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CGCookie - CORE Fundamentals - 9 Essential Courses for Blender 4.2 (2024)

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CGCookie - CORE Fundamentals - 9 Essential Courses for Blender 4.2 (2024)

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文件列表

  • Stage 2 - Digital Sculpting/Digital-Sculpting-CourseFiles-01.zip 480.9 MB
  • Stage 5 - Texturing/Texturing-CourseFiles-01.zip 416.8 MB
  • Stage 3 - Lighting/Lighting-CourseFiles-01.zip 399.7 MB
  • Stage 4 - Materials and Shading/Materials-and-Shading-CourseFiles-01.zip 341.2 MB
  • Stage 8 - Physics/Chapter 04 - Fluid, Smoke, Fire Physics/PHYSICS_C04L03_FluidSimulation-FinalProject.mp4 271.6 MB
  • Stage 3 - Lighting/Chapter 04 - Telling your Story with Light/FO_L_C04L08_The SecrettoSuccesfulLighting.mp4 244.9 MB
  • Stage 8 - Physics/Chapter 02 - Soft Body Physics/PHYSICS_C02L02_SoftBodyPhysicsFinalProject.mp4 244.3 MB
  • Stage 1 - Mesh Modeling/Chapter 02 - Hard Surface Modeling/17 Modeling A Hard Drive.mp4 234.0 MB
  • Stage 2 - Digital Sculpting/Chapter 03 - Sculpting a Stylized Shark/C03L04_shark-sculpting-4 - Face Finalization.mp4 221.6 MB
  • Stage 9 - Compositing/Compositing-CourseFiles-01.zip 204.2 MB
  • Stage 2 - Digital Sculpting/Chapter 03 - Sculpting a Stylized Shark/C03L05_shark-sculpting-5 - Final Touches.mp4 203.7 MB
  • Stage 2 - Digital Sculpting/Chapter 01 - Sculpt Mode Tools & Features/C01L07_masking-visibility.mp4 201.7 MB
  • Stage 7 - Rigging/Chapter 05/FO_R_CH05L05_rig-a-crane-arm.mp4 194.5 MB
  • Stage 8 - Physics/Chapter 06 - Dynamic Paint/PHYSICS_C06L07_DynamicPaint-FinalProject.mp4 192.1 MB
  • Stage 2 - Digital Sculpting/Chapter 03 - Sculpting a Stylized Shark/C03L03_shark-sculpting-3 - Face Refinement.mp4 190.7 MB
  • Stage 5 - Texturing/Chapter 02 - The Basics of Textures/TEXTURES_C02L04_BlendModesColorMath.mp4 189.3 MB
  • Stage 2 - Digital Sculpting/Chapter 02 - Digital Sculpting Formats/C02L02_remesh.mp4 176.7 MB
  • Stage 5 - Texturing/Chapter 07 - The Complete Texturing Workflow/TEXTURES_C07L28_UVUnwrappingTheBinoculars.mp4 174.4 MB
  • Stage 8 - Physics/Chapter 07 - Force Fields/PHYSICS_C07L10_ForceFields-FinalProject-V2.mp4 171.3 MB
  • Stage 2 - Digital Sculpting/Chapter 01 - Sculpt Mode Tools & Features/C01L05_sculpt-brushes-3 - Yellow.mp4 168.7 MB
  • Stage 7 - Rigging/Chapter 05/FO_R_CH05L06_rigging-the-wrangler-part-01.mp4 167.9 MB
  • Stage 1 - Mesh Modeling/Chapter 01 - Intro to Modeling/03 Modeling A Scifi Crate.mp4 167.5 MB
  • Stage 8 - Physics/Chapter 01 - Rigid Body Physics/PHYSICS_C01L15_RigidBodyConstraintsFinalProject.mp4 164.8 MB
  • Stage 2 - Digital Sculpting/Chapter 03 - Sculpting a Stylized Shark/C03L02_shark-sculpting-2 - Beginning the Face.mp4 154.5 MB
  • Stage 2 - Digital Sculpting/Chapter 03 - Sculpting a Stylized Shark/C03L01_shark-sculpting-1 - Blocking Out Primary Shapes.mp4 147.5 MB
  • Stage 9 - Compositing/Chapter 04 - Other Compositing Tools and Uses/COMPOSITING_CH04L04_Layering2dElements.mp4 146.6 MB
  • Stage 2 - Digital Sculpting/Chapter 02 - Digital Sculpting Formats/C02L01_multires.mp4 139.7 MB
  • Stage 8 - Physics/Physics-CourseFiles-01.zip 139.6 MB
  • Stage 8 - Physics/Chapter 03 - Cloth Physics/PHYSICS_C03L03_ClothPhysicsFinalProject.mp4 135.4 MB
  • Stage 1 - Mesh Modeling/Chapter 02 - Hard Surface Modeling/12 The Boolean Modifier.mp4 132.9 MB
  • Stage 3 - Lighting/Chapter 03 - Lighting with EEVEE/FO_L_C03L02_EEVEENext.mp4 132.8 MB
  • Stage 4 - Materials and Shading/Chapter 03 - A Few Words About Eevee NEXT/SHADING_C03_L16_Raytracing.mp4 128.7 MB
  • Stage 8 - Physics/Chapter 07 - Force Fields/PHYSICS_C07L04_ForceFields-Types-Wind.mp4 124.9 MB
  • Stage 7 - Rigging/Chapter 05/FO_R_CH05L07_rigging-the-wrangler-part-02.mp4 124.3 MB
  • Stage 3 - Lighting/Chapter 01 - An Intro to Lighting in Blender/FO_L_C01L03_The7TypesofLight.mp4 117.9 MB
  • Stage 2 - Digital Sculpting/Chapter 02 - Digital Sculpting Formats/C02L03_dynamic-topology.mp4 115.6 MB
  • Stage 1 - Mesh Modeling/Chapter 02 - Hard Surface Modeling/10 The 3 Ways To Bevel.mp4 115.5 MB
  • Stage 5 - Texturing/Chapter 07 - The Complete Texturing Workflow/TEXTURES_C07L31_TexturePaintingALowPolyBinoculars_part3.mp4 114.7 MB
  • Stage 5 - Texturing/Chapter 02 - The Basics of Textures/TEXTURES_C02L06_NormalsAndNormalMaps.mp4 114.2 MB
  • Stage 5 - Texturing/Chapter 07 - The Complete Texturing Workflow/TEXTURES_C07L30_TexturePaintingALowPolyBinoculars_part2.mp4 113.8 MB
  • Stage 8 - Physics/Chapter 05 - Particle Systems/PHYSICS_C05L06_ParticleSystems-FinalProject.mp4 110.5 MB
  • Stage 8 - Physics/Chapter 01 - Rigid Body Physics/PHYSICS_C01L06_RigidBodyFinalProject.mp4 109.6 MB
  • Stage 5 - Texturing/Chapter 03 - Image Textures and Mapping/TEXTURES_C03L11_UnwrappingPlacingSeams.mp4 108.9 MB
  • Stage 7 - Rigging/Chapter 05/FO_R_CH05L04_rig-a-gun-turret.mp4 107.8 MB
  • Stage 5 - Texturing/Chapter 07 - The Complete Texturing Workflow/TEXTURES_C07L29_TexturePaintingALowPolyBinoculars_part1.mp4 107.8 MB
  • Stage 1 - Mesh Modeling/Chapter 01 - Intro to Modeling/06 Important Topology Tools 2.mp4 104.2 MB
  • Stage 3 - Lighting/Chapter 02 - Lighting with Cycles/FO_L_C02L03_LightingUsingHDRIs.mp4 101.9 MB
  • Stage 1 - Mesh Modeling/Chapter 03 - Subdivision Surface Modeling/26 Modeling A Logo Pt 3.mp4 97.1 MB
  • Stage 5 - Texturing/Chapter 05 - Procedural Texturing/TEXTURES_C05L22_OtherCoolExamples.mp4 92.9 MB
  • Stage 7 - Rigging/Chapter 02/FO_R_CH02L03_bones-bones-bones.mp4 92.5 MB
  • Stage 1 - Mesh Modeling/Chapter 03 - Subdivision Surface Modeling/24 Modeling A Logo Pt 1.mp4 92.3 MB
  • Stage 3 - Lighting/Chapter 02 - Lighting with Cycles/FO_L_C02L02_ExposureAndColorManagement.mp4 90.7 MB
  • Stage 3 - Lighting/Chapter 04 - Telling your Story with Light/FO_L_C04L03_UsingColor.mp4 90.5 MB
  • Stage 1 - Mesh Modeling/Chapter 01 - Intro to Modeling/04 Selection Tools.mp4 90.3 MB
  • Stage 1 - Mesh Modeling/Chapter 03 - Subdivision Surface Modeling/20 The Importance Of Loops And Poles.mp4 90.1 MB
  • Stage 7 - Rigging/Chapter 05/FO_R_CH05L03-bendy-stretchy-rig.mp4 88.3 MB
  • Stage 1 - Mesh Modeling/Chapter 01 - Intro to Modeling/07 Modeling A Soccer Ball.mp4 87.3 MB
  • Stage 8 - Physics/Chapter 05 - Particle Systems/PHYSICS_C05L05_ParticleSystems-BoidsPart2.mp4 87.2 MB
  • Stage 1 - Mesh Modeling/Chapter 03 - Subdivision Surface Modeling/21 All Quad Meshes.mp4 87.1 MB
  • Stage 2 - Digital Sculpting/Chapter 01 - Sculpt Mode Tools & Features/C01L09_brush-textures.mp4 86.4 MB
  • Stage 5 - Texturing/Chapter 05 - Procedural Texturing/TEXTURES_C05L20_IntroToProceduralTexturing.mp4 85.7 MB
  • Stage 1 - Mesh Modeling/Chapter 01 - Intro to Modeling/02 Modeling A Snowman.mp4 85.0 MB
  • Stage 3 - Lighting/Chapter 04 - Telling your Story with Light/FO_L_C04L05_HighandLowKeyLighting.mp4 84.0 MB
  • Stage 1 - Mesh Modeling/Chapter 03 - Subdivision Surface Modeling/25 Modeling A Logo Pt 2.mp4 82.1 MB
  • Stage 3 - Lighting/Chapter 02 - Lighting with Cycles/FO_L_C02L05_VolumetricLighting.mp4 82.1 MB
  • Stage 7 - Rigging/Chapter 02/FO_R_CH02L06_bone-tools.mp4 82.0 MB
  • Stage 1 - Mesh Modeling/Chapter 01 - Intro to Modeling/08 Defining Good Topology.mp4 81.8 MB
  • Stage 3 - Lighting/Chapter 03 - Lighting with EEVEE/FO_L_C03L04_WhatIfYourPCcantRun4.2.mp4 80.7 MB
  • Stage 9 - Compositing/Chapter 04 - Other Compositing Tools and Uses/COMPOSITING_CH04L05_Greenscreens.mp4 80.4 MB
  • Stage 7 - Rigging/Chapter 02/FO_R_CH02L08-armature-modifier-the-long-way.mp4 79.6 MB
  • Stage 3 - Lighting/Chapter 02 - Lighting with Cycles/FO_L_C02L08_ShapingLightwithNodes.mp4 78.4 MB
  • Stage 1 - Mesh Modeling/Chapter 04 - Final Exercise/28 Final Exercise.mp4 77.0 MB
  • Stage 3 - Lighting/Chapter 04 - Telling your Story with Light/FO_L_C04L07_PortraitLighting.mp4 76.6 MB
  • Stage 2 - Digital Sculpting/Chapter 01 - Sculpt Mode Tools & Features/C01L03_sculpt-brushes-1 - Blue.mp4 76.6 MB
  • Stage 1 - Mesh Modeling/Chapter 03 - Subdivision Surface Modeling/18 Working With Subdivision Surfaces.mp4 76.2 MB
  • Stage 2 - Digital Sculpting/Chapter 01 - Sculpt Mode Tools & Features/C01L02_sculpt-mode-settings.mp4 73.2 MB
  • Stage 2 - Digital Sculpting/Chapter 01 - Sculpt Mode Tools & Features/C01L04_sculpt-brushes-2 - Red.mp4 73.1 MB
  • Stage 7 - Rigging/Chapter 03/FO_R_CH03L07_weight-painting-overview.mp4 72.7 MB
  • Stage 3 - Lighting/Chapter 02 - Lighting with Cycles/FO_L_C02L09_ReducingNoiseAndSpeedingUpYourRenders.mp4 71.1 MB
  • Stage 7 - Rigging/Chapter 03/FO_R_CH03L08_weight-painting-tools.mp4 71.0 MB
  • Stage 8 - Physics/Chapter 07 - Force Fields/PHYSICS_C07L01_ForceFields-Settings.mp4 70.9 MB
  • Stage 2 - Digital Sculpting/Chapter 01 - Sculpt Mode Tools & Features/C01L06_sculpt-brushes-4 - Utility.mp4 69.8 MB
  • Stage 7 - Rigging/Chapter 03/FO_R_CH03L04_drivers-and-custom-properties.mp4 69.0 MB
  • Stage 8 - Physics/Chapter 04 - Fluid, Smoke, Fire Physics/PHYSICS_C04L07_FluidSmokeFire-FinalProject.mp4 68.3 MB
  • Stage 1 - Mesh Modeling/Chapter 01 - Intro to Modeling/05 Important Topology Tools 1.mp4 67.3 MB
  • Stage 7 - Rigging/Chapter 02/FO_R_CH02L07-connecting-the-armature-overview.mp4 67.0 MB
  • Stage 7 - Rigging/Chapter 03/FO_R_CH03L05_custom-bone-shapes-explained.mp4 65.5 MB
  • Stage 1 - Mesh Modeling/Chapter 02 - Hard Surface Modeling/14 Working With Curves.mp4 65.5 MB
  • Stage 5 - Texturing/Chapter 02 - The Basics of Textures/TEXTURES_C02L01_IntroToTexturesAndTexturesCoordinates.mp4 64.7 MB
  • Stage 4 - Materials and Shading/Chapter 02 - The Basics of Blender Shader Nodes/SHADING_C02_L13_PrincipledShaders.mp4 63.8 MB
  • Stage 1 - Mesh Modeling/Chapter 02 - Hard Surface Modeling/13 Simple Deform And Lattice.mp4 63.5 MB
  • Stage 7 - Rigging/Chapter 03/FO_R_CH03L06_bone-widgets-the-easy-way.mp4 62.5 MB
  • Stage 3 - Lighting/Chapter 02 - Lighting with Cycles/FO_L_C02L06_ShadowCaustics.mp4 61.9 MB
  • Stage 2 - Digital Sculpting/Chapter 01 - Sculpt Mode Tools & Features/C01L08_posing-sculptures.mp4 61.9 MB
  • Stage 8 - Physics/Chapter 01 - Rigid Body Physics/PHYSICS_C01L05_SceneProperties.mp4 61.4 MB
  • Stage 1 - Mesh Modeling/Mesh-Modeling-CourseFiles-01.zip 61.4 MB
  • Stage 3 - Lighting/Chapter 04 - Telling your Story with Light/FO_L_C04L01_WhyYouNeedGoodLighting.mp4 61.0 MB
  • Stage 1 - Mesh Modeling/Chapter 02 - Hard Surface Modeling/09 Custom Normals And Shading.mp4 60.7 MB
  • Stage 9 - Compositing/Chapter 03 - Common Post Effects/COMPOSITING_CH03L02_DepthOfField.mp4 60.5 MB
  • Stage 7 - Rigging/Chapter 02/FO_R_CH02L02_anatomy-of-an-armature.mp4 59.4 MB
  • Stage 3 - Lighting/Chapter 04 - Telling your Story with Light/FO_L_C04L02_WhereverThereisLightThereisalsoShadow.mp4 59.2 MB
  • Stage 3 - Lighting/Chapter 04 - Telling your Story with Light/FO_L_C04L06_AmbientandSilhouetteLighting.mp4 59.2 MB
  • Stage 6 - Animation/Chapter 05 - Animation Data/CORE-ANIM_C05L03_VideoSequencEditor.mp4 58.9 MB
  • Stage 9 - Compositing/Chapter 04 - Other Compositing Tools and Uses/COMPOSITING_CH04L02_OtherWaysToCreateMattes.mp4 58.6 MB
  • Stage 2 - Digital Sculpting/Chapter 01 - Sculpt Mode Tools & Features/C01L11_painting-locking-tiling-matcaps.mp4 58.3 MB
  • Stage 5 - Texturing/Chapter 06 - Texture Painting/TEXTURES_C06L23_PreppingAModelForTexPainting.mp4 57.8 MB
  • Stage 3 - Lighting/Chapter 04 - Telling your Story with Light/FO_L_C04L04_ThreePointLighting.mp4 57.5 MB
  • Stage 8 - Physics/Chapter 05 - Particle Systems/PHYSICS_C05L04_ParticleSystems-BoidsPart1.mp4 57.5 MB
  • Stage 1 - Mesh Modeling/Chapter 02 - Hard Surface Modeling/15 Working With N-Gons And Tris.mp4 57.3 MB
  • Stage 6 - Animation/Chapter 04 - Objects and Armatures/CORE-ANIM_C04L02_Graph Editor and Interpolation.mp4 57.1 MB
  • Stage 1 - Mesh Modeling/Chapter 01 - Intro to Modeling/01 The Main Concepts Of Modeling.mp4 57.0 MB
  • Stage 5 - Texturing/Chapter 02 - The Basics of Textures/TEXTURES_C02L02_TheSocketColorMeanings.mp4 56.7 MB
  • Stage 8 - Physics/Chapter 07 - Force Fields/PHYSICS_C07L08_ForceFields-RigidBodies.mp4 56.4 MB
  • Stage 8 - Physics/Chapter 05 - Particle Systems/PHYSICS_C05L03_ParticleSystems-Instancing+Obstacles.mp4 56.2 MB
  • Stage 3 - Lighting/Chapter 01 - An Intro to Lighting in Blender/FO_L_C01L02_WhatIsLightin3D.mp4 56.1 MB
  • Stage 1 - Mesh Modeling/Chapter 02 - Hard Surface Modeling/16 Disconnected Details.mp4 56.0 MB
  • Stage 4 - Materials and Shading/Chapter 04 - Rendering Materials and Shaders/SHADING_C04_L20_RenderingGlassUnderstandingDispersionAndCaustics.mp4 55.9 MB
  • Stage 1 - Mesh Modeling/Chapter 03 - Subdivision Surface Modeling/22 All Quad Junctions.mp4 55.5 MB
  • Stage 5 - Texturing/Chapter 03 - Image Textures and Mapping/TEXTURES_C03L13_BasicUvProjectionFollowActiveQuads.mp4 55.5 MB
  • Stage 7 - Rigging/Chapter 04/FO_R_CH04L08-ik-constraint.mp4 55.1 MB
  • Stage 3 - Lighting/Chapter 03 - Lighting with EEVEE/FO_L_C03L01_HowLightisCalculatedinEEVEE.mp4 54.0 MB
  • Stage 5 - Texturing/Chapter 06 - Texture Painting/TEXTURES_C06L25_BrushesSystem.mp4 50.4 MB
  • Stage 5 - Texturing/Chapter 03 - Image Textures and Mapping/TEXTURES_C03L15_MultipleUVsAnimatingUVs.mp4 50.1 MB
  • Stage 3 - Lighting/Chapter 02 - Lighting with Cycles/FO_L_C02L07_LightGroups.mp4 49.4 MB
  • Stage 5 - Texturing/Chapter 02 - The Basics of Textures/TEXTURES_C02L03_TheColorNodes.mp4 49.2 MB
  • Stage 8 - Physics/Chapter 04 - Fluid, Smoke, Fire Physics/PHYSICS_C04L01_FluidSimulation-DomainFlowBake.mp4 49.0 MB
  • Stage 8 - Physics/Chapter 01 - Rigid Body Physics/PHYSICS_C01L03_SurfaceResponse.mp4 48.2 MB
  • Stage 9 - Compositing/Chapter 01 - Pre-Render Organization/COMPOSITING_CH01L01_ViewLayers.mp4 47.8 MB
  • Stage 8 - Physics/Chapter 02 - Soft Body Physics/PHYSICS_C02L01_SoftBodyPhysics.mp4 47.4 MB
  • Stage 8 - Physics/Chapter 01 - Rigid Body Physics/PHYSICS_C01L11_RigidBodyConstraints-Piston.mp4 47.0 MB
  • Stage 3 - Lighting/Chapter 02 - Lighting with Cycles/FO_L_C02L04_LightAndShadowLinking.mp4 46.9 MB
  • Stage 5 - Texturing/Chapter 03 - Image Textures and Mapping/TEXTURES_C03L09_ManagingTextureData.mp4 46.1 MB
  • Stage 9 - Compositing/Chapter 04 - Other Compositing Tools and Uses/COMPOSITING_CH04L03_PreparingFootage.mp4 45.9 MB
  • Stage 5 - Texturing/Chapter 06 - Texture Painting/TEXTURES_C06L24_TexturePaintMode.mp4 45.9 MB
  • Stage 1 - Mesh Modeling/Chapter 03 - Subdivision Surface Modeling/19 Modeling A Coffee Cup.mp4 45.6 MB
  • Stage 7 - Rigging/Chapter 04/FO_R_CH04L02-copy-location-rotation-and-transforms.mp4 45.5 MB
  • Stage 3 - Lighting/Chapter 02 - Lighting with Cycles/FO_L_C02L01_HowLightisCalculatedinCycles.mp4 44.6 MB
  • Stage 7 - Rigging/Chapter 03/FO_R_CH03L02_naming-conventions-and-symmetry.mp4 44.0 MB
  • Stage 5 - Texturing/Chapter 04 - Physically Based Rendering Texturing/TEXTURES_C04L16_IntroToPBR.mp4 43.7 MB
  • Stage 8 - Physics/Chapter 04 - Fluid, Smoke, Fire Physics/PHYSICS_C04L02_FluidSimulation-Obstacles+Settings.mp4 42.6 MB
  • Stage 6 - Animation/Chapter 03 - Let's move things/CORE-ANIM_C03L01_Gizmos and Manipulators.mp4 42.4 MB
  • Stage 2 - Digital Sculpting/Chapter 01 - Sculpt Mode Tools & Features/C01L01_sculpt-mode-overview.mp4 41.9 MB
  • Stage 7 - Rigging/Chapter 05/FO_R_CH05L02_IK-setup-practice.mp4 41.4 MB
  • Stage 7 - Rigging/Chapter 04/FO_R_CH04L01_understanding-constraints.mp4 40.8 MB
  • Stage 5 - Texturing/Chapter 05 - Procedural Texturing/TEXTURES_C05L21_ProceduralDustAndDirt.mp4 40.7 MB
  • Stage 5 - Texturing/Chapter 07 - The Complete Texturing Workflow/TEXTURES_C07L32_FinishingTheBinocularsWithProceduralTextures.mp4 40.6 MB
  • Stage 9 - Compositing/Chapter 03 - Common Post Effects/COMPOSITING_CH03L03_OtherPostFX.mp4 39.8 MB
  • Stage 9 - Compositing/Chapter 00 - Introduction/COMPOSITING_CH00L01_Introduction.mp4 39.6 MB
  • Stage 5 - Texturing/Chapter 02 - The Basics of Textures/TEXTURES_C02L05_ColorManagingTextures.mp4 39.1 MB
  • Stage 8 - Physics/Chapter 06 - Dynamic Paint/PHYSICS_C06L06_DynamicPaint-Rain.mp4 38.9 MB
  • Stage 7 - Rigging/Chapter 04/FO_R_CH04L06-clamp-to-and-follow-path.mp4 38.2 MB
  • Stage 7 - Rigging/Chapter 03/FO_R_CH03L03_understanding-space.mp4 38.0 MB
  • Stage 5 - Texturing/Chapter 06 - Texture Painting/TEXTURES_C06L26_TexturingToolsMaskingSymmetry.mp4 37.6 MB
  • Stage 3 - Lighting/Chapter 01 - An Intro to Lighting in Blender/FO_L_C01L01_TheRightVersionOfBlender.mp4 37.5 MB
  • Stage 8 - Physics/Chapter 06 - Dynamic Paint/PHYSICS_C06L04_DynamicPaint-Type-Paint.mp4 37.2 MB
  • Stage 5 - Texturing/Chapter 07 - The Complete Texturing Workflow/TEXTURES_C07L33_BasicsOfBakingTheTextures.mp4 37.0 MB
  • Stage 8 - Physics/Chapter 08 - Tips, Tricks, & Troubleshooting/PHYSICS_C08L05_Tips+Tricks-CellFracture.mp4 36.7 MB
  • Stage 6 - Animation/Chapter 05 - Animation Data/CORE-ANIM_C05L02_Dopesheet Overview.mp4 36.3 MB
  • Stage 5 - Texturing/Chapter 07 - The Complete Texturing Workflow/TEXTURES_C07B02_IntroToChannelPacking.mp4 35.8 MB
  • Stage 2 - Digital Sculpting/Chapter 01 - Sculpt Mode Tools & Features/C01L10_stroke-methods.mp4 35.8 MB
  • Stage 3 - Lighting/Chapter 01 - An Intro to Lighting in Blender/FO_L_C01L04_LightingInCyclesvs.EEVEE.mp4 35.6 MB
  • Stage 8 - Physics/Chapter 06 - Dynamic Paint/PHYSICS_C06L05_DynamicPaint-Type-Weight.mp4 33.9 MB
  • Stage 6 - Animation/Chapter 02 - Framerates and Timeline/CORE-ANIM_C02L03_KeyframesAndChannels.mp4 33.8 MB
  • Stage 8 - Physics/Chapter 01 - Rigid Body Physics/PHYSICS_C01L02_PassiveActiveCollisions.mp4 33.5 MB
  • Stage 5 - Texturing/Chapter 02 - The Basics of Textures/TEXTURES_C02L07_AdaptiveSubdivTrueDisplacement.mp4 33.4 MB
  • Stage 5 - Texturing/Chapter 02 - The Basics of Textures/TEXTURES_C02L08_WhatFileForSpecificTexture_1.mp4 33.0 MB
  • Stage 9 - Compositing/Chapter 02 - Post Render Reassembly/COMPOSITING_CH02L01_CombiningRenderLayers.mp4 32.8 MB
  • Stage 8 - Physics/Chapter 03 - Cloth Physics/PHYSICS_C03L02_ClothPhysics-Settings.mp4 32.0 MB
  • Stage 8 - Physics/Chapter 01 - Rigid Body Physics/PHYSICS_C01L09_RigidBodyConstraints-Hinge.mp4 31.6 MB
  • Stage 1 - Mesh Modeling/Chapter 02 - Hard Surface Modeling/11 The Solidify Modifier.mp4 31.3 MB
  • Stage 8 - Physics/Chapter 04 - Fluid, Smoke, Fire Physics/PHYSICS_C04L05_FluidSmokeFire-Settings+Baking.mp4 31.3 MB
  • Stage 1 - Mesh Modeling/Chapter 04 - Final Exercise/27 Blocking And Proportions.mp4 31.2 MB
  • Stage 7 - Rigging/Chapter 03/FO_R_CH03L09_weight-paint-a-monkey-head.mp4 30.4 MB
  • Stage 7 - Rigging/Chapter 01/FO_R_CH01L02-user-preferences.mp4 30.4 MB
  • Stage 8 - Physics/Chapter 08 - Tips, Tricks, & Troubleshooting/PHYSICS_C08L01_Tips+Tricks-ClippingObjectsV3.mp4 30.2 MB
  • Stage 8 - Physics/Chapter 01 - Rigid Body Physics/PHYSICS_C01L13_RigidBodyConstraints-GenericSpring.mp4 30.0 MB
  • Stage 8 - Physics/Chapter 01 - Rigid Body Physics/PHYSICS_C01L10_RigidBodyConstraints-Slider.mp4 29.7 MB
  • Stage 9 - Compositing/Chapter 02 - Post Render Reassembly/COMPOSITING_CH02L05_Organizing.mp4 29.4 MB
  • Stage 9 - Compositing/Chapter 02 - Post Render Reassembly/COMPOSITING_CH02L02_CombiningRenderPasses.mp4 29.4 MB
  • Stage 5 - Texturing/Chapter 04 - Physically Based Rendering Texturing/TEXTURES_C04L17_WhereToFindTexturesICanUse.mp4 29.1 MB
  • Stage 7 - Rigging/Chapter 04/FO_R_CH04L09-spline-ik.mp4 29.1 MB
  • Stage 5 - Texturing/Chapter 06 - Texture Painting/TEXTURES_C06B01_OtherWaysToTexture.mp4 29.0 MB
  • Stage 8 - Physics/Chapter 01 - Rigid Body Physics/PHYSICS_C01L04_MultipleObjects.mp4 28.9 MB
  • Stage 4 - Materials and Shading/Chapter 02 - The Basics of Blender Shader Nodes/SHADING_C02_L05_TheGlossyDiffuseAndEmissionShaders.mp4 28.0 MB
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  • Stage 2 - Digital Sculpting/Chapter 01 - Sculpt Mode Tools & Features/C01L11_painting-locking-tiling-matcaps.srt 12.5 kB
  • Stage 7 - Rigging/Chapter 04/FO_R_CH04L06-clamp-to-and-follow-path.srt 12.4 kB
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  • Stage 3 - Lighting/Chapter 02 - Lighting with Cycles/FO_L_C02L03_LightingUsingHDRIs.srt 12.2 kB
  • Stage 5 - Texturing/Chapter 07 - The Complete Texturing Workflow/TEXTURES_C07B02_IntroToChannelPacking.srt 12.1 kB
  • Stage 3 - Lighting/Chapter 04 - Telling your Story with Light/FO_L_C04L06_AmbientandSilhouetteLighting.srt 12.0 kB
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  • Stage 1 - Mesh Modeling/Chapter 01 - Intro to Modeling/08 Defining Good Topology.srt 11.5 kB
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  • Stage 2 - Digital Sculpting/Chapter 01 - Sculpt Mode Tools & Features/C01L08_posing-sculptures.srt 10.6 kB
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  • Stage 8 - Physics/Chapter 01 - Rigid Body Physics/PHYSICS_C01L02_PassiveActiveCollisions.srt 10.4 kB
  • Stage 9 - Compositing/Chapter 03 - Common Post Effects/COMPOSITING_CH03L03_OtherPostFX.srt 10.4 kB
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  • Stage 6 - Animation/Chapter 05 - Animation Data/CORE-ANIM_C05L02_Dopesheet Overview.srt 10.3 kB
  • Stage 5 - Texturing/Chapter 07 - The Complete Texturing Workflow/TEXTURES_C07L33_BasicsOfBakingTheTextures.srt 10.2 kB
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  • Stage 6 - Animation/Chapter 03 - Let's move things/CORE-ANIM_C03L02_World Space and Local Space.srt 6.8 kB
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  • Stage 3 - Lighting/Chapter 02 - Lighting with Cycles/FO_L_C02L09_ReducingNoiseAndSpeedingUpYourRenders.srt 6.1 kB
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  • Stage 8 - Physics/Chapter 08 - Tips, Tricks, & Troubleshooting/PHYSICS_C08L03_Tips+Tricks-KeyframingForceFields.srt 5.4 kB
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  • Stage 3 - Lighting/Chapter 03 - Lighting with EEVEE/FO_L_C03L01_HowLightisCalculatedinEEVEE.srt 5.2 kB
  • Stage 1 - Mesh Modeling/Chapter 04 - Final Exercise/27 Blocking And Proportions.srt 5.2 kB
  • Stage 5 - Texturing/Chapter 02 - The Basics of Textures/TEXTURES_C02L02_TheSocketColorMeanings.srt 5.2 kB
  • Stage 3 - Lighting/Chapter 01 - An Intro to Lighting in Blender/FO_L_C01L02_WhatIsLightin3D.srt 5.1 kB
  • Stage 8 - Physics/Chapter 05 - Particle Systems/PHYSICS_C05L01_ParticleSystems-Intro.srt 5.1 kB
  • Stage 6 - Animation/Chapter 04 - Objects and Armatures/CORE-ANIM_C04L01_OBJECTS AND ARMATURES.srt 5.0 kB
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  • Stage 9 - Compositing/Chapter 00 - Introduction/COMPOSITING_CH00L01_Introduction.srt 4.8 kB
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  • Stage 6 - Animation/Chapter 03 - Let's move things/CORE-ANIM_C03L03_AUTO KEYING.srt 4.7 kB
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  • Stage 3 - Lighting/Chapter 01 - An Intro to Lighting in Blender/FO_L_C01L01_TheRightVersionOfBlender.srt 4.2 kB
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  • Stage 7 - Rigging/Chapter 04/FO_R_CH04L14-floor-constraint.srt 3.2 kB
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  • Stage 2 - Digital Sculpting/Chapter 02 - Digital Sculpting Formats/C02L04_combining-formats-in-workflow.srt 2.4 kB
  • Stage 5 - Texturing/Chapter 04 - Physically Based Rendering Texturing/TEXTURES_C04L18_WhatIsFresnel.srt 2.3 kB
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  • Stage 6 - Animation/Chapter 01 - Introduction/CORE-ANIM_C01L01_Introduction.srt 2.3 kB
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  • Stage 4 - Materials and Shading/Chapter 02 - The Basics of Blender Shader Nodes/SHADING_C02_L06_TheTransparentAndHoldoutShaders.srt 1.7 kB
  • Stage 8 - Physics/Chapter 00 - Introduction/01-Overview-Intro.srt 1.5 kB
  • Stage 4 - Materials and Shading/Chapter 01 - Introduction/SHADING_C01_L00_IntroductionToShadingAndMaterials.srt 1.3 kB
  • Stage 8 - Physics/Chapter 08 - Tips, Tricks, & Troubleshooting/PHYSICS_C08L07_Tips+Tricks-ResourcePDF.srt 1.3 kB
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