 kB
  • 40. LEGACY - Git, GitHub and Version Control/5. Gitignore.vtt 13.1 kB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/8. [Swift Deep Dive] Variables.vtt 13.0 kB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/10. Developing for iOS - Tools and Materials.vtt 12.8 kB
  • 37. LEGACY - The Command Line and Terminal/3. Directory and File Manipulation Using the Command Line + Bonus.vtt 12.8 kB
  • 21. Module 21 - ARKit 2 - The Harry Potter Style Live NewsPaper/3. [Challenge] Detecting Images in AR.vtt 12.7 kB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/11. What are Swift Optionals!!.vtt 12.5 kB
  • 40. LEGACY - Git, GitHub and Version Control/3. GitHub and Remote Repositories.vtt 12.5 kB
  • 13. Module 13 - Networking, APIs and Core Location/5. The Delegate Design Pattern.vtt 12.4 kB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/12. Introduction to Loops in Swift - The For In loop.vtt 12.4 kB
  • 9. Module 9 - Design Patterns and Swift Structures/2. Setting up the Quizzler Project and Showing the Questions.vtt 12.4 kB
  • 13. Module 13 - Networking, APIs and Core Location/12. Typealiases and a Protocols and Delegate Challenge.vtt 12.3 kB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/10. [How to Become a Better Programmer] The DRY Principle.vtt 12.2 kB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/11. The Importance of Scope in Programming.vtt 12.2 kB
  • 48. LEGACY iOS 11 - Advanced CoreML - Convert Pre-Trained Models Using CoreML Tools/2. Installing CoremlTools using Python PIP.vtt 12.1 kB
  • 15. Module 15 - SwiftUI/11. H4X0R News Part 2 - Networking in SwiftUI.vtt 12.1 kB
  • 62. Growth Hacking Techniques for App Downloads/6. How to Successfully Launch on Product Hunt.vtt 12.0 kB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/6. How to Create Randomisation in Swift.vtt 12.0 kB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/9. Giving Users Access to Purchased Content.vtt 12.0 kB
  • 8. Module 8 - Control Flow and Optionals/7. [Swift Deep Dive] Defining and Unwrapping Optionals.vtt 11.9 kB
  • 2. Module 2 iOS Interface Builder and the $999 App/5. Let's Incorporate Some Image Assets.vtt 11.8 kB
  • 6. Module 6 Auto Layout and Setting Constraints/6. Stack Views.vtt 11.8 kB
  • 20. Module 20 - ARKit 2 - Use Live Tracking Image Recognition for Pokemon App/5. Adding 3D Pokemon Modes to Card Tracking.vtt 11.8 kB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/2. Comments, Print Statements and Debug Console.vtt 11.8 kB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/20. Let's Send Some Messages!.vtt 11.7 kB
  • 7. Module 7 - Using and Understanding Apple Documentation/4. [Swift Deep Dive] Functions and Scope.vtt 11.6 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/35. Querying Data Using Realm.vtt 11.6 kB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/3. How to Create a 3D Object in Augmented Reality.vtt 11.6 kB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/9. Optional Auto Layout Challenge Solution.vtt 11.6 kB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/4. Swift Functions Part 1 - The Simple Function.vtt 11.4 kB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/6. Incorporate AVFoundation to Play Sound.vtt 11.4 kB
  • 9. Module 9 - Design Patterns and Swift Structures/6. Giving the User Feedback and working with a ProgressView.vtt 11.4 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/9. Installing New Pods in Your Xcode Project.vtt 11.4 kB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/9. Adopting MVC by Creating a CalculatorBrain.vtt 11.4 kB
  • 8. Module 8 - Control Flow and Optionals/13. Using the 5 Step Approach to Debug our App.vtt 11.2 kB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/1. Introduction to Augmented Reality and ARKit.vtt 11.2 kB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/9. Creating the Question Bank Class.vtt 11.2 kB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/6. How to Make the Most of the Bootcamp.vtt 11.1 kB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/3. How to Design Your App.vtt 11.1 kB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/6. Set Up Firebase for Development.vtt 11.1 kB
  • 49. LEGACY CreateML - Building Our Own Machine Learning Model for Image Recognition/2. How to Gather Data for Training.vtt 11.1 kB
  • 17. Module 17 - CreateML 2 & CreateML - Build Our Own Machine Learning Models/2. How to Gather Data for Training.vtt 11.0 kB
  • 7. Module 7 - Using and Understanding Apple Documentation/6. [Swift Deep Dive] Functions with Inputs and Type Inference.vtt 11.0 kB
  • 8. Module 8 - Control Flow and Optionals/2. Setting up the Egg Timer Project and Linking the Storyboard and ViewController.vtt 10.9 kB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/2. Positioning UI Elements Programmatically.vtt 10.9 kB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/4. What is Good Practice in Interaction Design.vtt 10.9 kB
  • 59. Idea Validation - Save Yourself Time and Money/6. 4. Creating a Minimum Viable Product.vtt 10.8 kB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/6. Swift Functions Part 3 - Functions with Outputs.vtt 10.7 kB
  • 9. Module 9 - Design Patterns and Swift Structures/12. Using Mutating Functions to Track the Score.vtt 10.7 kB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/3. How to Use Tags in the Storyboards.vtt 10.6 kB
  • 2. Module 2 iOS Interface Builder and the $999 App/6. How to Design and Add an App Icon.vtt 10.6 kB
  • 7. Module 7 - Using and Understanding Apple Documentation/5. Linking Multiple Buttons to the Same IBAction.vtt 10.5 kB
  • 9. Module 9 - Design Patterns and Swift Structures/8. Implementing MVC and Understanding Parameter Names.vtt 10.3 kB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/5. Detecting When a User Wants to Make a Purchase.vtt 10.3 kB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/8. How Do Apps Actually Work.vtt 10.2 kB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/6. How to Make an App.vtt 10.1 kB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/5. How does an App Work.vtt 10.1 kB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/9. How Apps are Made.vtt 10.1 kB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/15. Prototyping with Keynote.vtt 10.0 kB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/5. Responding to User Interactions with IBActions.vtt 9.9 kB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/3. The Theory Behind Auto Layout.vtt 9.9 kB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/12. How to Progress Through the Question Bank.vtt 9.8 kB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/8. Class Inheritance - The Theory.vtt 9.8 kB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/4. Create an Inspirational Quotes App.vtt 9.7 kB
  • 59. Idea Validation - Save Yourself Time and Money/2. 1. The Simplest Way of Validating Your Idea - The Starbucks Method.vtt 9.7 kB
  • 20. Module 20 - ARKit 2 - Use Live Tracking Image Recognition for Pokemon App/3. How to Add Plane to Card.vtt 9.7 kB
  • 60. App Monetisation Methods - How to Make Money From Your App/2. When You Should Create a Paid App.vtt 9.7 kB
  • 15. Module 15 - SwiftUI/12. H4X0R News Part 3 - The Observer Design Pattern.vtt 9.6 kB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/5. Class Initialization.vtt 9.6 kB
  • 9. Module 9 - Design Patterns and Swift Structures/10. Refactoring to Implement the MVC Design Pattern.vtt 9.6 kB
  • 62. Growth Hacking Techniques for App Downloads/3. The All Important Landing Page.vtt 9.6 kB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/3. Step 2 - How to Create a User Flow Diagram.vtt 9.6 kB
  • 6. Module 6 Auto Layout and Setting Constraints/3. Setting Constraints and working with the Safe Area.vtt 9.4 kB
  • 43. LEGACY - Advanced Swift Part 1/4. Getters.vtt 9.3 kB
  • 15. Module 15 - SwiftUI/1. What is SwiftUI.vtt 9.3 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/20. Core Data Fundamentals.vtt 9.3 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/7. UserDefaults Explained.vtt 9.2 kB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/8. Don't Make Me Think.vtt 9.2 kB
  • 9. Module 9 - Design Patterns and Swift Structures/7. Understand the MVC Design Pattern.vtt 9.2 kB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/7. How to Make the Most of the Bootcamp.vtt 9.1 kB
  • 8. Module 8 - Control Flow and Optionals/10. Egg Timer Challenge Solution.vtt 9.1 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/25. How to Go Back to the Original List.vtt 8.9 kB
  • 8. Module 8 - Control Flow and Optionals/4. [Swift Deep Dive] Switch Statements.vtt 8.8 kB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/5. What is CoreML.vtt 8.8 kB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/8. Create a Method to Contain the Sound Playing Functionality.vtt 8.8 kB
  • 46. LEGACY - iOS 11 - CoreML - How to Incorporate Machine Learning into Your iOS App/2. What is CoreML.vtt 8.8 kB
  • 21. Module 21 - ARKit 2 - The Harry Potter Style Live NewsPaper/4. Video Playback in AR.vtt 8.7 kB
  • 45. LEGACY - Introduction to Machine Learning/4. Reinforcement Learning.vtt 8.7 kB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/4. Reinforcement Learning.vtt 8.7 kB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/11. How to Add Motion Detection in to Your App.vtt 8.7 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/41. Adding Colour to Our App.vtt 8.7 kB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/7. Error Catching in Swift 5 - Do, Catch and Try.vtt 8.6 kB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/14. How to Get Help When You're Stuck.vtt 8.6 kB
  • 46. LEGACY - iOS 11 - CoreML - How to Incorporate Machine Learning into Your iOS App/7. Hotdog or Not Hotdog.vtt 8.6 kB
  • 60. App Monetisation Methods - How to Make Money From Your App/4. How You Thought About These Alternative Monetisation Models.vtt 8.5 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/13. Asking the User for Location Permissions.vtt 8.5 kB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/8. How to Get Help When You're Stuck.vtt 8.5 kB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/9. Hotdog or Not Hotdog.vtt 8.5 kB
  • 60. App Monetisation Methods - How to Make Money From Your App/3. When to use In-App Advertisements.vtt 8.4 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/15. Decoding Data with NSCoder.vtt 8.4 kB
  • 9. Module 9 - Design Patterns and Swift Structures/5. Creating a Question Struct.vtt 8.3 kB
  • 27. LEGACY - Coding Challenge #1 - Using Interface Builder in Xcode/3. What is GitHub and How to Download the Stub Projects.vtt 8.3 kB
  • 8. Module 8 - Control Flow and Optionals/12. Calculating the Progress Percentage.vtt 8.2 kB
  • 43. LEGACY - Advanced Swift Part 1/8. Advanced Properties Challenge.vtt 8.1 kB
  • 37. LEGACY - The Command Line and Terminal/1. Introduction to the Command Line.vtt 8.1 kB
  • 51. Colour Theory/1. Understanding the Mood of Your Colour Palette.vtt 8.1 kB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/10. Make the App Play a Different Sound for Each Button.vtt 8.1 kB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/7. How to Detect Touch on Real World 3D Objects.vtt 8.0 kB
  • 15. Module 15 - SwiftUI/8. SwiftUI Dicee Part 2 - Building in Functionality and Managing State.vtt 8.0 kB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/10. Restoring In-App Purchases.vtt 7.9 kB
  • 25. LEGACY - iOS Interface Builder - The $999 App/11. How to Design Your Own App Icon and Image Assets.vtt 7.9 kB
  • 61. How to Optimise Your App Store Listing/2. Split Testing for Super Success.vtt 7.9 kB
  • 59. Idea Validation - Save Yourself Time and Money/7. 5. Using Crowd-funding to Validate and Fund Your Idea.vtt 7.8 kB
  • 6. Module 6 Auto Layout and Setting Constraints/5. Working with Containers and Subviews.vtt 7.7 kB
  • 52. Typography/5. How to Combine Fonts Like a Pro.vtt 7.7 kB
  • 19. Module 19 - Advanced ARKit - How to Measure Real World Dimensions in an ARKit Ap/4. Creating 3D Text in the AR Scene.vtt 7.6 kB
  • 44. LEGACY - Advanced Swift Part 2/10. Refactoring with Computed Properties.vtt 7.6 kB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/8. How to Place Our Dice in 3D Using Touch.vtt 7.6 kB
  • 13. Module 13 - Networking, APIs and Core Location/15. Updating the UI by Using the DispatchQueue.vtt 7.6 kB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/9. [Swift Deep Dive] Arrays.vtt 7.5 kB
  • 59. Idea Validation - Save Yourself Time and Money/1. The Importance of Idea Validation.vtt 7.5 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/16. Swift Dictionaries.vtt 7.4 kB
  • 6. Module 6 Auto Layout and Setting Constraints/2. Size Classes Explained.vtt 7.3 kB
  • 45. LEGACY - Introduction to Machine Learning/3. Unsupervised Learning.vtt 7.3 kB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/3. Unsupervised Learning.vtt 7.2 kB
  • 2. Module 2 iOS Interface Builder and the $999 App/2. Let's Create a Brand New Xcode Project.vtt 7.2 kB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/3. Creating Enums in Swift.vtt 7.2 kB
  • 59. Idea Validation - Save Yourself Time and Money/3. 2. Using Google Trends to Estimate the Size of Your Market.vtt 7.2 kB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/12. Optionals Explained.vtt 7.2 kB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/10. Class Inheritance - Putting it into Practice.vtt 7.1 kB
  • 13. Module 13 - Networking, APIs and Core Location/17. Using Extensions to Refactor the ViewController.vtt 7.1 kB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/6. Designated and Convenience Initializers.vtt 7.0 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/7. Install and Setup Cocoapods on Your System.vtt 7.0 kB
  • 44. LEGACY - Advanced Swift Part 2/12. Swift Structs vs. Classes - The Theory.vtt 7.0 kB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/1. What You'll Need to Implement In-App Purchases.vtt 7.0 kB
  • 63. How to Get Press Coverage for Your App/3. How to Craft Your Story.vtt 7.0 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/3. Setting up the Skeleton Project.vtt 6.9 kB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/1. Introduction to Machine Learning.vtt 6.9 kB
  • 8. Module 8 - Control Flow and Optionals/8. Dictionary Challenge Solution.vtt 6.9 kB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/8. Saving Data to Firebase.vtt 6.8 kB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/3. Using the UISliders to Calculate the BMI.vtt 6.8 kB
  • 58. The Complete App Marketing Course - How to Make Money From Your Apps/2. The Fallacy of Build it and They Will Come.vtt 6.8 kB
  • 45. LEGACY - Introduction to Machine Learning/1. Introduction to Machine Learning.vtt 6.8 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/27. Request Weather Data Based on City Name.vtt 6.8 kB
  • 14. Module 14 The ByteCoin Challenge/3. Step 2 UIPickerView Functionality.html 6.6 kB
  • 65. App Store Optimisation - How to Rank Higher on the App Store Search Algorithm/3. My Complete ASO Workflow.vtt 6.6 kB
  • 8. Module 8 - Control Flow and Optionals/11. Showing the Timer to the User with a Progress View.vtt 6.6 kB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/6. Step 4 - How to Create Professional Mockups.vtt 6.6 kB
  • 13. Module 13 - Networking, APIs and Core Location/14. Method Naming Conventions and Error Handling.vtt 6.5 kB
  • 63. How to Get Press Coverage for Your App/7. How to Pitch a Journalist.vtt 6.5 kB
  • 6. Module 6 Auto Layout and Setting Constraints/4. How to use Alignment and Pinning.vtt 6.5 kB
  • 25. LEGACY - iOS Interface Builder - The $999 App/12. Run and Test Your App!.vtt 6.5 kB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/9. How to Animate 3D Objects in AR.vtt 6.5 kB
  • 9. Module 9 - Design Patterns and Swift Structures/9. [Swift Deep Dive] Functions with Outputs and Return Types.vtt 6.4 kB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/2. Usability.vtt 6.4 kB
  • 62. Growth Hacking Techniques for App Downloads/4. Blogging Your Way to Success.vtt 6.4 kB
  • 52. Typography/2. The Serif Type Family - Origins and Use.vtt 6.3 kB
  • 43. LEGACY - Advanced Swift Part 1/6. Computed Properties.vtt 6.3 kB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/11. The Event-Driven Nature of Apps.vtt 6.3 kB
  • 62. Growth Hacking Techniques for App Downloads/12. How to Make Social Media Work for You.vtt 6.2 kB
  • 43. LEGACY - Advanced Swift Part 1/7. Observed Properties.vtt 6.2 kB
  • 52. Typography/6. Further Reading on Typography.html 6.2 kB
  • 69. White Hat vs. Black Hat Methods of Getting More App Downloads and Revenue/2. Black Hat Techniques.vtt 6.1 kB
  • 9. Module 9 - Design Patterns and Swift Structures/11. [Swift Deep Dive] Immutability.vtt 6.1 kB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/7. How to Be an Attention Architect.vtt 6.1 kB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/16. Prototyping with Marvel.vtt 6.0 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/12. Restructuring Our App with MVC.vtt 6.0 kB
  • 40. LEGACY - Git, GitHub and Version Control/6. Cloning.vtt 5.9 kB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/11. Download Xcode.vtt 5.8 kB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/15. A High Level Overview of How Our App Works.vtt 5.8 kB
  • 67. App Store Reviews and Ratings/1. How to Get More 5 Star Ratings and Reviews.vtt 5.8 kB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/9. [Common Swift Errors] Index Out of Range and How to Debug it.vtt 5.7 kB
  • 44. LEGACY - Advanced Swift Part 2/9. Dealing with the Decimal Place.vtt 5.6 kB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/10. How to Animate and Roll all the 3D Dice at Once.vtt 5.6 kB
  • 61. How to Optimise Your App Store Listing/1. How to Get an App icon Designed without Breaking the Bank.vtt 5.6 kB
  • 51. Colour Theory/2. How to Combine Colours to Create Colour Palettes.vtt 5.5 kB
  • 63. How to Get Press Coverage for Your App/10. What if You Still Can't Get Anyone to Write About You.vtt 5.5 kB
  • 8. Module 8 - Control Flow and Optionals/5. Conditional Statements Challenge Solution.vtt 5.4 kB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/7. Simplicity.vtt 5.4 kB
  • 48. LEGACY iOS 11 - Advanced CoreML - Convert Pre-Trained Models Using CoreML Tools/1. What we'll be making.vtt 5.4 kB
  • 20. Module 20 - ARKit 2 - Use Live Tracking Image Recognition for Pokemon App/1. What We'll Make - Pokemon 3D.vtt 5.4 kB
  • 49. LEGACY CreateML - Building Our Own Machine Learning Model for Image Recognition/1. Introduction to CreateML.vtt 5.3 kB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/11. Further Reading on User Experience Design.html 5.3 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/19. Networking & REST Explained.vtt 5.3 kB
  • 17. Module 17 - CreateML 2 & CreateML - Build Our Own Machine Learning Models/1. Introduction to CreateML.vtt 5.3 kB
  • 25. LEGACY - iOS Interface Builder - The $999 App/2. How to Properly Create a New Xcode Project.vtt 5.2 kB
  • 15. Module 15 - SwiftUI/16. Running your iOS App on a Mac with Project Catalyst.vtt 5.2 kB
  • 7. Module 7 - Using and Understanding Apple Documentation/2. Setting up the Xylophone Project.vtt 5.2 kB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/2. Always Test Before You Advertise.vtt 5.1 kB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/11. Getting set up with Xcode.vtt 5.1 kB
  • 7. Module 7 - Using and Understanding Apple Documentation/7. Playing Different Xylophone Sounds.vtt 5.0 kB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/10. Idiot Boxes.vtt 4.9 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/15. What is Delegation.vtt 4.9 kB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/7. Creating a Method.vtt 4.8 kB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/14. Let's Code Up the Login Screen.vtt 4.8 kB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/13. Step 5 - How to Create an Animated App Prototype.vtt 4.8 kB
  • 19. Module 19 - Advanced ARKit - How to Measure Real World Dimensions in an ARKit Ap/5. Resetting the Measurements.vtt 4.8 kB
  • 21. Module 21 - ARKit 2 - The Harry Potter Style Live NewsPaper/2. How to Source the Assets.vtt 4.8 kB
  • 44. LEGACY - Advanced Swift Part 2/8. Adding More Functionality to Our Calculator.vtt 4.8 kB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/1. Step1 - Design Patterns and Colour Palettes.vtt 4.8 kB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/1. What You'll Get in This Course.vtt 4.7 kB
  • 62. Growth Hacking Techniques for App Downloads/11. Social Referrals and Social Queuing.vtt 4.7 kB
  • 59. Idea Validation - Save Yourself Time and Money/5. How to Create a Landing Page Website in Less than an Hour.vtt 4.7 kB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/15. Pathfinder.html 4.6 kB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/12. Pathfinder.html 4.6 kB
  • 50. The Complete App Design Course/3. Designer vs. Non-Designer Thinking.vtt 4.6 kB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/13. The Concept of iOS Sandboxing.vtt 4.6 kB
  • 38. LEGACY - Coding Challenge #4 - Cocoapods, REST, APIs - Bitcoin Price Tracker/3. How to Set up and Use the UIPicker Class.html 4.6 kB
  • 44. LEGACY - Advanced Swift Part 2/15. Swift Tuples.vtt 4.6 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/10. Completing the Pod Installation Process.vtt 4.6 kB
  • 8. Module 8 - Control Flow and Optionals/6. [Swift Deep Dive] Dictionaries.vtt 4.5 kB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/4. Bring the Moon into Your Living Room Using AR.vtt 4.5 kB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/4. How to Create an Object from a Class.vtt 4.4 kB
  • 62. Growth Hacking Techniques for App Downloads/1. Your First 1000 Customers.vtt 4.4 kB
  • 68. How to Use App Analytics to Increase User Retention/1. How to use App Analytics to Increase User Retention.vtt 4.2 kB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/2. The Tour Guide Approach to UI Design.vtt 4.2 kB
  • 69. White Hat vs. Black Hat Methods of Getting More App Downloads and Revenue/1. White Hat Techniques.vtt 4.1 kB
  • 60. App Monetisation Methods - How to Make Money From Your App/1. How to Monetise Your App on iOS vs. Android.vtt 4.1 kB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/10. How to Use Canva to Create Mockups.vtt 4.1 kB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/6. The Many Ways of Designing Text Overlays.vtt 4.1 kB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/1. Why Do We Need Auto Layout.vtt 4.1 kB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/3. Asking for Permissions.vtt 4.1 kB
  • 61. How to Optimise Your App Store Listing/4. The Dos and Don'ts of Making App Screenshots.vtt 4.1 kB
  • 64. How to Get Your App Featured on the App Store/5. Tips and Tricks for Getting Featured.vtt 4.0 kB
  • 62. Growth Hacking Techniques for App Downloads/5. Content Marketing for App Downloads.vtt 4.0 kB
  • 51. Colour Theory/3. Tools for Designing with Colour.vtt 3.8 kB
  • 63. How to Get Press Coverage for Your App/5. How to Figure Out Which Journalists to Pitch.vtt 3.8 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/17. What are APIs.vtt 3.8 kB
  • 55. Designing for IOS vs. Android - What are the Important Differences/2. Navigation.vtt 3.7 kB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/8. Further Reading on User Interface Design.html 3.7 kB
  • 55. Designing for IOS vs. Android - What are the Important Differences/1. Android vs. iOS Design.vtt 3.6 kB
  • 55. Designing for IOS vs. Android - What are the Important Differences/7. iOS and Android Design Guidelines.vtt 3.6 kB
  • 6. Module 6 Auto Layout and Setting Constraints/1. Why do we need Auto Layout.vtt 3.6 kB
  • 52. Typography/4. How Typography Determines Readability.vtt 3.6 kB
  • 25. LEGACY - iOS Interface Builder - The $999 App/6. How to Position User Interface (UI) Elements.vtt 3.6 kB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/2. Check out the Skeleton Project.vtt 3.5 kB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/3. The Importance of Alignment.vtt 3.5 kB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/1. What You'll Make by the End of This Module.vtt 3.5 kB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/6. Consistency.vtt 3.5 kB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/5. How to Setup Your Facebook Ad.vtt 3.4 kB
  • 22. How to Submit Your App to the App Store/3. Useful Tools to Help You with App Submissions.vtt 3.4 kB
  • 2. Module 2 iOS Interface Builder and the $999 App/1. The I am Rich App.vtt 3.3 kB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/9. Onboarding.vtt 3.3 kB
  • 40. LEGACY - Git, GitHub and Version Control/1. Introduction to Version Control and Git.vtt 3.2 kB
  • 62. Growth Hacking Techniques for App Downloads/8. How to Launch on Hacker News.vtt 3.2 kB
  • 33. LEGACY - Coding Challenge #3 - Control Flow - Build a Story App Like Lifeline/1. What You'll Build in This Coding Challenge.vtt 3.2 kB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/2. What is Firebase.vtt 3.1 kB
  • 62. Growth Hacking Techniques for App Downloads/2. Building an Email List.vtt 3.1 kB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/6. Use Your Competitors' Ad Budget.vtt 3.1 kB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/4. User Profiling.vtt 3.1 kB
  • 62. Growth Hacking Techniques for App Downloads/9. If At First You Don't Succeed....vtt 3.1 kB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/5. Colour in User Interface Design.vtt 3.1 kB
  • 27. LEGACY - Coding Challenge #1 - Using Interface Builder in Xcode/1. What are Coding Challenges.vtt 3.0 kB
  • 25. LEGACY - iOS Interface Builder - The $999 App/1. The I Am Rich App.vtt 3.0 kB
  • 55. Designing for IOS vs. Android - What are the Important Differences/5. Flat Design vs. Material Design.vtt 3.0 kB
  • 65. App Store Optimisation - How to Rank Higher on the App Store Search Algorithm/2. Top Tips to Optimise Your App Store Listing.vtt 2.9 kB
  • 44. LEGACY - Advanced Swift Part 2/1. What We'll Make - Calculator.vtt 2.9 kB
  • 7. Module 7 - Using and Understanding Apple Documentation/1. What You'll Make by the End of this Module.vtt 2.8 kB
  • 13. Module 13 - Networking, APIs and Core Location/13. [Swift Deep Dive] Internal and External Parameter Names.vtt 2.8 kB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/5. Form vs. Function.vtt 2.8 kB
  • 51. Colour Theory/4. Further Reading on Designing with Colour.html 2.8 kB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/9. How to Override an Inherited Method.vtt 2.8 kB
  • 65. App Store Optimisation - How to Rank Higher on the App Store Search Algorithm/4. Using Apple Search Ads as a Research Tool.vtt 2.8 kB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/1. What You'll Make by the End of This Module.vtt 2.7 kB
  • 23. Next Steps/3. Resources.html 2.7 kB
  • 43. LEGACY - Advanced Swift Part 1/2. Advanced Swift Properties.vtt 2.7 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/5. What are Cocoapods and Why Do We Need Them.vtt 2.7 kB
  • 64. How to Get Your App Featured on the App Store/4. Native vs. Cross-Platform Apps.vtt 2.7 kB
  • 29. LEGACY - Coding Challenge #2 - Swift Data Types, Variables and Arrays/1. What You'll Build in this Coding Challenge.vtt 2.6 kB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/1. Introduction to the Programming Modules.vtt 2.6 kB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/11. Your Turn to Create Your Own Mockups.vtt 2.6 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/22. Update the User Interface.vtt 2.6 kB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/19. Background on the Questions.html 2.6 kB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/6. What we'll be making.vtt 2.6 kB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/1. Classes and Objects.vtt 2.6 kB
  • 63. How to Get Press Coverage for Your App/11. Final Tips on Getting Press.vtt 2.6 kB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/11. How to Remove Our 3D Objects from the AR Scene.vtt 2.6 kB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/4. Register for an Account on Firebase.vtt 2.5 kB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/1. What You'll Make by the End of This Module.vtt 2.5 kB
  • 8. Module 8 - Control Flow and Optionals/9. Implementing a Countdown Timer Challenge.html 2.4 kB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/17. Making a Custom Message Class.vtt 2.4 kB
  • 46. LEGACY - iOS 11 - CoreML - How to Incorporate Machine Learning into Your iOS App/3. What we'll be making.vtt 2.4 kB
  • 43. LEGACY - Advanced Swift Part 1/5. Setters.vtt 2.4 kB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/1. What You'll Make by the End of This Module.vtt 2.4 kB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/1. What You'll Make by the End of This Module.vtt 2.3 kB
  • 70. Bonus How to Build Your App Showcase Website/1. A 5 Second Way of Building a Web Page for Your iOS App.vtt 2.3 kB
  • 71. Your Turn/2. It's Time to Work Out Your Marketing Strategy.html 2.3 kB
  • 63. How to Get Press Coverage for Your App/4. How to Craft Your Pitch.vtt 2.3 kB
  • 63. How to Get Press Coverage for Your App/6. How to Find Anyone's Email Address.vtt 2.2 kB
  • 14. Module 14 The ByteCoin Challenge/4. Step 3 Make the API Request.html 2.2 kB
  • 33. LEGACY - Coding Challenge #3 - Control Flow - Build a Story App Like Lifeline/5. Step 3 - Set up the Introductory Screen.html 2.2 kB
  • 47. LEGACY - [Optional Bonus Project] Machine Learning Using IBM Watson/1. What You'll Make by the End of This Module.vtt 2.2 kB
  • 52. Typography/3. The Sans-Serif Type Family - Origins and Use.vtt 2.2 kB
  • 64. How to Get Your App Featured on the App Store/2. Only on the App Store.vtt 2.2 kB
  • 50. The Complete App Design Course/1. Introduction to App Design.vtt 2.1 kB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/1. What You Will Make.vtt 2.1 kB
  • 26. LEGACY - Running Your App on a Real Device - Sideloading in iOS/4. Sideloading Wirelessly Through the Air.vtt 2.1 kB
  • 13. Module 13 - Networking, APIs and Core Location/1. What You'll Make by the End of This Module.vtt 2.1 kB
  • 12. Module 12 - The Tipsy Challenge/4. Step 3 Create IBActions and IBOutlets for the Results Screen.html 2.1 kB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/4. How Much Does it Cost.vtt 2.0 kB
  • 14. Module 14 The ByteCoin Challenge/1. What You Will Make.html 2.0 kB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/8. One Weird Trick to Get More Money from Apple.vtt 2.0 kB
  • 50. The Complete App Design Course/2. Why Design is Important for an App Entrepreneur.vtt 2.0 kB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/7. [Challenge] Use What You Just Learnt to Practice Auto Layout.vtt 1.9 kB
  • 62. Growth Hacking Techniques for App Downloads/7. How to Launch on Beta List.vtt 1.9 kB
  • 27. LEGACY - Coding Challenge #1 - Using Interface Builder in Xcode/2. What You Will Create by the End of this Challenge.vtt 1.9 kB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/14. Do You Want This.html 1.8 kB
  • 5. Module 5 Magic 8 Ball Challenge - Swift Data Types, Variables, and Arrays/5. Step 4 Use Code to Change the 8 Ball Image.html 1.8 kB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/17. Your Turn to Create a Prototype.vtt 1.8 kB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/1. What You'll Make by the End of this Module.vtt 1.8 kB
  • 14. Module 14 The ByteCoin Challenge/5. Step 4 Parse the JSON Data.html 1.8 kB
  • 65. App Store Optimisation - How to Rank Higher on the App Store Search Algorithm/5. Early vs. Late Game Strategies.vtt 1.7 kB
  • 61. How to Optimise Your App Store Listing/5. Tools for Building Screenshots.vtt 1.7 kB
  • 12. Module 12 - The Tipsy Challenge/2. Step 1 Clone the Starting Project.html 1.7 kB
  • 13. Module 13 - Networking, APIs and Core Location/19. What is a Property List (.plist).html 1.7 kB
  • 12. Module 12 - The Tipsy Challenge/7. Step 6 Calculate the Bill.html 1.7 kB
  • 12. Module 12 - The Tipsy Challenge/3. Step 2 Create IBActions and IBOutlets for the Calculator Screen.html 1.7 kB
  • 9. Module 9 - Design Patterns and Swift Structures/1. What You'll Make by the End of this Module.vtt 1.7 kB
  • 10. Module 10 - The Destini Challenge/2. Step 1 Clone the Starting Project.html 1.7 kB
  • 26. LEGACY - Running Your App on a Real Device - Sideloading in iOS/2. A Note About Sideloading and Permissions.html 1.6 kB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/2. How to Get All the Free Stuff.vtt 1.6 kB
  • 62. Growth Hacking Techniques for App Downloads/10. Cross Promotion.vtt 1.6 kB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/3. How to Get All the Free Stuff.vtt 1.6 kB
  • 12. Module 12 - The Tipsy Challenge/5. Step 4 Figure out how much Tip to Apply.html 1.6 kB
  • 5. Module 5 Magic 8 Ball Challenge - Swift Data Types, Variables, and Arrays/3. Step 2 Design the User Interface.html 1.6 kB
  • 63. How to Get Press Coverage for Your App/9. Establishing a Relationship with a Journalist.vtt 1.6 kB
  • 33. LEGACY - Coding Challenge #3 - Control Flow - Build a Story App Like Lifeline/6. Step 4 - Take the Story One Step Further.html 1.6 kB
  • 61. How to Optimise Your App Store Listing/3. What Makes a Good App Icon.vtt 1.6 kB
  • 64. How to Get Your App Featured on the App Store/1. How to Get Featured on the App Store.vtt 1.5 kB
  • 7. Module 7 - Using and Understanding Apple Documentation/8. Boss Challenge.html 1.5 kB
  • 64. How to Get Your App Featured on the App Store/3. Work with the Corporate Mindset.vtt 1.5 kB
  • 57. Design Resources/3. How to Keep Designing and Improving.vtt 1.5 kB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/4. What is a Property List (.plist).html 1.5 kB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/5. The Swift 5 Programming Language Guide from Apple.html 1.5 kB
  • 58. The Complete App Marketing Course - How to Make Money From Your Apps/1. The Importance of App Marketing.vtt 1.5 kB
  • 10. Module 10 - The Destini Challenge/3. Step 2 Update the storyLabel and Button Titles.html 1.5 kB
  • 38. LEGACY - Coding Challenge #4 - Cocoapods, REST, APIs - Bitcoin Price Tracker/4. Step 2 - Construct the API URL.html 1.5 kB
  • 67. App Store Reviews and Ratings/2. Use This Free Tools to Monitor Your App Reviews.vtt 1.4 kB
  • 65. App Store Optimisation - How to Rank Higher on the App Store Search Algorithm/1. What is App Store Optimisation (ASO).vtt 1.4 kB
  • 71. Your Turn/1. Get Monthly Tips and Tools to Level Up as a Developer.html 1.4 kB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/18. A Note About the Next Lecture.html 1.4 kB
  • 47. LEGACY - [Optional Bonus Project] Machine Learning Using IBM Watson/4. Carthage Installation Links.html 1.4 kB
  • 10. Module 10 - The Destini Challenge/6. Step 5 Apply MVC.html 1.4 kB
  • 55. Designing for IOS vs. Android - What are the Important Differences/3. The Devil is in the Details.vtt 1.4 kB
  • 29. LEGACY - Coding Challenge #2 - Swift Data Types, Variables and Arrays/9. Step 8 - Make the Ball Image Change with Your Code.html 1.4 kB
  • 10. Module 10 - The Destini Challenge/7. Step 6 Make the StoryBrain more Scalable.html 1.3 kB
  • 38. LEGACY - Coding Challenge #4 - Cocoapods, REST, APIs - Bitcoin Price Tracker/2. Step 1 - Check out the Skeleton Project.html 1.3 kB
  • 21. Module 21 - ARKit 2 - The Harry Potter Style Live NewsPaper/1. What We'll Make - A Magical Newspaper.vtt 1.3 kB
  • 38. LEGACY - Coding Challenge #4 - Cocoapods, REST, APIs - Bitcoin Price Tracker/9. Step 7 - Are We Rich Yet.html 1.3 kB
  • 12. Module 12 - The Tipsy Challenge/8. Step 7 Pass the Result to the ResultsViewController.html 1.3 kB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/6. Constraints for the iPhone X.html 1.3 kB
  • 14. Module 14 The ByteCoin Challenge/6. Step 5 Update the User Interface Using the Delegate Pattern.html 1.3 kB
  • 63. How to Get Press Coverage for Your App/1. Do I Need a PR Agency.vtt 1.3 kB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/5. Wireframing Resources.html 1.3 kB
  • 33. LEGACY - Coding Challenge #3 - Control Flow - Build a Story App Like Lifeline/4. Step 2 - Make a Note of the Tag Properties.html 1.2 kB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/14.1 Fibonaaci.playground.zip.zip 1.2 kB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/2. Syllabus Download.html 1.2 kB
  • 12. Module 12 - The Tipsy Challenge/6. Step 5 Figure out how Many People to Split the Bill Between.html 1.2 kB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/7. Where Can I Find More Customers.vtt 1.2 kB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/4. Download the 12 Rules to Learn to Code eBook PDF.html 1.2 kB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/5. Download the 12 Rules to Learn to Code eBook PDF.html 1.2 kB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/1. When to use Paid Advertising or App Marketing.vtt 1.2 kB
  • 29. LEGACY - Coding Challenge #2 - Swift Data Types, Variables and Arrays/7. Step 6 - Design the App in Interface Builder.html 1.1 kB
  • 52. Typography/1. Introduction to Typography.vtt 1.1 kB
  • 3. Module 3 The I Am Poor Challenge - Using Interface Builder in Xcode/7. Step 6 Show off your work!.html 1.1 kB
  • 10. Module 10 - The Destini Challenge/4. Step 3 Create a Structure.html 1.1 kB
  • 43. LEGACY - Advanced Swift Part 1/1. Introduction to the Advanced Section.html 1.1 kB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/12. Tools and Resources for Creating Mockups.html 1.1 kB
  • 10. Module 10 - The Destini Challenge/5. Step 4 Update the Story.html 1.1 kB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/12. While You're Waiting for Xcode to Download.html 1.1 kB
  • 33. LEGACY - Coding Challenge #3 - Control Flow - Build a Story App Like Lifeline/3. Step 1 - Download the Skeleton Project.html 1.0 kB
  • 25. LEGACY - iOS Interface Builder - The $999 App/10. App Icon Dimensions and a Brief History of Graphics.html 1.0 kB
  • 5. Module 5 Magic 8 Ball Challenge - Swift Data Types, Variables, and Arrays/6. Step 5 Make the Ball Image Random.html 998 Bytes
  • 38. LEGACY - Coding Challenge #4 - Cocoapods, REST, APIs - Bitcoin Price Tracker/6. Step 4 - Make Networking Calls.html 997 Bytes
  • 5. Module 5 Magic 8 Ball Challenge - Swift Data Types, Variables, and Arrays/1. What You Will Create.html 997 Bytes
  • 8. Module 8 - Control Flow and Optionals/1. What You'll Make by the End of this Module.vtt 959 Bytes
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/2. Where to Find Design Patterns and Colour Palettes.html 944 Bytes
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/1. What is User Interface (UI) Design.vtt 940 Bytes
  • 29. LEGACY - Coding Challenge #2 - Swift Data Types, Variables and Arrays/10. Step 9 - Make a Method.html 930 Bytes
  • 63. How to Get Press Coverage for Your App/2. Not All Press is Created Equal.vtt 929 Bytes
  • 25. LEGACY - iOS Interface Builder - The $999 App/3. What is a Bundle Identifier.html 928 Bytes
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/11. No Such Module Error.html 915 Bytes
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/17. A Quick Note About the Next Lesson.html 905 Bytes
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/14. Tools and Resources for Creating Prototypes.html 902 Bytes
  • 71. Your Turn/3. Monthly Student-Built App Showcase.html 891 Bytes
  • 55. Designing for IOS vs. Android - What are the Important Differences/6. Differences in Establishing Visual Hierarchy.vtt 888 Bytes
  • 63. How to Get Press Coverage for Your App/8. Just-Add-Water Journalist Pitch Email.html 888 Bytes
  • 38. LEGACY - Coding Challenge #4 - Cocoapods, REST, APIs - Bitcoin Price Tracker/7. Step 5 - Parse the JSON Data.html 876 Bytes
  • 2. Module 2 iOS Interface Builder and the $999 App/8. Join the Student Community.html 863 Bytes
  • 25. LEGACY - iOS Interface Builder - The $999 App/13. Join the Student Community.html 863 Bytes
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/4. Sign Up for a Free API Key.html 863 Bytes
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/3. Download your Massive Bundle of Assets.html 854 Bytes
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/4. Download Your Massive Bundle of Assets.html 854 Bytes
  • 5. Module 5 Magic 8 Ball Challenge - Swift Data Types, Variables, and Arrays/4. Step 3 Link Up the Design with Code.html 851 Bytes
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/8. Troubleshooting Cocoapods Installation.vtt 834 Bytes
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/7. The Giant List of Resources.html 824 Bytes
  • 29. LEGACY - Coding Challenge #2 - Swift Data Types, Variables and Arrays/12. If You Get Stuck....html 821 Bytes
  • 10. Module 10 - The Destini Challenge/9. Download the Completed App Project.html 819 Bytes
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/12. Download the Completed App Project.html 819 Bytes
  • 12. Module 12 - The Tipsy Challenge/9. Download the Completed App Project.html 819 Bytes
  • 13. Module 13 - Networking, APIs and Core Location/20. Download the Completed App Project.html 819 Bytes
  • 14. Module 14 The ByteCoin Challenge/8. Download the Completed App Project.html 819 Bytes
  • 15. Module 15 - SwiftUI/15. Download the Completed H4X0R News SwiftUI Project.html 819 Bytes
  • 15. Module 15 - SwiftUI/3. Download the Completed I am Rich SwiftUI Project.html 819 Bytes
  • 15. Module 15 - SwiftUI/6. Download the Completed MiCard SwiftUI Project.html 819 Bytes
  • 15. Module 15 - SwiftUI/9. Download the Completed Dicee SwiftUI Project.html 819 Bytes
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/13. Download the Completed App Project.html 819 Bytes
  • 19. Module 19 - Advanced ARKit - How to Measure Real World Dimensions in an ARKit Ap/6. Download the Completed App Project.html 819 Bytes
  • 20. Module 20 - ARKit 2 - Use Live Tracking Image Recognition for Pokemon App/7. Download the Completed Project.html 819 Bytes
  • 21. Module 21 - ARKit 2 - The Harry Potter Style Live NewsPaper/5. Download the Completed App Project.html 819 Bytes
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/13. Download the Completed App Project.html 819 Bytes
  • 5. Module 5 Magic 8 Ball Challenge - Swift Data Types, Variables, and Arrays/8. Download the Completed Project.html 819 Bytes
  • 6. Module 6 Auto Layout and Setting Constraints/8. Download the Completed Project.html 819 Bytes
  • 7. Module 7 - Using and Understanding Apple Documentation/9. Download the Completed App Project.html 819 Bytes
  • 8. Module 8 - Control Flow and Optionals/14. Download the Completed App Project.html 819 Bytes
  • 9. Module 9 - Design Patterns and Swift Structures/13. Download the Completed App Project.html 819 Bytes
  • 6. Module 6 Auto Layout and Setting Constraints/7. Auto Layout Challenge.html 789 Bytes
  • 3. Module 3 The I Am Poor Challenge - Using Interface Builder in Xcode/4. Step 3 Add an Image View to the Storyboard.html 769 Bytes
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/7. Tools for Creating Mockups.html 762 Bytes
  • 3. Module 3 The I Am Poor Challenge - Using Interface Builder in Xcode/3. Step 2 Add a Label Element from the Object Library.html 760 Bytes
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/3. Which Platform to Advertise On.vtt 755 Bytes
  • 14. Module 14 The ByteCoin Challenge/7. Step 6 Refactor with Extensions.html 741 Bytes
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/5. A Quick Note About the Next Lesson.html 741 Bytes
  • 10. Module 10 - The Destini Challenge/1. What You'll Create.html 737 Bytes
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/9. A Quick Note About the Next Lesson.html 736 Bytes
  • 25. LEGACY - iOS Interface Builder - The $999 App/5. A Quick Note About the Next Lesson.html 731 Bytes
  • 3. Module 3 The I Am Poor Challenge - Using Interface Builder in Xcode/5. Step 4 Add an App Icon.html 729 Bytes
  • 38. LEGACY - Coding Challenge #4 - Cocoapods, REST, APIs - Bitcoin Price Tracker/8. Step 6 - Update the User Interface.html 719 Bytes
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/6. Further Reading.html 709 Bytes
  • 5. Module 5 Magic 8 Ball Challenge - Swift Data Types, Variables, and Arrays/7. Step 6 Show off your work!.html 702 Bytes
  • 31. LEGACY - Apple iOS APIs - Make a Music App/2. Download the Skeleton Project.html 699 Bytes
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/2. Download the Skeleton Project.html 695 Bytes
  • 27. LEGACY - Coding Challenge #1 - Using Interface Builder in Xcode/4. Step 0 - Download the Project Stub.html 690 Bytes
  • 55. Designing for IOS vs. Android - What are the Important Differences/4. Differences in Icon Design.vtt 674 Bytes
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/6. A Quick Note About the Next Lesson.html 669 Bytes
  • 10. Module 10 - The Destini Challenge/8. Step 7 Show off your Work!.html 653 Bytes
  • 12. Module 12 - The Tipsy Challenge/1. What You'll Make.html 651 Bytes
  • 47. LEGACY - [Optional Bonus Project] Machine Learning Using IBM Watson/9. Download the Completed App Project.html 638 Bytes
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/37. A Note About the Next Lecture.html 632 Bytes
  • 33. LEGACY - Coding Challenge #3 - Control Flow - Build a Story App Like Lifeline/7. Step 5 - Keeping Track of State.html 628 Bytes
  • 29. LEGACY - Coding Challenge #2 - Swift Data Types, Variables and Arrays/6. Step 5 - Setup the Canvas.html 620 Bytes
  • 3. Module 3 The I Am Poor Challenge - Using Interface Builder in Xcode/6. Step 5 Run Your App.html 613 Bytes
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/10. Download the Completed App Project.html 602 Bytes
  • 29. LEGACY - Coding Challenge #2 - Swift Data Types, Variables and Arrays/8. Step 7 - Link the Design with Code.html 585 Bytes
  • 47. LEGACY - [Optional Bonus Project] Machine Learning Using IBM Watson/2. A Note About The Next Lecture.html 579 Bytes
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/7. A Quick Note About the Next Lesson.html 575 Bytes
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/34. A Quick Note About the Next Lesson.html 566 Bytes
  • 3. Module 3 The I Am Poor Challenge - Using Interface Builder in Xcode/1. What You Will Create.html 544 Bytes
  • 15. Module 15 - SwiftUI/5. Bug Alert! Text Not Displaying Correctly in Dark Mode.html 538 Bytes
  • 3. Module 3 The I Am Poor Challenge - Using Interface Builder in Xcode/2. Step 1 Create a New Xcode Project.html 534 Bytes
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/8. Download the Starter Project Here.html 531 Bytes
  • 5. Module 5 Magic 8 Ball Challenge - Swift Data Types, Variables, and Arrays/2. Step 1 Clone the Starting Project.html 531 Bytes
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/4. Download the Starting Project Here.html 521 Bytes
  • 15. Module 15 - SwiftUI/14. Bug Alert! List Only Shows 1 Line and Truncates Text.html 509 Bytes
  • 42. LEGACY - In-App Purchases and Apple StoreKit/7. A Quick Note About the Next Lesson.html 502 Bytes
  • 57. Design Resources/1. Where to Find Free-For-Commercial-Use Image Assets.html 458 Bytes
  • 27. LEGACY - Coding Challenge #1 - Using Interface Builder in Xcode/8. Show Off Your Work!.html 452 Bytes
  • 43. LEGACY - Advanced Swift Part 1/3. A Quick Note About the Next Lesson.html 450 Bytes
  • 23. Next Steps/1. What Modules Do You Want to See.html 447 Bytes
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/2. Download the Skeleton Project Here.html 447 Bytes
  • 22. How to Submit Your App to the App Store/2. Resources to Check Out When You're Ready to Publish.html 440 Bytes
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/9. Download the Completed Swift Playgrounds.html 440 Bytes
  • 33. LEGACY - Coding Challenge #3 - Control Flow - Build a Story App Like Lifeline/2. A Choose Your Own Adventure Game.html 439 Bytes
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/3. Download the Skeleton Project.html 438 Bytes
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/44. A Quick Note About the Next Lesson.html 422 Bytes
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/1. Download the Course Syllabus.html 420 Bytes
  • 40. LEGACY - Git, GitHub and Version Control/4. GitHub Private Repos are now Free! .html 409 Bytes
  • 27. LEGACY - Coding Challenge #1 - Using Interface Builder in Xcode/5. Step 1 - Add a UILabel.html 371 Bytes
  • 27. LEGACY - Coding Challenge #1 - Using Interface Builder in Xcode/6. Step 2 - Add and Arrange the ImageView.html 369 Bytes
  • 29. LEGACY - Coding Challenge #2 - Swift Data Types, Variables and Arrays/4. Step 3 - Add App Icons to Your Project.html 366 Bytes
  • 29. LEGACY - Coding Challenge #2 - Swift Data Types, Variables and Arrays/11. Step 10 - Add Shake Gesture Detection.html 353 Bytes
  • 57. Design Resources/2. Where to Find Free-For-Commercial-Use Icons.html 353 Bytes
  • 40. LEGACY - Git, GitHub and Version Control/9.1 Git Quick Reference.html 335 Bytes
  • 40. LEGACY - Git, GitHub and Version Control/9.2 Git Quick Reference.html 335 Bytes
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/9. The Giant List of Resources.html 330 Bytes
  • 25. LEGACY - iOS Interface Builder - The $999 App/7. Download the Pre-Prepared Image Assets Here.html 324 Bytes
  • 29. LEGACY - Coding Challenge #2 - Swift Data Types, Variables and Arrays/5. Step 4 - Add the 8 Ball Images.html 312 Bytes
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/46. The Completed App Project.html 290 Bytes
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/15. A Quick Note About the Next Lesson.html 289 Bytes
  • 48. LEGACY iOS 11 - Advanced CoreML - Convert Pre-Trained Models Using CoreML Tools/10.1 parameters and URL.txt.txt 280 Bytes
  • 49. LEGACY CreateML - Building Our Own Machine Learning Model for Image Recognition/4. Download the Completed Model.html 279 Bytes
  • 27. LEGACY - Coding Challenge #1 - Using Interface Builder in Xcode/7. Step 3 - Design your App to your Heart's Content.html 273 Bytes
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/26. Download the Completed App Project.html 272 Bytes
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/12. Download the Completed App Project.html 271 Bytes
  • 48. LEGACY iOS 11 - Advanced CoreML - Convert Pre-Trained Models Using CoreML Tools/16. Download the Completed App Project.html 271 Bytes
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/28. Download the Completed App Project.html 269 Bytes
  • 29. LEGACY - Coding Challenge #2 - Swift Data Types, Variables and Arrays/2. Step 1 - Create a New Xcode Project.html 264 Bytes
  • 46. LEGACY - iOS 11 - CoreML - How to Incorporate Machine Learning into Your iOS App/8. Download the Completed App Project.html 260 Bytes
  • 31. LEGACY - Apple iOS APIs - Make a Music App/12. Download the Completed App Project.html 256 Bytes
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/20. Download the Completed App Project.html 254 Bytes
  • 44. LEGACY - Advanced Swift Part 2/2. Download the Skeleton Project.html 236 Bytes
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/8.2 Singleton Swift Guide.html 227 Bytes
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/8.3 Singleton Swift Guide.html 227 Bytes
  • 31. LEGACY - Apple iOS APIs - Make a Music App/11.1 Check Out What Apple has to Say About Local and Global Variables.html 220 Bytes
  • 14. Module 14 The ByteCoin Challenge/2. Step 1 Clone the Starting Project.html 215 Bytes
  • 40. LEGACY - Git, GitHub and Version Control/10. Optional Challenge.html 188 Bytes
  • 63. How to Get Press Coverage for Your App/9.1 100 Best Tech Journalist on Twitter You Should Follow.html 185 Bytes
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/2.1 Xcode Intellisense.html 182 Bytes
  • 31. LEGACY - Apple iOS APIs - Make a Music App/7.1 Read More on Error Handling in Swift.html 181 Bytes
  • 62. Growth Hacking Techniques for App Downloads/5.2 Fit Men Cook.html 176 Bytes
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/10.1 Hakintosh Reference Guide.html 170 Bytes
  • 62. Growth Hacking Techniques for App Downloads/5.1 7 Minute Workout.html 165 Bytes
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/11.1 Detailed Download Instrux.html 161 Bytes
  • 25. LEGACY - iOS Interface Builder - The $999 App/2.2 Xcode Installation Issues.html 161 Bytes
  • 72. Bonus Module Ask Angela Anything/1.1 Productivity Tips.html 149 Bytes
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/11.1 How to Make an App from Beginning to End.html 147 Bytes
  • 55. Designing for IOS vs. Android - What are the Important Differences/7.2 iOS Human Interface Design Guidelines.html 147 Bytes
  • 44. LEGACY - Advanced Swift Part 2/6. Swift Access Levels Quiz.html 142 Bytes
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/13.1 Map of Xcode and Swift Cheat Sheet.html 141 Bytes
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/6.2 App Brewery Cornell Notes Template.html 141 Bytes
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/6.3 App Brewery Cornell Notes Template.html 141 Bytes
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/8.1 When Would You Use Singletons.html 135 Bytes
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/8.3 When Would You Use Singletons.html 135 Bytes
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/7.1 What Clients Say and What Clients Mean.html 133 Bytes
  • 25. LEGACY - iOS Interface Builder - The $999 App/2.1 Xcode Keyboard Shortcuts.html 132 Bytes
  • 25. LEGACY - iOS Interface Builder - The $999 App/6.1 Ultimate Guide to iPhone Resolutions.html 131 Bytes
  • 62. Growth Hacking Techniques for App Downloads/4.1 Example.html 130 Bytes
  • 59. Idea Validation - Save Yourself Time and Money/6.1 Gimlet Media - Startup Stories (Grooveshark story).html 128 Bytes
  • [Tutorialsplanet.NET].url 128 Bytes
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/8.1 UserDefaults Apple Documentation.html 126 Bytes
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/8.2 UserDefaults Apple Documentation.html 126 Bytes
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/14.1 UIAlertController Documentation.html 122 Bytes
  • 44. LEGACY - Advanced Swift Part 2/5. Download the Access Levels Challenge Stub Code.html 120 Bytes
  • 59. Idea Validation - Save Yourself Time and Money/6.3 Gimlet Media - MVP Story.html 120 Bytes
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/14.2 UIAlertAction Documentation.html 118 Bytes
  • 63. How to Get Press Coverage for Your App/11.1 The Press Release is Dead.html 116 Bytes
  • 63. How to Get Press Coverage for Your App/7.1 HubSpot Sales (Previously Known as SideKick).html 114 Bytes
  • 63. How to Get Press Coverage for Your App/7.2 HubSpot Sales (Previously Known as SideKick).html 114 Bytes
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/5.1 Foundation Documentation.html 113 Bytes
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/5.3 Foundation Documentation.html 113 Bytes
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/6.1 Giant List of Course Resources.html 112 Bytes
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/2.1 Course resources.html 112 Bytes
  • 29. LEGACY - Coding Challenge #2 - Swift Data Types, Variables and Arrays/3.1 Course resources.html 112 Bytes
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/3.1 Skeleton Project.html 112 Bytes
  • 33. LEGACY - Coding Challenge #3 - Control Flow - Build a Story App Like Lifeline/9.1 Tree Data Structure.html 112 Bytes
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/19.1 REST Response Codes.html 112 Bytes
  • 10. Module 10 - The Destini Challenge/1.1 Course Resources and Links.html 110 Bytes
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/1.1 Course Resources and Links.html 110 Bytes
  • 12. Module 12 - The Tipsy Challenge/1.1 Course Resources and Links.html 110 Bytes
  • 13. Module 13 - Networking, APIs and Core Location/1.1 Course Resources and Links.html 110 Bytes
  • 14. Module 14 The ByteCoin Challenge/1.1 Course Resources and Links.html 110 Bytes
  • 15. Module 15 - SwiftUI/1.1 Course Resources and Links.html 110 Bytes
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/1.1 Course Resources and Links.html 110 Bytes
  • 17. Module 17 - CreateML 2 & CreateML - Build Our Own Machine Learning Models/1.1 Course Resources and Links.html 110 Bytes
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/1.1 Course Resources and Links.html 110 Bytes
  • 19. Module 19 - Advanced ARKit - How to Measure Real World Dimensions in an ARKit Ap/1.1 Course Resources and Links.html 110 Bytes
  • 2. Module 2 iOS Interface Builder and the $999 App/5.1 Image assets for I Am Rich.html 110 Bytes
  • 20. Module 20 - ARKit 2 - Use Live Tracking Image Recognition for Pokemon App/1.1 Course Resources and Links.html 110 Bytes
  • 21. Module 21 - ARKit 2 - The Harry Potter Style Live NewsPaper/1.1 Course Resources and Links.html 110 Bytes
  • 37. LEGACY - The Command Line and Terminal/3.1 Learn More Command Line.html 110 Bytes
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/1.1 Course Resources and Links.html 110 Bytes
  • 5. Module 5 Magic 8 Ball Challenge - Swift Data Types, Variables, and Arrays/1.1 Course Resources and Links.html 110 Bytes
  • 6. Module 6 Auto Layout and Setting Constraints/1.1 Course Resources and Links.html 110 Bytes
  • 7. Module 7 - Using and Understanding Apple Documentation/1.1 Course Resources and Links.html 110 Bytes
  • 8. Module 8 - Control Flow and Optionals/1.1 Course Resources and Links.html 110 Bytes
  • 9. Module 9 - Design Patterns and Swift Structures/1.1 Course Resources and Links.html 110 Bytes
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/5.1 Swift Standard Library Documentation.html 108 Bytes
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/5.2 UIKit Documentation.html 108 Bytes
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/5.3 Swift Standard Library Documentation.html 108 Bytes
  • 37. LEGACY - The Command Line and Terminal/2.1 Command Line Shortcuts.html 108 Bytes
  • 42. LEGACY - In-App Purchases and Apple StoreKit/2.1 Download the Skeleton Project.html 108 Bytes
  • 46. LEGACY - iOS 11 - CoreML - How to Incorporate Machine Learning into Your iOS App/2.1 CoreML.html 106 Bytes
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/14.1 How Vinyl Records are Made.html 104 Bytes
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/18.1 ProgressHUD.html 103 Bytes
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/2.1 Web Design in 4 Minutes.html 103 Bytes
  • 62. Growth Hacking Techniques for App Downloads/1.1 1000 True Fans.html 102 Bytes
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/36.1 Read More About Realm.html 101 Bytes
  • 57. Design Resources/3.1 Sign Up For the L.A.B. Report.html 99 Bytes
  • 62. Growth Hacking Techniques for App Downloads/6.1 PH Leader Board.html 99 Bytes
  • 62. Growth Hacking Techniques for App Downloads/6.2 PH Leader Board.html 99 Bytes
  • 72. Bonus Module Ask Angela Anything/2.3 Using Programming Languages to Save the Princess.html 99 Bytes
  • 72. Bonus Module Ask Angela Anything/2.5 Using Programming Languages to Save the Princess.html 99 Bytes
  • 48. LEGACY iOS 11 - Advanced CoreML - Convert Pre-Trained Models Using CoreML Tools/2.1 CoreML Tools.html 98 Bytes
  • 48. LEGACY iOS 11 - Advanced CoreML - Convert Pre-Trained Models Using CoreML Tools/3.1 CoreML Documentation.html 97 Bytes
  • 72. Bonus Module Ask Angela Anything/2.1 Caffeine Zone App.html 97 Bytes
  • 72. Bonus Module Ask Angela Anything/2.3 Caffeine Zone App.html 97 Bytes
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/4.1 Dribbble Search by Colour Tool.html 95 Bytes
  • 61. How to Optimise Your App Store Listing/4.1 Launch Kit.html 94 Bytes
  • 61. How to Optimise Your App Store Listing/4.2 Launch Kit.html 94 Bytes
  • 72. Bonus Module Ask Angela Anything/2.4 Project Euler.html 94 Bytes
  • 72. Bonus Module Ask Angela Anything/2.6 Project Euler.html 94 Bytes
  • 17. Module 17 - CreateML 2 & CreateML - Build Our Own Machine Learning Models/5. Download the Completed Model.html 93 Bytes
  • 59. Idea Validation - Save Yourself Time and Money/3.1 Google Trends.html 93 Bytes
  • 59. Idea Validation - Save Yourself Time and Money/3.2 Google Trends.html 93 Bytes
  • 51. Colour Theory/3.2 Material Palette.html 92 Bytes
  • 63. How to Get Press Coverage for Your App/10.1 Journo Requests.html 92 Bytes
  • 63. How to Get Press Coverage for Your App/10.2 Journo Requests.html 92 Bytes
  • 72. Bonus Module Ask Angela Anything/2.2 If Programming Languages were Weapons.html 92 Bytes
  • 63. How to Get Press Coverage for Your App/10.1 Response Source.html 91 Bytes
  • 63. How to Get Press Coverage for Your App/10.2 HARO.html 91 Bytes
  • 63. How to Get Press Coverage for Your App/10.3 HARO.html 91 Bytes
  • 63. How to Get Press Coverage for Your App/10.3 Response Source.html 91 Bytes
  • 63. How to Get Press Coverage for Your App/7.1 Boomerang Gmail.html 91 Bytes
  • 63. How to Get Press Coverage for Your App/7.2 Boomerang Gmail.html 91 Bytes
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/17.3 My Example Prototype Created with Marvel App.html 90 Bytes
  • 62. Growth Hacking Techniques for App Downloads/4.2 Loose Leaf.html 90 Bytes
  • 62. Growth Hacking Techniques for App Downloads/8.1 Hacker News.html 90 Bytes
  • 63. How to Get Press Coverage for Your App/6.1 Voila Norbert.html 90 Bytes
  • 55. Designing for IOS vs. Android - What are the Important Differences/7.1 Material Design Guidelines.html 89 Bytes
  • 59. Idea Validation - Save Yourself Time and Money/5.3 Square Space.html 89 Bytes
  • 59. Idea Validation - Save Yourself Time and Money/5.4 Square Space.html 89 Bytes
  • 62. Growth Hacking Techniques for App Downloads/6.1 Product Hunt.html 89 Bytes
  • 62. Growth Hacking Techniques for App Downloads/6.2 Product Hunt.html 89 Bytes
  • 22. How to Submit Your App to the App Store/3.2 App Site.html 88 Bytes
  • 22. How to Submit Your App to the App Store/3.3 App Site.html 88 Bytes
  • 59. Idea Validation - Save Yourself Time and Money/5.2 Start Bootstrap.html 88 Bytes
  • 59. Idea Validation - Save Yourself Time and Money/5.4 Start Bootstrap.html 88 Bytes
  • 61. How to Optimise Your App Store Listing/2.1 Store Maven.html 88 Bytes
  • 72. Bonus Module Ask Angela Anything/2.4 180 Websites in 180 Days.html 88 Bytes
  • 72. Bonus Module Ask Angela Anything/2.6 180 Websites in 180 Days.html 88 Bytes
  • 22. How to Submit Your App to the App Store/3.1 Mock U Phone.html 87 Bytes
  • 22. How to Submit Your App to the App Store/3.3 Mock U Phone.html 87 Bytes
  • 51. Colour Theory/3.1 Color Zilla.html 87 Bytes
  • 51. Colour Theory/3.3 Color Zilla.html 87 Bytes
  • 59. Idea Validation - Save Yourself Time and Money/5.3 Leadpages.html 87 Bytes
  • 59. Idea Validation - Save Yourself Time and Money/5.5 Leadpages.html 87 Bytes
  • 31. LEGACY - Apple iOS APIs - Make a Music App/7.2 OSStatus.html 86 Bytes
  • 44. LEGACY - Advanced Swift Part 2/17. Download the Completed App Project.html 86 Bytes
  • 22. How to Submit Your App to the App Store/3.1 Make App Icon.html 85 Bytes
  • 22. How to Submit Your App to the App Store/3.2 Make App Icon.html 85 Bytes
  • 51. Colour Theory/3.1 Color Hunt.html 85 Bytes
  • 51. Colour Theory/3.3 Color Hunt.html 85 Bytes
  • 51. Colour Theory/3.4 Flat UI Colors.html 85 Bytes
  • 61. How to Optimise Your App Store Listing/1.2 99 Designs.html 85 Bytes
  • 61. How to Optimise Your App Store Listing/1.1 Fiverr.html 84 Bytes
  • 72. Bonus Module Ask Angela Anything/2.1 Code Fights.html 84 Bytes
  • 72. Bonus Module Ask Angela Anything/2.5 Code Fights.html 84 Bytes
  • 61. How to Optimise Your App Store Listing/4.1 MockUPhone.html 83 Bytes
  • 61. How to Optimise Your App Store Listing/4.2 MockUPhone.html 83 Bytes
  • 62. Growth Hacking Techniques for App Downloads/3.1 Thinking, Fast and Slow = Daniel Kahneman.html 83 Bytes
  • 62. Growth Hacking Techniques for App Downloads/3.2 The Psychology of Influence - Robert Cialdini.html 83 Bytes
  • 63. How to Get Press Coverage for Your App/11.2 Trust Me, I'm Lying - Ryan Holiday.html 83 Bytes
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/16.1 Get Access to Marvel App Here.html 82 Bytes
  • 59. Idea Validation - Save Yourself Time and Money/5.1 Wordpress.html 82 Bytes
  • 59. Idea Validation - Save Yourself Time and Money/5.2 Wordpress.html 82 Bytes
  • 59. Idea Validation - Save Yourself Time and Money/6.2 Quick MVP.html 82 Bytes
  • 62. Growth Hacking Techniques for App Downloads/11.1 Maitre.html 82 Bytes
  • 62. Growth Hacking Techniques for App Downloads/7.1 Beta list.html 82 Bytes
  • 59. Idea Validation - Save Yourself Time and Money/5.1 Unbounce.html 81 Bytes
  • 59. Idea Validation - Save Yourself Time and Money/5.5 Unbounce.html 81 Bytes
  • 63. How to Get Press Coverage for Your App/5.1 Buzzsumo.html 81 Bytes
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/9. [Optional] Watch me Create a Mock up Using Sketch.vtt 8 Bytes

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